Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Macros
model_ids.h File Reference

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Macros

#define COIN_FORMATION_FLAG_VERTICAL   (1 << 0)
 
#define COIN_FORMATION_FLAG_RING   (1 << 1)
 
#define COIN_FORMATION_FLAG_ARROW   (1 << 2)
 
#define COIN_FORMATION_FLAG_FLYING   (1 << 4)
 
#define MODEL_NONE   0x00
 
#define MODEL_MARIO   0x01
 
#define MODEL_LUIGI   0x02
 
#define MODEL_LEVEL_GEOMETRY_03   0x03
 
#define MODEL_LEVEL_GEOMETRY_04   0x04
 
#define MODEL_LEVEL_GEOMETRY_05   0x05
 
#define MODEL_LEVEL_GEOMETRY_06   0x06
 
#define MODEL_LEVEL_GEOMETRY_07   0x07
 
#define MODEL_LEVEL_GEOMETRY_08   0x08
 
#define MODEL_LEVEL_GEOMETRY_09   0x09
 
#define MODEL_LEVEL_GEOMETRY_0A   0x0A
 
#define MODEL_LEVEL_GEOMETRY_0B   0x0B
 
#define MODEL_LEVEL_GEOMETRY_0C   0x0C
 
#define MODEL_LEVEL_GEOMETRY_0D   0x0D
 
#define MODEL_LEVEL_GEOMETRY_0E   0x0E
 
#define MODEL_LEVEL_GEOMETRY_0F   0x0F
 
#define MODEL_LEVEL_GEOMETRY_10   0x10
 
#define MODEL_LEVEL_GEOMETRY_11   0x11
 
#define MODEL_LEVEL_GEOMETRY_12   0x12
 
#define MODEL_LEVEL_GEOMETRY_13   0x13
 
#define MODEL_LEVEL_GEOMETRY_14   0x14
 
#define MODEL_LEVEL_GEOMETRY_15   0x15
 
#define MODEL_LEVEL_GEOMETRY_16   0x16
 
#define MODEL_BOB_BUBBLY_TREE   0x17
 
#define MODEL_WDW_BUBBLY_TREE   0x17
 
#define MODEL_CASTLE_GROUNDS_BUBBLY_TREE   0x17
 
#define MODEL_WF_BUBBLY_TREE   0x17
 
#define MODEL_THI_BUBBLY_TREE   0x17
 
#define MODEL_COURTYARD_SPIKY_TREE   0x18
 
#define MODEL_CCM_SNOW_TREE   0x19
 
#define MODEL_SL_SNOW_TREE   0x19
 
#define MODEL_UNKNOWN_TREE_1A   0x1A
 
#define MODEL_SSL_PALM_TREE   0x1B
 
#define MODEL_CASTLE_CASTLE_DOOR_UNUSED   0x1C
 
#define MODEL_CASTLE_WOODEN_DOOR_UNUSED   0x1D
 
#define MODEL_BBH_HAUNTED_DOOR   0x1D
 
#define MODEL_HMC_WOODEN_DOOR   0x1D
 
#define MODEL_UNKNOWN_DOOR_1E   0x1E
 
#define MODEL_HMC_METAL_DOOR   0x1F
 
#define MODEL_HMC_HAZY_MAZE_DOOR   0x20
 
#define MODEL_UNKNOWN_DOOR_21   0x21
 
#define MODEL_CASTLE_DOOR_0_STARS   0x22
 
#define MODEL_CASTLE_DOOR_1_STAR   0x23
 
#define MODEL_CASTLE_DOOR_3_STARS   0x24
 
#define MODEL_CASTLE_KEY_DOOR   0x25
 
#define MODEL_CASTLE_CASTLE_DOOR   0x26
 
#define MODEL_CASTLE_GROUNDS_CASTLE_DOOR   0x26
 
#define MODEL_CASTLE_WOODEN_DOOR   0x27
 
#define MODEL_COURTYARD_WOODEN_DOOR   0x27
 
#define MODEL_CCM_CABIN_DOOR   0x27
 
#define MODEL_UNKNOWN_DOOR_28   0x28
 
#define MODEL_CASTLE_METAL_DOOR   0x29
 
#define MODEL_CASTLE_GROUNDS_METAL_DOOR   0x29
 
#define MODEL_UNKNOWN_DOOR_2A   0x2A
 
#define MODEL_UNKNOWN_DOOR_2B   0x2B
 
#define MODEL_WF_TOWER_TRAPEZOID_PLATORM   0x2C
 
#define MODEL_WF_TOWER_SQUARE_PLATORM   0x2D
 
#define MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED   0x2E
 
#define MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR   0x2F
 
#define MODEL_BBH_STAIRCASE_STEP   0x35
 
#define MODEL_BBH_TILTING_FLOOR_PLATFORM   0x36
 
#define MODEL_BBH_TUMBLING_PLATFORM   0x37
 
#define MODEL_BBH_TUMBLING_PLATFORM_PART   0x38
 
#define MODEL_BBH_MOVING_BOOKSHELF   0x39
 
#define MODEL_BBH_MESH_ELEVATOR   0x3A
 
#define MODEL_BBH_MERRY_GO_ROUND   0x3B
 
#define MODEL_BBH_WOODEN_TOMB   0x3C
 
#define MODEL_CCM_ROPEWAY_LIFT   0x36
 
#define MODEL_CCM_SNOWMAN_HEAD   0x37
 
#define MODEL_CASTLE_BOWSER_TRAP   0x35
 
#define MODEL_CASTLE_WATER_LEVEL_PILLAR   0x36
 
#define MODEL_CASTLE_CLOCK_MINUTE_HAND   0x37
 
#define MODEL_CASTLE_CLOCK_HOUR_HAND   0x38
 
#define MODEL_CASTLE_CLOCK_PENDULUM   0x39
 
#define MODEL_HMC_METAL_PLATFORM   0x36
 
#define MODEL_HMC_METAL_ARROW_PLATFORM   0x37
 
#define MODEL_HMC_ELEVATOR_PLATFORM   0x38
 
#define MODEL_HMC_ROLLING_ROCK   0x39
 
#define MODEL_HMC_ROCK_PIECE   0x3A
 
#define MODEL_HMC_ROCK_SMALL_PIECE   0x3B
 
#define MODEL_HMC_RED_GRILLS   0x3C
 
#define MODEL_SSL_PYRAMID_TOP   0x3A
 
#define MODEL_SSL_GRINDEL   0x36
 
#define MODEL_SSL_SPINDEL   0x37
 
#define MODEL_SSL_MOVING_PYRAMID_WALL   0x38
 
#define MODEL_SSL_PYRAMID_ELEVATOR   0x39
 
#define MODEL_BOB_CHAIN_CHOMP_GATE   0x36
 
#define MODEL_BOB_SEESAW_PLATFORM   0x37
 
#define MODEL_BOB_BARS_GRILLS   0x38
 
#define MODEL_SL_SNOW_TRIANGLE   0x36
 
#define MODEL_SL_CRACKED_ICE   0x37
 
#define MODEL_SL_CRACKED_ICE_CHUNK   0x38
 
#define MODEL_WDW_SQUARE_FLOATING_PLATFORM   0x36
 
#define MODEL_WDW_ARROW_LIFT   0x37
 
#define MODEL_WDW_WATER_LEVEL_DIAMOND   0x38
 
#define MODEL_WDW_HIDDEN_PLATFORM   0x39
 
#define MODEL_WDW_EXPRESS_ELEVATOR   0x3A
 
#define MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM   0x3B
 
#define MODEL_WDW_ROTATING_PLATFORM   0x3C
 
#define MODEL_JRB_SHIP_LEFT_HALF_PART   0x35
 
#define MODEL_JRB_SHIP_BACK_LEFT_PART   0x36
 
#define MODEL_JRB_SHIP_RIGHT_HALF_PART   0x37
 
#define MODEL_JRB_SHIP_BACK_RIGHT_PART   0x38
 
#define MODEL_JRB_SUNKEN_SHIP   0x39
 
#define MODEL_JRB_SUNKEN_SHIP_BACK   0x3A
 
#define MODEL_JRB_ROCK   0x3B
 
#define MODEL_JRB_SLIDING_BOX   0x3C
 
#define MODEL_JRB_FALLING_PILLAR   0x3D
 
#define MODEL_JRB_FALLING_PILLAR_BASE   0x3E
 
#define MODEL_JRB_FLOATING_PLATFORM   0x3F
 
#define MODEL_THI_HUGE_ISLAND_TOP   0x36
 
#define MODEL_THI_TINY_ISLAND_TOP   0x37
 
#define MODEL_TTC_ROTATING_CUBE   0x36
 
#define MODEL_TTC_ROTATING_PRISM   0x37
 
#define MODEL_TTC_PENDULUM   0x38
 
#define MODEL_TTC_LARGE_TREADMILL   0x39
 
