Super Mario 64 Source
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Data Fields
ALADPCMloop Struct Reference

#include <libaudio_internal.h>

Data Fields

u32 start
 
u32 end
 
u32 count
 
ADPCM_STATE state
 
s16 state [16]
 

Field Documentation

◆ count

u32 ALADPCMloop::count

◆ end

u32 ALADPCMloop::end

◆ start

u32 ALADPCMloop::start

◆ state [1/2]

s16 ALADPCMloop::state

◆ state [2/2]

s16 ALADPCMloop::state[16]

The documentation for this struct was generated from the following files: