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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <libaudio_internal.h>
Data Fields | |
u32 | start |
u32 | end |
u32 | count |
ADPCM_STATE | state |
s16 | state [16] |
u32 ALADPCMloop::count |
u32 ALADPCMloop::end |
u32 ALADPCMloop::start |
s16 ALADPCMloop::state |
s16 ALADPCMloop::state[16] |