#define MODEL_TTC_SMALL_TREADMILL   0x3A
 
#define MODEL_TTC_PUSH_BLOCK   0x3B
 
#define MODEL_TTC_ROTATING_HEXAGON   0x3C
 
#define MODEL_TTC_ROTATING_TRIANGLE   0x3D
 
#define MODEL_TTC_PIT_BLOCK   0x3E
 
#define MODEL_TTC_PIT_BLOCK_UNUSED   0x3F
 
#define MODEL_TTC_ELEVATOR_PLATFORM   0x40
 
#define MODEL_TTC_CLOCK_HAND   0x41
 
#define MODEL_TTC_SPINNER   0x42
 
#define MODEL_TTC_SMALL_GEAR   0x43
 
#define MODEL_TTC_LARGE_GEAR   0x44
 
#define MODEL_RR_SLIDING_PLATFORM   0x36
 
#define MODEL_RR_FLYING_CARPET   0x37
 
#define MODEL_RR_OCTAGONAL_PLATFORM   0x38
 
#define MODEL_RR_ROTATING_BRIDGE_PLATFORM   0x39
 
#define MODEL_RR_TRIANGLE_PLATFORM   0x3A
 
#define MODEL_RR_CRUISER_WING   0x3B
 
#define MODEL_RR_SEESAW_PLATFORM   0x3C
 
#define MODEL_RR_L_SHAPED_PLATFORM   0x3D
 
#define MODEL_RR_SWINGING_PLATFORM   0x3E
 
#define MODEL_RR_DONUT_PLATFORM   0x3F
 
#define MODEL_RR_ELEVATOR_PLATFORM   0x40
 
#define MODEL_RR_TRICKY_TRIANGLES   0x41
 
#define MODEL_RR_TRICKY_TRIANGLES_FRAME1   0x42
 
#define MODEL_RR_TRICKY_TRIANGLES_FRAME2   0x43
 
#define MODEL_RR_TRICKY_TRIANGLES_FRAME3   0x44
 
#define MODEL_RR_TRICKY_TRIANGLES_FRAME4   0x45
 
#define MODEL_BITDW_SQUARE_PLATFORM   0x36
 
#define MODEL_BITDW_SEESAW_PLATFORM   0x37
 
#define MODEL_BITDW_SLIDING_PLATFORM   0x38
 
#define MODEL_BITDW_FERRIS_WHEEL_AXLE   0x39
 
#define MODEL_BITDW_BLUE_PLATFORM   0x3A
 
#define MODEL_BITDW_STAIRCASE_FRAME4   0x3B
 
#define MODEL_BITDW_STAIRCASE_FRAME3   0x3C
 
#define MODEL_BITDW_STAIRCASE_FRAME2   0x3D
 
#define MODEL_BITDW_STAIRCASE_FRAME1   0x3E
 
#define MODEL_BITDW_STAIRCASE   0x3F
 
#define MODEL_VCUTM_SEESAW_PLATFORM   0x36
 
#define MODEL_VCUTM_CHECKERBOARD_PLATFORM_SPAWNER   0x37
 
#define MODEL_BITFS_PLATFORM_ON_TRACK   0x36
 
#define MODEL_BITFS_TILTING_SQUARE_PLATFORM   0x37
 
#define MODEL_BITFS_SINKING_PLATFORMS   0x38
 
#define MODEL_BITFS_BLUE_POLE   0x39
 
#define MODEL_BITFS_SINKING_CAGE_PLATFORM   0x3A
 
#define MODEL_BITFS_ELEVATOR   0x3B
 
#define MODEL_BITFS_STRETCHING_PLATFORMS   0x3C
 
#define MODEL_BITFS_SEESAW_PLATFORM   0x3D
 
#define MODEL_BITFS_MOVING_SQUARE_PLATFORM   0x3E
 
#define MODEL_BITFS_SLIDING_PLATFORM   0x3F
 
#define MODEL_BITFS_TUMBLING_PLATFORM_PART   0x40
 
#define MODEL_BITFS_TUMBLING_PLATFORM   0x41
 
#define MODEL_BITS_SLIDING_PLATFORM   0x36
 
#define MODEL_BITS_TWIN_SLIDING_PLATFORMS   0x37
 
#define MODEL_BITS_OCTAGONAL_PLATFORM   0x39
 
#define MODEL_BITS_BLUE_PLATFORM   0x3C
 
#define MODEL_BITS_FERRIS_WHEEL_AXLE   0x3D
 
#define MODEL_BITS_ARROW_PLATFORM   0x3E
 
#define MODEL_BITS_SEESAW_PLATFORM   0x3F
 
#define MODEL_BITS_TILTING_W_PLATFORM   0x40
 
#define MODEL_BITS_STAIRCASE   0x41
 
#define MODEL_BITS_STAIRCASE_FRAME1   0x42
 
#define MODEL_BITS_STAIRCASE_FRAME2   0x43
 
#define MODEL_BITS_STAIRCASE_FRAME3   0x44
 
#define MODEL_BITS_STAIRCASE_FRAME4   0x45
 
#define MODEL_BITS_WARP_PIPE   0x49
 
#define MODEL_LLL_DRAWBRIDGE_PART   0x38
 
#define MODEL_LLL_ROTATING_BLOCK_FIRE_BARS   0x3A
 
#define MODEL_LLL_ROTATING_HEXAGONAL_RING   0x3E
 
#define MODEL_LLL_SINKING_RECTANGULAR_PLATFORM   0x3F
 
#define MODEL_LLL_SINKING_SQUARE_PLATFORMS   0x40
 
#define MODEL_LLL_TILTING_SQUARE_PLATFORM   0x41
 
#define MODEL_LLL_BOWSER_PIECE_1   0x43
 
#define MODEL_LLL_BOWSER_PIECE_2   0x44
 
#define MODEL_LLL_BOWSER_PIECE_3   0x45
 
#define MODEL_LLL_BOWSER_PIECE_4   0x46
 
#define MODEL_LLL_BOWSER_PIECE_5   0x47
 
#define MODEL_LLL_BOWSER_PIECE_6   0x48
 
#define MODEL_LLL_BOWSER_PIECE_7   0x49
 
#define MODEL_LLL_BOWSER_PIECE_8   0x4A
 
#define MODEL_LLL_BOWSER_PIECE_9   0x4B
 
#define MODEL_LLL_BOWSER_PIECE_10   0x4C
 
#define MODEL_LLL_BOWSER_PIECE_11   0x4D
 
#define MODEL_LLL_BOWSER_PIECE_12   0x4E
 
#define MODEL_LLL_BOWSER_PIECE_13   0x4F
 
#define MODEL_LLL_BOWSER_PIECE_14   0x50
 
#define MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM   0x36
 
#define MODEL_LLL_SINKING_ROCK_BLOCK   0x37
 
#define MODEL_LLL_ROLLING_LOG   0x39
 
#define MODEL_LLL_WOOD_BRIDGE   0x35
 
#define MODEL_LLL_LARGE_WOOD_BRIDGE   0x3B
 
#define MODEL_LLL_FALLING_PLATFORM   0x3C
 
#define MODEL_LLL_LARGE_FALLING_PLATFORM   0x3D
 
#define MODEL_LLL_VOLCANO_FALLING_TRAP   0x53
 
#define MODEL_DDD_BOWSER_SUB_DOOR   0x36
 
#define MODEL_DDD_BOWSER_SUB   0x37
 
#define MODEL_DDD_POLE   0x38
 
#define MODEL_WF_BREAKABLE_WALL_RIGHT   0x36
 
#define MODEL_WF_BREAKABLE_WALL_LEFT   0x37
 
#define MODEL_WF_KICKABLE_BOARD   0x38
 
#define MODEL_WF_TOWER_DOOR   0x39
 
#define MODEL_WF_KICKABLE_BOARD_FELLED   0x3A
 
#define MODEL_CASTLE_GROUNDS_VCUTM_GRILL   0x36
 
#define MODEL_CASTLE_GROUNDS_FLAG   0x37
 
#define MODEL_CASTLE_GROUNDS_CANNON_GRILL   0x38
 
#define MODEL_BOWSER_2_TILTING_ARENA   0x36
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_1   0x36
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_2   0x37
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_3   0x38
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_4   0x39
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_5   0x3A
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_6   0x3B
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_7   0x3C
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_8   0x3D
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_9   0x3E
 
