Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
ucode.h
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1 #ifndef _ULTRA64_UCODE_H_
2 #define _ULTRA64_UCODE_H_
3 
4 #define SP_DRAM_STACK_SIZE8 0x400
5 #define SP_UCODE_SIZE 0x1000
6 #define SP_UCODE_DATA_SIZE 0x800
7 
8 // standard boot ucode
10 
11 // F3D ucode
12 extern u64 rspF3DStart[], rspF3DEnd[];
13 
14 // F3D ucode data
16 
17 // aspMain (audio) ucode
19 
20 // aspMain ucode data
22 
23 #endif
u64 rspF3DBootStart[]
u64 rspAspMainStart[]
u64 rspF3DStart[]
u64 rspF3DDataStart[]
unsigned long long int u64
Definition: ultratypes.h:18
u64 rspAspMainDataStart[]
u64 rspF3DBootEnd[]
u64 rspAspMainEnd[]
u64 rspAspMainDataEnd[]
u64 rspF3DEnd[]
u64 rspF3DDataEnd[]