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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Go to the source code of this file.
Macros | |
#define | SP_DRAM_STACK_SIZE8 0x400 |
#define | SP_UCODE_SIZE 0x1000 |
#define | SP_UCODE_DATA_SIZE 0x800 |
Variables | |
u64 | rspF3DBootStart [] |
u64 | rspF3DBootEnd [] |
u64 | rspF3DStart [] |
u64 | rspF3DEnd [] |
u64 | rspF3DDataStart [] |
u64 | rspF3DDataEnd [] |
u64 | rspAspMainStart [] |
u64 | rspAspMainEnd [] |
u64 | rspAspMainDataStart [] |
u64 | rspAspMainDataEnd [] |
#define SP_DRAM_STACK_SIZE8 0x400 |
#define SP_UCODE_DATA_SIZE 0x800 |
#define SP_UCODE_SIZE 0x1000 |
u64 rspAspMainDataEnd[] |
u64 rspAspMainDataStart[] |
u64 rspAspMainEnd[] |
u64 rspAspMainStart[] |
u64 rspF3DBootEnd[] |
u64 rspF3DBootStart[] |
u64 rspF3DDataEnd[] |
u64 rspF3DDataStart[] |
u64 rspF3DEnd[] |
u64 rspF3DStart[] |