#define MODEL_BOWSER_3_FALLING_PLATFORM_10   0x3F
 
#define MODEL_TTM_ROLLING_LOG   0x35
 
#define MODEL_TTM_STAR_CAGE   0x36
 
#define MODEL_TTM_BLUE_SMILEY   0x37
 
#define MODEL_TTM_YELLOW_SMILEY   0x38
 
#define MODEL_TTM_STAR_SMILEY   0x39
 
#define MODEL_TTM_MOON_SMILEY   0x3A
 
#define MODEL_BULLET_BILL   0x54
 
#define MODEL_YELLOW_SPHERE   0x55
 
#define MODEL_HOOT   0x56
 
#define MODEL_YOSHI_EGG   0x57
 
#define MODEL_THWOMP   0x58
 
#define MODEL_HEAVE_HO   0x59
 
#define MODEL_BLARGG   0x54
 
#define MODEL_BULLY   0x56
 
#define MODEL_BULLY_BOSS   0x57
 
#define MODEL_WATER_BOMB   0x54
 
#define MODEL_WATER_BOMB_SHADOW   0x55
 
#define MODEL_KING_BOBOMB   0x56
 
#define MODEL_MANTA_RAY   0x54
 
#define MODEL_UNAGI   0x55
 
#define MODEL_SUSHI   0x56
 
#define MODEL_DL_WHIRLPOOL   0x57
 
#define MODEL_CLAM_SHELL   0x58
 
#define MODEL_POKEY_HEAD   0x54
 
#define MODEL_POKEY_BODY_PART   0x55
 
#define MODEL_TORNADO   0x56
 
#define MODEL_KLEPTO   0x57
 
#define MODEL_EYEROK_LEFT_HAND   0x58
 
#define MODEL_EYEROK_RIGHT_HAND   0x59
 
#define MODEL_DL_MONTY_MOLE_HOLE   0x54
 
#define MODEL_MONTY_MOLE   0x55
 
#define MODEL_UKIKI   0x56
 
#define MODEL_FWOOSH   0x57
 
#define MODEL_SPINDRIFT   0x54
 
#define MODEL_MR_BLIZZARD_HIDDEN   0x55
 
#define MODEL_MR_BLIZZARD   0x56
 
#define MODEL_PENGUIN   0x57
 
#define MODEL_CAP_SWITCH_EXCLAMATION   0x54
 
#define MODEL_CAP_SWITCH   0x55
 
#define MODEL_CAP_SWITCH_BASE   0x56
 
#define MODEL_BOO   0x54
 
#define MODEL_BETA_BOO_KEY   0x55
 
#define MODEL_HAUNTED_CHAIR   0x56
 
#define MODEL_MAD_PIANO   0x57
 
#define MODEL_BOOKEND_PART   0x58
 
#define MODEL_BOOKEND   0x59
 
#define MODEL_HAUNTED_CAGE   0x5A
 
#define MODEL_BIRDS   0x54
 
#define MODEL_YOSHI   0x55
 
#define MODEL_ENEMY_LAKITU   0x54
 
#define MODEL_SPINY_BALL   0x55
 
#define MODEL_SPINY   0x56
 
#define MODEL_WIGGLER   0x57
 
#define MODEL_WIGGLER_BODY_PART   0x58
 
#define MODEL_BUBBA   0x59
 
#define MODEL_UNKNOWN_54   0x54
 
#define MODEL_UNKNOWN_58   0x58
 
#define MODEL_BOWSER   0x64
 
#define MODEL_BOWSER_BOMB_CHILD_OBJ   0x65
 
#define MODEL_BOWSER_SMOKE   0x66
 
#define MODEL_BOWSER_FLAMES   0x67
 
#define MODEL_BOWSER_WAVE   0x68
 
#define MODEL_BOWSER2   0x69
 
#define MODEL_BUB   0x64
 
#define MODEL_TREASURE_CHEST_BASE   0x65
 
#define MODEL_TREASURE_CHEST_LID   0x66
 
#define MODEL_CYAN_FISH   0x67
 
#define MODEL_WATER_RING   0x68
 
#define MODEL_SKEETER   0x69
 
#define MODEL_PIRANHA_PLANT   0x64
 
#define MODEL_WHOMP   0x67
 
#define MODEL_KOOPA_WITH_SHELL   0x68
 
#define MODEL_METALLIC_BALL   0x65
 
#define MODEL_CHAIN_CHOMP   0x66
 
#define MODEL_KOOPA_FLAG   0x6A
 
#define MODEL_WOODEN_POST   0x6B
 
#define MODEL_MIPS   0x64
 
#define MODEL_BOO_CASTLE   0x65
 
#define MODEL_LAKITU   0x66
 
#define MODEL_CHILL_BULLY   0x64
 
#define MODEL_BIG_CHILL_BULLY   0x65
 
#define MODEL_MONEYBAG   0x66
 
#define MODEL_SWOOP   0x64
 
#define MODEL_SCUTTLEBUG   0x65
 
#define MODEL_MR_I_IRIS   0x66
 
#define MODEL_MR_I   0x67
 
#define MODEL_DORRIE   0x68
 
#define MODEL_YELLOW_COIN   0x74
 
#define MODEL_YELLOW_COIN_NO_SHADOW   0x75
 
#define MODEL_BLUE_COIN   0x76
 
#define MODEL_BLUE_COIN_NO_SHADOW   0x77
 
#define MODEL_HEART   0x78
 
#define MODEL_TRANSPARENT_STAR   0x79
 
#define MODEL_STAR   0x7A
 
#define MODEL_TTM_SLIDE_EXIT_PODIUM   0x7B
 
#define MODEL_WOODEN_SIGNPOST   0x7C
 
#define MODEL_UNKNOWN_7D   0x7D
 
#define MODEL_CANNON_BARREL   0x7F
 
#define MODEL_CANNON_BASE   0x80
 
#define MODEL_BREAKABLE_BOX   0x81
 
#define MODEL_BREAKABLE_BOX_SMALL   0x82
 
#define MODEL_EXCLAMATION_BOX_OUTLINE   0x83
 
#define MODEL_EXCLAMATION_POINT   0x84
 
#define MODEL_MARIOS_WINGED_METAL_CAP   0x85
 
#define MODEL_MARIOS_METAL_CAP   0x86
 
#define MODEL_MARIOS_WING_CAP   0x87
 
#define MODEL_MARIOS_CAP   0x88
 
#define MODEL_EXCLAMATION_BOX   0x89
 
#define MODEL_DIRT_ANIMATION   0x8A
 
#define MODEL_CARTOON_STAR   0x8B
 
#define MODEL_BLUE_COIN_SWITCH   0x8C
 
#define MODEL_MIST   0x8E
 
#define MODEL_SPARKLES_ANIMATION   0x8F
 
#define MODEL_RED_FLAME   0x90
 
#define MODEL_BLUE_FLAME   0x91
 
#define MODEL_BURN_SMOKE   0x94
 
#define MODEL_SPARKLES   0x95
 
#define MODEL_SMOKE   0x96
 
#define MODEL_BURN_SMOKE_UNUSED   0x9C
 
#define MODEL_WHITE_PARTICLE_DL   0x9E
 
#define MODEL_SAND_DUST   0x9F
 
#define MODEL_WHITE_PARTICLE   0xA0
 
#define MODEL_PEBBLE   0xA1
 
#define MODEL_LEAVES   0xA2
 
#define MODEL_WATER_WAVES   0xA3
 
#define MODEL_WHITE_PARTICLE_SMALL   0xA4
 
#define MODEL_SPOT_ON_GROUND   0xA5
 
#define MODEL_WATER_WAVES_SURF   0xA6
 
#define MODEL_WATER_SPLASH   0xA7
 
#define MODEL_BUBBLE   0xA8
 
#define MODEL_PURPLE_MARBLE   0xAA
 
#define MODEL_UNKNOWN_AC   0xAC
 
#define MODEL_WF_SLIDING_PLATFORM   0xAD
 
#define MODEL_WF_SMALL_BOMP   0xAE
 
#define MODEL_WF_ROTATING_WOODEN_PLATFORM   0xAF
 
#define MODEL_WF_TUMBLING_BRIDGE_PART   0xB0
 
#define MODEL_WF_LARGE_BOMP   0xB1
 
#define MODEL_WF_TUMBLING_BRIDGE   0xB2
 
#define MODEL_BOWSER_BOMB   0xB3
 
#define MODEL_WATER_MINE   0xB3
 
#define MODEL_BOWLING_BALL   0xB4
 
#define MODEL_TRAMPOLINE   0xB5
 
#define MODEL_TRAMPOLINE_CENTER   0xB6
 
#define MODEL_TRAMPOLINE_BASE   0xB7
 
#define MODEL_UNKNOWN_B8   0xB8
 
#define MODEL_FISH   0xB9
 
#define MODEL_FISH_SHADOW   0xBA
 
#define MODEL_BUTTERFLY   0xBB
 
#define MODEL_BLACK_BOBOMB   0xBC
 
#define MODEL_KOOPA_SHELL   0xBE
 
#define MODEL_KOOPA_WITHOUT_SHELL   0xBF
 
#define MODEL_GOOMBA   0xC0
 
#define MODEL_SEAWEED   0xC1
 
#define MODEL_AMP   0xC2
 
#define MODEL_BOBOMB_BUDDY   0xC3
 
#define MODEL_SSL_TOX_BOX   0xC7
 
#define MODEL_BOWSER_KEY_CUTSCENE   0xC8
 
#define MODEL_DL_CANNON_LID   0xC9
 
#define MODEL_CHECKERBOARD_PLATFORM   0xCA
 
#define MODEL_RED_FLAME_SHADOW   0xCB
 
#define MODEL_BOWSER_KEY   0xCC
 
#define MODEL_EXPLOSION   0xCD
 
#define MODEL_SNUFIT   0xCE
 
#define MODEL_PURPLE_SWITCH   0xCF
 
#define MODEL_CASTLE_STAR_DOOR_30_STARS   0xD0
 
#define MODEL_CASTLE_STAR_DOOR_50_STARS   0xD1
 
#define MODEL_CCM_SNOWMAN_BASE   0xD2
 
#define MODEL_1UP   0xD4
 
#define MODEL_CASTLE_STAR_DOOR_8_STARS   0xD5
 
#define MODEL_CASTLE_STAR_DOOR_70_STARS   0xD6
 
#define MODEL_RED_COIN   0xD7
 
#define MODEL_RED_COIN_NO_SHADOW   0xD8
 
#define MODEL_METAL_BOX   0xD9
 
#define MODEL_METAL_BOX_DL   0xDA
 
#define MODEL_NUMBER   0xDB
 
#define MODEL_FLYGUY   0xDC
 
#define MODEL_TOAD   0xDD
 
#define MODEL_PEACH   0xDE
 
#define MODEL_CHUCKYA   0xDF
 
#define MODEL_WHITE_PUFF   0xE0
 
#define MODEL_TRAJECTORY_MARKER_BALL   0xE1
 
#define MODEL_MAIN_MENU_MARIO_SAVE_BUTTON   MODEL_LEVEL_GEOMETRY_03
 
#define MODEL_MAIN_MENU_RED_ERASE_BUTTON   MODEL_LEVEL_GEOMETRY_04
 
#define MODEL_MAIN_MENU_BLUE_COPY_BUTTON   MODEL_LEVEL_GEOMETRY_05
 
#define MODEL_MAIN_MENU_YELLOW_FILE_BUTTON   MODEL_LEVEL_GEOMETRY_06
 
#define MODEL_MAIN_MENU_GREEN_SCORE_BUTTON   MODEL_LEVEL_GEOMETRY_07
 
#define MODEL_MAIN_MENU_MARIO_SAVE_BUTTON_FADE   MODEL_LEVEL_GEOMETRY_08
 
#define MODEL_MAIN_MENU_MARIO_NEW_BUTTON   MODEL_LEVEL_GEOMETRY_09
 
#define MODEL_MAIN_MENU_MARIO_NEW_BUTTON_FADE   MODEL_LEVEL_GEOMETRY_0A
 
#define MODEL_MAIN_MENU_PURPLE_SOUND_BUTTON   MODEL_LEVEL_GEOMETRY_0B
 
#define MODEL_MAIN_MENU_GENERIC_BUTTON   MODEL_LEVEL_GEOMETRY_0C
 
#define MODEL_LLL_ROTATING_HEXAGONAL_PLATFORM   MODEL_LEVEL_GEOMETRY_09
 
#define MODEL_WF_GIANT_POLE   MODEL_LEVEL_GEOMETRY_0D
 
#define MODEL_WF_ROTATING_PLATFORM   MODEL_LEVEL_GEOMETRY_10
 
#define MODEL_BITDW_WARP_PIPE   MODEL_LEVEL_GEOMETRY_12
 
#define MODEL_THI_WARP_PIPE   MODEL_LEVEL_GEOMETRY_16
 
#define MODEL_VCUTM_WARP_PIPE   MODEL_LEVEL_GEOMETRY_16
 
#define MODEL_CASTLE_GROUNDS_WARP_PIPE   MODEL_LEVEL_GEOMETRY_16
 

Macro Definition Documentation

◆ COIN_FORMATION_FLAG_ARROW

#define COIN_FORMATION_FLAG_ARROW   (1 << 2)

◆ COIN_FORMATION_FLAG_FLYING

#define COIN_FORMATION_FLAG_FLYING   (1 << 4)

◆ COIN_FORMATION_FLAG_RING

#define COIN_FORMATION_FLAG_RING   (1 << 1)

◆ COIN_FORMATION_FLAG_VERTICAL

#define COIN_FORMATION_FLAG_VERTICAL   (1 << 0)

