Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
WaterSplashParams Struct Reference

#include <object_helpers.h>

Data Fields

s16 flags
 
s16 model
 
voidbehavior
 
s16 moveAngleRange
 
s16 moveRange
 
f32 randForwardVelOffset
 
f32 randForwardVelScale
 
f32 randYVelOffset
 
f32 randYVelScale
 
f32 randSizeOffset
 
f32 randSizeScale
 

Field Documentation

◆ behavior

void* WaterSplashParams::behavior

◆ flags

s16 WaterSplashParams::flags

◆ model

s16 WaterSplashParams::model

◆ moveAngleRange

s16 WaterSplashParams::moveAngleRange

◆ moveRange

s16 WaterSplashParams::moveRange

◆ randForwardVelOffset

f32 WaterSplashParams::randForwardVelOffset

◆ randForwardVelScale

f32 WaterSplashParams::randForwardVelScale

◆ randSizeOffset

f32 WaterSplashParams::randSizeOffset

◆ randSizeScale

f32 WaterSplashParams::randSizeScale

◆ randYVelOffset

f32 WaterSplashParams::randYVelOffset

◆ randYVelScale

f32 WaterSplashParams::randYVelScale

The documentation for this struct was generated from the following file: