Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
ultra64.h
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1 #ifndef _ULTRA64_H_
2 #define _ULTRA64_H_
3 
4 #include <math.h>
5 
6 #include <PR/ultratypes.h>
7 #include <PR/os_exception.h>
8 #include <PR/os_misc.h>
9 #include <PR/os_rdp.h>
10 #include <PR/os_thread.h>
11 #include <PR/os_time.h>
12 #include <PR/os_message.h>
13 #include <PR/os_cont.h>
14 #include <PR/os_tlb.h>
15 #include <PR/sptask.h>
16 #include <PR/ucode.h>
17 #include <PR/os_cache.h>
18 #include <PR/os_vi.h>
19 #include <PR/os_pi.h>
20 #include <PR/os_internal.h>
21 #include <PR/mbi.h>
22 #include <PR/os_eeprom.h>
23 #include <PR/os_libc.h>
24 #include <PR/gu.h>
25 #include <PR/os_ai.h>
26 #include <PR/libaudio.h>
27 #include <PR/libultra.h>
28 
29 #endif