◆ MODEL_1UP

#define MODEL_1UP   0xD4

◆ MODEL_AMP

#define MODEL_AMP   0xC2

◆ MODEL_BBH_HAUNTED_DOOR

#define MODEL_BBH_HAUNTED_DOOR   0x1D

◆ MODEL_BBH_MERRY_GO_ROUND

#define MODEL_BBH_MERRY_GO_ROUND   0x3B

◆ MODEL_BBH_MESH_ELEVATOR

#define MODEL_BBH_MESH_ELEVATOR   0x3A

◆ MODEL_BBH_MOVING_BOOKSHELF

#define MODEL_BBH_MOVING_BOOKSHELF   0x39

◆ MODEL_BBH_STAIRCASE_STEP

#define MODEL_BBH_STAIRCASE_STEP   0x35

◆ MODEL_BBH_TILTING_FLOOR_PLATFORM

#define MODEL_BBH_TILTING_FLOOR_PLATFORM   0x36

◆ MODEL_BBH_TUMBLING_PLATFORM

#define MODEL_BBH_TUMBLING_PLATFORM   0x37

◆ MODEL_BBH_TUMBLING_PLATFORM_PART

#define MODEL_BBH_TUMBLING_PLATFORM_PART   0x38

◆ MODEL_BBH_WOODEN_TOMB

#define MODEL_BBH_WOODEN_TOMB   0x3C

◆ MODEL_BETA_BOO_KEY

#define MODEL_BETA_BOO_KEY   0x55

◆ MODEL_BIG_CHILL_BULLY

#define MODEL_BIG_CHILL_BULLY   0x65

◆ MODEL_BIRDS

#define MODEL_BIRDS   0x54

◆ MODEL_BITDW_BLUE_PLATFORM

#define MODEL_BITDW_BLUE_PLATFORM   0x3A

◆ MODEL_BITDW_FERRIS_WHEEL_AXLE

#define MODEL_BITDW_FERRIS_WHEEL_AXLE   0x39

◆ MODEL_BITDW_SEESAW_PLATFORM

#define MODEL_BITDW_SEESAW_PLATFORM   0x37

◆ MODEL_BITDW_SLIDING_PLATFORM

#define MODEL_BITDW_SLIDING_PLATFORM   0x38

◆ MODEL_BITDW_SQUARE_PLATFORM

#define MODEL_BITDW_SQUARE_PLATFORM   0x36

◆ MODEL_BITDW_STAIRCASE

#define MODEL_BITDW_STAIRCASE   0x3F

◆ MODEL_BITDW_STAIRCASE_FRAME1

#define MODEL_BITDW_STAIRCASE_FRAME1   0x3E

◆ MODEL_BITDW_STAIRCASE_FRAME2

#define MODEL_BITDW_STAIRCASE_FRAME2   0x3D

◆ MODEL_BITDW_STAIRCASE_FRAME3

#define MODEL_BITDW_STAIRCASE_FRAME3   0x3C

◆ MODEL_BITDW_STAIRCASE_FRAME4

#define MODEL_BITDW_STAIRCASE_FRAME4   0x3B

◆ MODEL_BITDW_WARP_PIPE

#define MODEL_BITDW_WARP_PIPE   MODEL_LEVEL_GEOMETRY_12

◆ MODEL_BITFS_BLUE_POLE

#define MODEL_BITFS_BLUE_POLE   0x39

◆ MODEL_BITFS_ELEVATOR

#define MODEL_BITFS_ELEVATOR   0x3B

◆ MODEL_BITFS_MOVING_SQUARE_PLATFORM

#define MODEL_BITFS_MOVING_SQUARE_PLATFORM   0x3E

◆ MODEL_BITFS_PLATFORM_ON_TRACK

#define MODEL_BITFS_PLATFORM_ON_TRACK   0x36

◆ MODEL_BITFS_SEESAW_PLATFORM

#define MODEL_BITFS_SEESAW_PLATFORM   0x3D

◆ MODEL_BITFS_SINKING_CAGE_PLATFORM

#define MODEL_BITFS_SINKING_CAGE_PLATFORM   0x3A

◆ MODEL_BITFS_SINKING_PLATFORMS

#define MODEL_BITFS_SINKING_PLATFORMS   0x38

◆ MODEL_BITFS_SLIDING_PLATFORM

#define MODEL_BITFS_SLIDING_PLATFORM   0x3F

◆ MODEL_BITFS_STRETCHING_PLATFORMS

#define MODEL_BITFS_STRETCHING_PLATFORMS   0x3C

◆ MODEL_BITFS_TILTING_SQUARE_PLATFORM

#define MODEL_BITFS_TILTING_SQUARE_PLATFORM   0x37

◆ MODEL_BITFS_TUMBLING_PLATFORM

#define MODEL_BITFS_TUMBLING_PLATFORM   0x41

◆ MODEL_BITFS_TUMBLING_PLATFORM_PART

#define MODEL_BITFS_TUMBLING_PLATFORM_PART   0x40

◆ MODEL_BITS_ARROW_PLATFORM

#define MODEL_BITS_ARROW_PLATFORM   0x3E

◆ MODEL_BITS_BLUE_PLATFORM

#define MODEL_BITS_BLUE_PLATFORM   0x3C

◆ MODEL_BITS_FERRIS_WHEEL_AXLE

#define MODEL_BITS_FERRIS_WHEEL_AXLE   0x3D

◆ MODEL_BITS_OCTAGONAL_PLATFORM

#define MODEL_BITS_OCTAGONAL_PLATFORM   0x39

◆ MODEL_BITS_SEESAW_PLATFORM

#define MODEL_BITS_SEESAW_PLATFORM   0x3F

◆ MODEL_BITS_SLIDING_PLATFORM

#define MODEL_BITS_SLIDING_PLATFORM   0x36

◆ MODEL_BITS_STAIRCASE

#define MODEL_BITS_STAIRCASE   0x41

◆ MODEL_BITS_STAIRCASE_FRAME1

#define MODEL_BITS_STAIRCASE_FRAME1   0x42

◆ MODEL_BITS_STAIRCASE_FRAME2

#define MODEL_BITS_STAIRCASE_FRAME2   0x43

◆ MODEL_BITS_STAIRCASE_FRAME3

#define MODEL_BITS_STAIRCASE_FRAME3   0x44

◆ MODEL_BITS_STAIRCASE_FRAME4

#define MODEL_BITS_STAIRCASE_FRAME4   0x45

◆ MODEL_BITS_TILTING_W_PLATFORM

#define MODEL_BITS_TILTING_W_PLATFORM   0x40

◆ MODEL_BITS_TWIN_SLIDING_PLATFORMS

#define MODEL_BITS_TWIN_SLIDING_PLATFORMS   0x37

◆ MODEL_BITS_WARP_PIPE

#define MODEL_BITS_WARP_PIPE   0x49

◆ MODEL_BLACK_BOBOMB

#define MODEL_BLACK_BOBOMB   0xBC

◆ MODEL_BLARGG

#define MODEL_BLARGG   0x54

◆ MODEL_BLUE_COIN

#define MODEL_BLUE_COIN   0x76

◆ MODEL_BLUE_COIN_NO_SHADOW

#define MODEL_BLUE_COIN_NO_SHADOW   0x77

◆ MODEL_BLUE_COIN_SWITCH

#define MODEL_BLUE_COIN_SWITCH   0x8C

◆ MODEL_BLUE_FLAME

#define MODEL_BLUE_FLAME   0x91

◆ MODEL_BOB_BARS_GRILLS

#define MODEL_BOB_BARS_GRILLS   0x38

◆ MODEL_BOB_BUBBLY_TREE

#define MODEL_BOB_BUBBLY_TREE   0x17

◆ MODEL_BOB_CHAIN_CHOMP_GATE

#define MODEL_BOB_CHAIN_CHOMP_GATE   0x36

◆ MODEL_BOB_SEESAW_PLATFORM

#define MODEL_BOB_SEESAW_PLATFORM   0x37

◆ MODEL_BOBOMB_BUDDY

#define MODEL_BOBOMB_BUDDY   0xC3

◆ MODEL_BOO

#define MODEL_BOO   0x54

◆ MODEL_BOO_CASTLE

#define MODEL_BOO_CASTLE   0x65

◆ MODEL_BOOKEND

#define MODEL_BOOKEND   0x59

◆ MODEL_BOOKEND_PART

#define MODEL_BOOKEND_PART   0x58

◆ MODEL_BOWLING_BALL

#define MODEL_BOWLING_BALL   0xB4

◆ MODEL_BOWSER

#define MODEL_BOWSER   0x64

◆ MODEL_BOWSER2

#define MODEL_BOWSER2   0x69

◆ MODEL_BOWSER_2_TILTING_ARENA

#define MODEL_BOWSER_2_TILTING_ARENA   0x36

◆ MODEL_BOWSER_3_FALLING_PLATFORM_1

#define MODEL_BOWSER_3_FALLING_PLATFORM_1   0x36

◆ MODEL_BOWSER_3_FALLING_PLATFORM_10

#define MODEL_BOWSER_3_FALLING_PLATFORM_10   0x3F

◆ MODEL_BOWSER_3_FALLING_PLATFORM_2

#define MODEL_BOWSER_3_FALLING_PLATFORM_2   0x37

◆ MODEL_BOWSER_3_FALLING_PLATFORM_3

#define MODEL_BOWSER_3_FALLING_PLATFORM_3   0x38

◆ MODEL_BOWSER_3_FALLING_PLATFORM_4

#define MODEL_BOWSER_3_FALLING_PLATFORM_4   0x39

◆ MODEL_BOWSER_3_FALLING_PLATFORM_5

#define MODEL_BOWSER_3_FALLING_PLATFORM_5   0x3A

◆ MODEL_BOWSER_3_FALLING_PLATFORM_6

#define MODEL_BOWSER_3_FALLING_PLATFORM_6   0x3B

◆ MODEL_BOWSER_3_FALLING_PLATFORM_7

#define MODEL_BOWSER_3_FALLING_PLATFORM_7   0x3C

◆ MODEL_BOWSER_3_FALLING_PLATFORM_8

#define MODEL_BOWSER_3_FALLING_PLATFORM_8   0x3D

◆ MODEL_BOWSER_3_FALLING_PLATFORM_9

#define MODEL_BOWSER_3_FALLING_PLATFORM_9   0x3E

◆ MODEL_BOWSER_BOMB

#define MODEL_BOWSER_BOMB   0xB3

◆ MODEL_BOWSER_BOMB_CHILD_OBJ

#define MODEL_BOWSER_BOMB_CHILD_OBJ   0x65

◆ MODEL_BOWSER_FLAMES

#define MODEL_BOWSER_FLAMES   0x67

◆ MODEL_BOWSER_KEY

#define MODEL_BOWSER_KEY   0xCC

◆ MODEL_BOWSER_KEY_CUTSCENE

#define MODEL_BOWSER_KEY_CUTSCENE   0xC8

◆ MODEL_BOWSER_SMOKE

#define MODEL_BOWSER_SMOKE   0x66

◆ MODEL_BOWSER_WAVE

#define MODEL_BOWSER_WAVE   0x68

◆ MODEL_BREAKABLE_BOX

#define MODEL_BREAKABLE_BOX   0x81

◆ MODEL_BREAKABLE_BOX_SMALL

#define MODEL_BREAKABLE_BOX_SMALL   0x82

◆ MODEL_BUB

#define MODEL_BUB   0x64

◆ MODEL_BUBBA

#define MODEL_BUBBA   0x59

◆ MODEL_BUBBLE

#define MODEL_BUBBLE   0xA8

◆ MODEL_BULLET_BILL

#define MODEL_BULLET_BILL   0x54

◆ MODEL_BULLY

#define MODEL_BULLY   0x56

◆ MODEL_BULLY_BOSS

#define MODEL_BULLY_BOSS   0x57

◆ MODEL_BURN_SMOKE

#define MODEL_BURN_SMOKE   0x94

◆ MODEL_BURN_SMOKE_UNUSED

#define MODEL_BURN_SMOKE_UNUSED   0x9C

◆ MODEL_BUTTERFLY

#define MODEL_BUTTERFLY   0xBB

◆ MODEL_CANNON_BARREL

#define MODEL_CANNON_BARREL   0x7F

◆ MODEL_CANNON_BASE

#define MODEL_CANNON_BASE   0x80

◆ MODEL_CAP_SWITCH

#define MODEL_CAP_SWITCH   0x55

◆ MODEL_CAP_SWITCH_BASE

#define MODEL_CAP_SWITCH_BASE   0x56

◆ MODEL_CAP_SWITCH_EXCLAMATION

#define MODEL_CAP_SWITCH_EXCLAMATION   0x54

◆ MODEL_CARTOON_STAR

#define MODEL_CARTOON_STAR   0x8B

◆ MODEL_CASTLE_BOWSER_TRAP

#define MODEL_CASTLE_BOWSER_TRAP   0x35

◆ MODEL_CASTLE_CASTLE_DOOR

#define MODEL_CASTLE_CASTLE_DOOR   0x26

◆ MODEL_CASTLE_CASTLE_DOOR_UNUSED

#define MODEL_CASTLE_CASTLE_DOOR_UNUSED   0x1C

◆ MODEL_CASTLE_CLOCK_HOUR_HAND

#define MODEL_CASTLE_CLOCK_HOUR_HAND   0x38

◆ MODEL_CASTLE_CLOCK_MINUTE_HAND

#define MODEL_CASTLE_CLOCK_MINUTE_HAND   0x37

◆ MODEL_CASTLE_CLOCK_PENDULUM

#define MODEL_CASTLE_CLOCK_PENDULUM   0x39

◆ MODEL_CASTLE_DOOR_0_STARS

#define MODEL_CASTLE_DOOR_0_STARS   0x22

◆ MODEL_CASTLE_DOOR_1_STAR

#define MODEL_CASTLE_DOOR_1_STAR   0x23

◆ MODEL_CASTLE_DOOR_3_STARS

#define MODEL_CASTLE_DOOR_3_STARS   0x24

◆ MODEL_CASTLE_GROUNDS_BUBBLY_TREE

#define MODEL_CASTLE_GROUNDS_BUBBLY_TREE   0x17

◆ MODEL_CASTLE_GROUNDS_CANNON_GRILL

#define MODEL_CASTLE_GROUNDS_CANNON_GRILL   0x38

◆ MODEL_CASTLE_GROUNDS_CASTLE_DOOR

#define MODEL_CASTLE_GROUNDS_CASTLE_DOOR   0x26

◆ MODEL_CASTLE_GROUNDS_FLAG

#define MODEL_CASTLE_GROUNDS_FLAG   0x37

◆ MODEL_CASTLE_GROUNDS_METAL_DOOR

#define MODEL_CASTLE_GROUNDS_METAL_DOOR   0x29

◆ MODEL_CASTLE_GROUNDS_VCUTM_GRILL

#define MODEL_CASTLE_GROUNDS_VCUTM_GRILL   0x36

◆ MODEL_CASTLE_GROUNDS_WARP_PIPE

#define MODEL_CASTLE_GROUNDS_WARP_PIPE   MODEL_LEVEL_GEOMETRY_16

◆ MODEL_CASTLE_KEY_DOOR

#define MODEL_CASTLE_KEY_DOOR   0x25

◆ MODEL_CASTLE_METAL_DOOR

#define MODEL_CASTLE_METAL_DOOR   0x29

◆ MODEL_CASTLE_STAR_DOOR_30_STARS

#define MODEL_CASTLE_STAR_DOOR_30_STARS   0xD0

◆ MODEL_CASTLE_STAR_DOOR_50_STARS

#define MODEL_CASTLE_STAR_DOOR_50_STARS   0xD1

◆ MODEL_CASTLE_STAR_DOOR_70_STARS

#define MODEL_CASTLE_STAR_DOOR_70_STARS   0xD6

◆ MODEL_CASTLE_STAR_DOOR_8_STARS

#define MODEL_CASTLE_STAR_DOOR_8_STARS   0xD5

◆ MODEL_CASTLE_WATER_LEVEL_PILLAR

#define MODEL_CASTLE_WATER_LEVEL_PILLAR   0x36

◆ MODEL_CASTLE_WOODEN_DOOR

#define MODEL_CASTLE_WOODEN_DOOR   0x27

◆ MODEL_CASTLE_WOODEN_DOOR_UNUSED

#define MODEL_CASTLE_WOODEN_DOOR_UNUSED   0x1D

◆ MODEL_CCM_CABIN_DOOR

#define MODEL_CCM_CABIN_DOOR   0x27

◆ MODEL_CCM_ROPEWAY_LIFT

#define MODEL_CCM_ROPEWAY_LIFT   0x36

◆ MODEL_CCM_SNOW_TREE

#define MODEL_CCM_SNOW_TREE   0x19

◆ MODEL_CCM_SNOWMAN_BASE

#define MODEL_CCM_SNOWMAN_BASE   0xD2

◆ MODEL_CCM_SNOWMAN_HEAD

#define MODEL_CCM_SNOWMAN_HEAD   0x37

◆ MODEL_CHAIN_CHOMP

#define MODEL_CHAIN_CHOMP   0x66

◆ MODEL_CHECKERBOARD_PLATFORM

#define MODEL_CHECKERBOARD_PLATFORM   0xCA

◆ MODEL_CHILL_BULLY

#define MODEL_CHILL_BULLY   0x64

◆ MODEL_CHUCKYA

#define MODEL_CHUCKYA   0xDF

◆ MODEL_CLAM_SHELL

#define MODEL_CLAM_SHELL   0x58

◆ MODEL_COURTYARD_SPIKY_TREE

#define MODEL_COURTYARD_SPIKY_TREE   0x18

◆ MODEL_COURTYARD_WOODEN_DOOR

#define MODEL_COURTYARD_WOODEN_DOOR   0x27

◆ MODEL_CYAN_FISH

#define MODEL_CYAN_FISH   0x67

◆ MODEL_DDD_BOWSER_SUB

#define MODEL_DDD_BOWSER_SUB   0x37

◆ MODEL_DDD_BOWSER_SUB_DOOR

#define MODEL_DDD_BOWSER_SUB_DOOR   0x36

◆ MODEL_DDD_POLE

#define MODEL_DDD_POLE   0x38

◆ MODEL_DIRT_ANIMATION

#define MODEL_DIRT_ANIMATION   0x8A

◆ MODEL_DL_CANNON_LID

#define MODEL_DL_CANNON_LID   0xC9

◆ MODEL_DL_MONTY_MOLE_HOLE

#define MODEL_DL_MONTY_MOLE_HOLE   0x54

◆ MODEL_DL_WHIRLPOOL

#define MODEL_DL_WHIRLPOOL   0x57

◆ MODEL_DORRIE

#define MODEL_DORRIE   0x68

◆ MODEL_ENEMY_LAKITU

#define MODEL_ENEMY_LAKITU   0x54

◆ MODEL_EXCLAMATION_BOX

#define MODEL_EXCLAMATION_BOX   0x89

◆ MODEL_EXCLAMATION_BOX_OUTLINE

#define MODEL_EXCLAMATION_BOX_OUTLINE   0x83

◆ MODEL_EXCLAMATION_POINT

#define MODEL_EXCLAMATION_POINT   0x84

◆ MODEL_EXPLOSION

#define MODEL_EXPLOSION   0xCD

◆ MODEL_EYEROK_LEFT_HAND

#define MODEL_EYEROK_LEFT_HAND   0x58

◆ MODEL_EYEROK_RIGHT_HAND

#define MODEL_EYEROK_RIGHT_HAND   0x59

◆ MODEL_FISH

#define MODEL_FISH   0xB9

◆ MODEL_FISH_SHADOW

#define MODEL_FISH_SHADOW   0xBA

◆ MODEL_FLYGUY

#define MODEL_FLYGUY   0xDC

◆ MODEL_FWOOSH

#define MODEL_FWOOSH   0x57

◆ MODEL_GOOMBA

#define MODEL_GOOMBA   0xC0

◆ MODEL_HAUNTED_CAGE

#define MODEL_HAUNTED_CAGE   0x5A

◆ MODEL_HAUNTED_CHAIR

#define MODEL_HAUNTED_CHAIR   0x56

◆ MODEL_HEART

#define MODEL_HEART   0x78

◆ MODEL_HEAVE_HO

#define MODEL_HEAVE_HO   0x59

◆ MODEL_HMC_ELEVATOR_PLATFORM

#define MODEL_HMC_ELEVATOR_PLATFORM   0x38

◆ MODEL_HMC_HAZY_MAZE_DOOR

#define MODEL_HMC_HAZY_MAZE_DOOR   0x20

◆ MODEL_HMC_METAL_ARROW_PLATFORM

#define MODEL_HMC_METAL_ARROW_PLATFORM   0x37

◆ MODEL_HMC_METAL_DOOR

#define MODEL_HMC_METAL_DOOR   0x1F

◆ MODEL_HMC_METAL_PLATFORM

#define MODEL_HMC_METAL_PLATFORM   0x36

◆ MODEL_HMC_RED_GRILLS

#define MODEL_HMC_RED_GRILLS   0x3C

◆ MODEL_HMC_ROCK_PIECE

#define MODEL_HMC_ROCK_PIECE   0x3A

◆ MODEL_HMC_ROCK_SMALL_PIECE

#define MODEL_HMC_ROCK_SMALL_PIECE   0x3B

◆ MODEL_HMC_ROLLING_ROCK

#define MODEL_HMC_ROLLING_ROCK   0x39

◆ MODEL_HMC_WOODEN_DOOR

#define MODEL_HMC_WOODEN_DOOR   0x1D

◆ MODEL_HOOT

#define MODEL_HOOT   0x56

◆ MODEL_JRB_FALLING_PILLAR

#define MODEL_JRB_FALLING_PILLAR   0x3D

◆ MODEL_JRB_FALLING_PILLAR_BASE

#define MODEL_JRB_FALLING_PILLAR_BASE   0x3E

◆ MODEL_JRB_FLOATING_PLATFORM

#define MODEL_JRB_FLOATING_PLATFORM   0x3F

◆ MODEL_JRB_ROCK

#define MODEL_JRB_ROCK   0x3B

◆ MODEL_JRB_SHIP_BACK_LEFT_PART

#define MODEL_JRB_SHIP_BACK_LEFT_PART   0x36

◆ MODEL_JRB_SHIP_BACK_RIGHT_PART

#define MODEL_JRB_SHIP_BACK_RIGHT_PART   0x38

◆ MODEL_JRB_SHIP_LEFT_HALF_PART

#define MODEL_JRB_SHIP_LEFT_HALF_PART   0x35

◆ MODEL_JRB_SHIP_RIGHT_HALF_PART

#define MODEL_JRB_SHIP_RIGHT_HALF_PART   0x37

◆ MODEL_JRB_SLIDING_BOX

#define MODEL_JRB_SLIDING_BOX   0x3C

◆ MODEL_JRB_SUNKEN_SHIP

#define MODEL_JRB_SUNKEN_SHIP   0x39

◆ MODEL_JRB_SUNKEN_SHIP_BACK

#define MODEL_JRB_SUNKEN_SHIP_BACK   0x3A

◆ MODEL_KING_BOBOMB

#define MODEL_KING_BOBOMB   0x56

◆ MODEL_KLEPTO

#define MODEL_KLEPTO   0x57

◆ MODEL_KOOPA_FLAG

#define MODEL_KOOPA_FLAG   0x6A

◆ MODEL_KOOPA_SHELL

#define MODEL_KOOPA_SHELL   0xBE

◆ MODEL_KOOPA_WITH_SHELL

#define MODEL_KOOPA_WITH_SHELL   0x68

◆ MODEL_KOOPA_WITHOUT_SHELL

#define MODEL_KOOPA_WITHOUT_SHELL   0xBF

◆ MODEL_LAKITU

#define MODEL_LAKITU   0x66

◆ MODEL_LEAVES

#define MODEL_LEAVES   0xA2

◆ MODEL_LEVEL_GEOMETRY_03

#define MODEL_LEVEL_GEOMETRY_03   0x03

◆ MODEL_LEVEL_GEOMETRY_04

#define MODEL_LEVEL_GEOMETRY_04   0x04

◆ MODEL_LEVEL_GEOMETRY_05

#define MODEL_LEVEL_GEOMETRY_05   0x05

◆ MODEL_LEVEL_GEOMETRY_06

#define MODEL_LEVEL_GEOMETRY_06   0x06

◆ MODEL_LEVEL_GEOMETRY_07

#define MODEL_LEVEL_GEOMETRY_07   0x07

◆ MODEL_LEVEL_GEOMETRY_08

#define MODEL_LEVEL_GEOMETRY_08   0x08

◆ MODEL_LEVEL_GEOMETRY_09

#define MODEL_LEVEL_GEOMETRY_09   0x09

◆ MODEL_LEVEL_GEOMETRY_0A

#define MODEL_LEVEL_GEOMETRY_0A   0x0A

◆ MODEL_LEVEL_GEOMETRY_0B

#define MODEL_LEVEL_GEOMETRY_0B   0x0B

◆ MODEL_LEVEL_GEOMETRY_0C

#define MODEL_LEVEL_GEOMETRY_0C   0x0C

◆ MODEL_LEVEL_GEOMETRY_0D

#define MODEL_LEVEL_GEOMETRY_0D   0x0D

◆ MODEL_LEVEL_GEOMETRY_0E

#define MODEL_LEVEL_GEOMETRY_0E   0x0E

◆ MODEL_LEVEL_GEOMETRY_0F

#define MODEL_LEVEL_GEOMETRY_0F   0x0F

◆ MODEL_LEVEL_GEOMETRY_10

#define MODEL_LEVEL_GEOMETRY_10   0x10

◆ MODEL_LEVEL_GEOMETRY_11

#define MODEL_LEVEL_GEOMETRY_11   0x11

◆ MODEL_LEVEL_GEOMETRY_12

#define MODEL_LEVEL_GEOMETRY_12   0x12

◆ MODEL_LEVEL_GEOMETRY_13

#define MODEL_LEVEL_GEOMETRY_13   0x13

◆ MODEL_LEVEL_GEOMETRY_14

#define MODEL_LEVEL_GEOMETRY_14   0x14

◆ MODEL_LEVEL_GEOMETRY_15

#define MODEL_LEVEL_GEOMETRY_15   0x15

◆ MODEL_LEVEL_GEOMETRY_16

#define MODEL_LEVEL_GEOMETRY_16   0x16

◆ MODEL_LLL_BOWSER_PIECE_1

#define MODEL_LLL_BOWSER_PIECE_1   0x43

◆ MODEL_LLL_BOWSER_PIECE_10

#define MODEL_LLL_BOWSER_PIECE_10   0x4C

◆ MODEL_LLL_BOWSER_PIECE_11

#define MODEL_LLL_BOWSER_PIECE_11   0x4D

◆ MODEL_LLL_BOWSER_PIECE_12

#define MODEL_LLL_BOWSER_PIECE_12   0x4E

◆ MODEL_LLL_BOWSER_PIECE_13

#define MODEL_LLL_BOWSER_PIECE_13   0x4F

◆ MODEL_LLL_BOWSER_PIECE_14

#define MODEL_LLL_BOWSER_PIECE_14   0x50

◆ MODEL_LLL_BOWSER_PIECE_2

#define MODEL_LLL_BOWSER_PIECE_2   0x44

◆ MODEL_LLL_BOWSER_PIECE_3

#define MODEL_LLL_BOWSER_PIECE_3   0x45

◆ MODEL_LLL_BOWSER_PIECE_4

#define MODEL_LLL_BOWSER_PIECE_4   0x46

◆ MODEL_LLL_BOWSER_PIECE_5

#define MODEL_LLL_BOWSER_PIECE_5   0x47

◆ MODEL_LLL_BOWSER_PIECE_6

#define MODEL_LLL_BOWSER_PIECE_6   0x48

◆ MODEL_LLL_BOWSER_PIECE_7

#define MODEL_LLL_BOWSER_PIECE_7   0x49

◆ MODEL_LLL_BOWSER_PIECE_8

#define MODEL_LLL_BOWSER_PIECE_8   0x4A

◆ MODEL_LLL_BOWSER_PIECE_9

#define MODEL_LLL_BOWSER_PIECE_9   0x4B

◆ MODEL_LLL_DRAWBRIDGE_PART

#define MODEL_LLL_DRAWBRIDGE_PART   0x38

◆ MODEL_LLL_FALLING_PLATFORM

#define MODEL_LLL_FALLING_PLATFORM   0x3C

◆ MODEL_LLL_LARGE_FALLING_PLATFORM

#define MODEL_LLL_LARGE_FALLING_PLATFORM   0x3D

◆ MODEL_LLL_LARGE_WOOD_BRIDGE

#define MODEL_LLL_LARGE_WOOD_BRIDGE   0x3B

◆ MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM

#define MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM   0x36

◆ MODEL_LLL_ROLLING_LOG

#define MODEL_LLL_ROLLING_LOG   0x39

◆ MODEL_LLL_ROTATING_BLOCK_FIRE_BARS

#define MODEL_LLL_ROTATING_BLOCK_FIRE_BARS   0x3A

◆ MODEL_LLL_ROTATING_HEXAGONAL_PLATFORM

#define MODEL_LLL_ROTATING_HEXAGONAL_PLATFORM   MODEL_LEVEL_GEOMETRY_09

◆ MODEL_LLL_ROTATING_HEXAGONAL_RING

#define MODEL_LLL_ROTATING_HEXAGONAL_RING   0x3E

◆ MODEL_LLL_SINKING_RECTANGULAR_PLATFORM

#define MODEL_LLL_SINKING_RECTANGULAR_PLATFORM   0x3F

◆ MODEL_LLL_SINKING_ROCK_BLOCK

#define MODEL_LLL_SINKING_ROCK_BLOCK   0x37

◆ MODEL_LLL_SINKING_SQUARE_PLATFORMS

#define MODEL_LLL_SINKING_SQUARE_PLATFORMS   0x40

◆ MODEL_LLL_TILTING_SQUARE_PLATFORM

#define MODEL_LLL_TILTING_SQUARE_PLATFORM   0x41

◆ MODEL_LLL_VOLCANO_FALLING_TRAP

#define MODEL_LLL_VOLCANO_FALLING_TRAP   0x53

◆ MODEL_LLL_WOOD_BRIDGE

#define MODEL_LLL_WOOD_BRIDGE   0x35

◆ MODEL_LUIGI

#define MODEL_LUIGI   0x02

◆ MODEL_MAD_PIANO

#define MODEL_MAD_PIANO   0x57

◆ MODEL_MAIN_MENU_BLUE_COPY_BUTTON

#define MODEL_MAIN_MENU_BLUE_COPY_BUTTON   MODEL_LEVEL_GEOMETRY_05

◆ MODEL_MAIN_MENU_GENERIC_BUTTON

#define MODEL_MAIN_MENU_GENERIC_BUTTON   MODEL_LEVEL_GEOMETRY_0C

◆ MODEL_MAIN_MENU_GREEN_SCORE_BUTTON

#define MODEL_MAIN_MENU_GREEN_SCORE_BUTTON   MODEL_LEVEL_GEOMETRY_07

◆ MODEL_MAIN_MENU_MARIO_NEW_BUTTON

#define MODEL_MAIN_MENU_MARIO_NEW_BUTTON   MODEL_LEVEL_GEOMETRY_09

◆ MODEL_MAIN_MENU_MARIO_NEW_BUTTON_FADE

#define MODEL_MAIN_MENU_MARIO_NEW_BUTTON_FADE   MODEL_LEVEL_GEOMETRY_0A

◆ MODEL_MAIN_MENU_MARIO_SAVE_BUTTON

#define MODEL_MAIN_MENU_MARIO_SAVE_BUTTON   MODEL_LEVEL_GEOMETRY_03

◆ MODEL_MAIN_MENU_MARIO_SAVE_BUTTON_FADE

#define MODEL_MAIN_MENU_MARIO_SAVE_BUTTON_FADE   MODEL_LEVEL_GEOMETRY_08

◆ MODEL_MAIN_MENU_PURPLE_SOUND_BUTTON

#define MODEL_MAIN_MENU_PURPLE_SOUND_BUTTON   MODEL_LEVEL_GEOMETRY_0B

◆ MODEL_MAIN_MENU_RED_ERASE_BUTTON

#define MODEL_MAIN_MENU_RED_ERASE_BUTTON   MODEL_LEVEL_GEOMETRY_04

◆ MODEL_MAIN_MENU_YELLOW_FILE_BUTTON

#define MODEL_MAIN_MENU_YELLOW_FILE_BUTTON   MODEL_LEVEL_GEOMETRY_06

◆ MODEL_MANTA_RAY

#define MODEL_MANTA_RAY   0x54

◆ MODEL_MARIO

#define MODEL_MARIO   0x01

◆ MODEL_MARIOS_CAP

#define MODEL_MARIOS_CAP   0x88

◆ MODEL_MARIOS_METAL_CAP

#define MODEL_MARIOS_METAL_CAP   0x86

◆ MODEL_MARIOS_WING_CAP

#define MODEL_MARIOS_WING_CAP   0x87

◆ MODEL_MARIOS_WINGED_METAL_CAP

#define MODEL_MARIOS_WINGED_METAL_CAP   0x85

◆ MODEL_METAL_BOX

#define MODEL_METAL_BOX   0xD9

◆ MODEL_METAL_BOX_DL

#define MODEL_METAL_BOX_DL   0xDA

◆ MODEL_METALLIC_BALL

#define MODEL_METALLIC_BALL   0x65

◆ MODEL_MIPS

#define MODEL_MIPS   0x64

◆ MODEL_MIST

#define MODEL_MIST   0x8E

◆ MODEL_MONEYBAG

#define MODEL_MONEYBAG   0x66

◆ MODEL_MONTY_MOLE

#define MODEL_MONTY_MOLE   0x55

◆ MODEL_MR_BLIZZARD

#define MODEL_MR_BLIZZARD   0x56

◆ MODEL_MR_BLIZZARD_HIDDEN

#define MODEL_MR_BLIZZARD_HIDDEN   0x55

◆ MODEL_MR_I

#define MODEL_MR_I   0x67

◆ MODEL_MR_I_IRIS

#define MODEL_MR_I_IRIS   0x66

◆ MODEL_NONE

#define MODEL_NONE   0x00

◆ MODEL_NUMBER

#define MODEL_NUMBER   0xDB

◆ MODEL_PEACH

#define MODEL_PEACH   0xDE

◆ MODEL_PEBBLE

#define MODEL_PEBBLE   0xA1

◆ MODEL_PENGUIN

#define MODEL_PENGUIN   0x57

◆ MODEL_PIRANHA_PLANT

#define MODEL_PIRANHA_PLANT   0x64

◆ MODEL_POKEY_BODY_PART

#define MODEL_POKEY_BODY_PART   0x55

◆ MODEL_POKEY_HEAD

#define MODEL_POKEY_HEAD   0x54

◆ MODEL_PURPLE_MARBLE

#define MODEL_PURPLE_MARBLE   0xAA

◆ MODEL_PURPLE_SWITCH

#define MODEL_PURPLE_SWITCH   0xCF

◆ MODEL_RED_COIN

#define MODEL_RED_COIN   0xD7

◆ MODEL_RED_COIN_NO_SHADOW

#define MODEL_RED_COIN_NO_SHADOW   0xD8

◆ MODEL_RED_FLAME

#define MODEL_RED_FLAME   0x90

◆ MODEL_RED_FLAME_SHADOW

#define MODEL_RED_FLAME_SHADOW   0xCB

◆ MODEL_RR_CRUISER_WING

#define MODEL_RR_CRUISER_WING   0x3B

◆ MODEL_RR_DONUT_PLATFORM

#define MODEL_RR_DONUT_PLATFORM   0x3F

◆ MODEL_RR_ELEVATOR_PLATFORM

#define MODEL_RR_ELEVATOR_PLATFORM   0x40

◆ MODEL_RR_FLYING_CARPET

#define MODEL_RR_FLYING_CARPET   0x37

◆ MODEL_RR_L_SHAPED_PLATFORM

#define MODEL_RR_L_SHAPED_PLATFORM   0x3D

◆ MODEL_RR_OCTAGONAL_PLATFORM

#define MODEL_RR_OCTAGONAL_PLATFORM   0x38

◆ MODEL_RR_ROTATING_BRIDGE_PLATFORM

#define MODEL_RR_ROTATING_BRIDGE_PLATFORM   0x39

◆ MODEL_RR_SEESAW_PLATFORM

#define MODEL_RR_SEESAW_PLATFORM   0x3C

◆ MODEL_RR_SLIDING_PLATFORM

#define MODEL_RR_SLIDING_PLATFORM   0x36

◆ MODEL_RR_SWINGING_PLATFORM

#define MODEL_RR_SWINGING_PLATFORM   0x3E

◆ MODEL_RR_TRIANGLE_PLATFORM

#define MODEL_RR_TRIANGLE_PLATFORM   0x3A

◆ MODEL_RR_TRICKY_TRIANGLES

#define MODEL_RR_TRICKY_TRIANGLES   0x41

◆ MODEL_RR_TRICKY_TRIANGLES_FRAME1

#define MODEL_RR_TRICKY_TRIANGLES_FRAME1   0x42

◆ MODEL_RR_TRICKY_TRIANGLES_FRAME2

#define MODEL_RR_TRICKY_TRIANGLES_FRAME2   0x43

◆ MODEL_RR_TRICKY_TRIANGLES_FRAME3

#define MODEL_RR_TRICKY_TRIANGLES_FRAME3   0x44

◆ MODEL_RR_TRICKY_TRIANGLES_FRAME4

#define MODEL_RR_TRICKY_TRIANGLES_FRAME4   0x45

◆ MODEL_SAND_DUST

#define MODEL_SAND_DUST   0x9F

◆ MODEL_SCUTTLEBUG

#define MODEL_SCUTTLEBUG   0x65

◆ MODEL_SEAWEED

#define MODEL_SEAWEED   0xC1

◆ MODEL_SKEETER

#define MODEL_SKEETER   0x69

◆ MODEL_SL_CRACKED_ICE

#define MODEL_SL_CRACKED_ICE   0x37

◆ MODEL_SL_CRACKED_ICE_CHUNK

#define MODEL_SL_CRACKED_ICE_CHUNK   0x38

◆ MODEL_SL_SNOW_TREE

#define MODEL_SL_SNOW_TREE   0x19

◆ MODEL_SL_SNOW_TRIANGLE

#define MODEL_SL_SNOW_TRIANGLE   0x36

◆ MODEL_SMOKE

#define MODEL_SMOKE   0x96

◆ MODEL_SNUFIT

#define MODEL_SNUFIT   0xCE

◆ MODEL_SPARKLES

#define MODEL_SPARKLES   0x95

◆ MODEL_SPARKLES_ANIMATION

#define MODEL_SPARKLES_ANIMATION   0x8F

◆ MODEL_SPINDRIFT

#define MODEL_SPINDRIFT   0x54

◆ MODEL_SPINY

#define MODEL_SPINY   0x56

◆ MODEL_SPINY_BALL

#define MODEL_SPINY_BALL   0x55

◆ MODEL_SPOT_ON_GROUND

#define MODEL_SPOT_ON_GROUND   0xA5

◆ MODEL_SSL_GRINDEL

#define MODEL_SSL_GRINDEL   0x36

◆ MODEL_SSL_MOVING_PYRAMID_WALL

#define MODEL_SSL_MOVING_PYRAMID_WALL   0x38

◆ MODEL_SSL_PALM_TREE

#define MODEL_SSL_PALM_TREE   0x1B

◆ MODEL_SSL_PYRAMID_ELEVATOR

#define MODEL_SSL_PYRAMID_ELEVATOR   0x39

◆ MODEL_SSL_PYRAMID_TOP

#define MODEL_SSL_PYRAMID_TOP   0x3A

◆ MODEL_SSL_SPINDEL

#define MODEL_SSL_SPINDEL   0x37

◆ MODEL_SSL_TOX_BOX

#define MODEL_SSL_TOX_BOX   0xC7

◆ MODEL_STAR

#define MODEL_STAR   0x7A

◆ MODEL_SUSHI

#define MODEL_SUSHI   0x56

◆ MODEL_SWOOP

#define MODEL_SWOOP   0x64

◆ MODEL_THI_BUBBLY_TREE

#define MODEL_THI_BUBBLY_TREE   0x17

◆ MODEL_THI_HUGE_ISLAND_TOP

#define MODEL_THI_HUGE_ISLAND_TOP   0x36

◆ MODEL_THI_TINY_ISLAND_TOP

#define MODEL_THI_TINY_ISLAND_TOP   0x37

◆ MODEL_THI_WARP_PIPE

#define MODEL_THI_WARP_PIPE   MODEL_LEVEL_GEOMETRY_16

◆ MODEL_THWOMP

#define MODEL_THWOMP   0x58

◆ MODEL_TOAD

#define MODEL_TOAD   0xDD

◆ MODEL_TORNADO

#define MODEL_TORNADO   0x56

◆ MODEL_TRAJECTORY_MARKER_BALL

#define MODEL_TRAJECTORY_MARKER_BALL   0xE1

◆ MODEL_TRAMPOLINE

#define MODEL_TRAMPOLINE   0xB5

◆ MODEL_TRAMPOLINE_BASE

#define MODEL_TRAMPOLINE_BASE   0xB7

◆ MODEL_TRAMPOLINE_CENTER

#define MODEL_TRAMPOLINE_CENTER   0xB6

◆ MODEL_TRANSPARENT_STAR

#define MODEL_TRANSPARENT_STAR   0x79

◆ MODEL_TREASURE_CHEST_BASE

#define MODEL_TREASURE_CHEST_BASE   0x65

◆ MODEL_TREASURE_CHEST_LID

#define MODEL_TREASURE_CHEST_LID   0x66

◆ MODEL_TTC_CLOCK_HAND

#define MODEL_TTC_CLOCK_HAND   0x41

◆ MODEL_TTC_ELEVATOR_PLATFORM

#define MODEL_TTC_ELEVATOR_PLATFORM   0x40

◆ MODEL_TTC_LARGE_GEAR

#define MODEL_TTC_LARGE_GEAR   0x44

◆ MODEL_TTC_LARGE_TREADMILL

#define MODEL_TTC_LARGE_TREADMILL   0x39

◆ MODEL_TTC_PENDULUM

#define MODEL_TTC_PENDULUM   0x38

◆ MODEL_TTC_PIT_BLOCK

#define MODEL_TTC_PIT_BLOCK   0x3E

◆ MODEL_TTC_PIT_BLOCK_UNUSED

#define MODEL_TTC_PIT_BLOCK_UNUSED   0x3F

◆ MODEL_TTC_PUSH_BLOCK

#define MODEL_TTC_PUSH_BLOCK   0x3B

◆ MODEL_TTC_ROTATING_CUBE

#define MODEL_TTC_ROTATING_CUBE   0x36

◆ MODEL_TTC_ROTATING_HEXAGON

#define MODEL_TTC_ROTATING_HEXAGON   0x3C

◆ MODEL_TTC_ROTATING_PRISM

#define MODEL_TTC_ROTATING_PRISM   0x37

◆ MODEL_TTC_ROTATING_TRIANGLE

#define MODEL_TTC_ROTATING_TRIANGLE   0x3D

◆ MODEL_TTC_SMALL_GEAR

#define MODEL_TTC_SMALL_GEAR   0x43

◆ MODEL_TTC_SMALL_TREADMILL

#define MODEL_TTC_SMALL_TREADMILL   0x3A

◆ MODEL_TTC_SPINNER

#define MODEL_TTC_SPINNER   0x42

◆ MODEL_TTM_BLUE_SMILEY

#define MODEL_TTM_BLUE_SMILEY   0x37

◆ MODEL_TTM_MOON_SMILEY

#define MODEL_TTM_MOON_SMILEY   0x3A

◆ MODEL_TTM_ROLLING_LOG

#define MODEL_TTM_ROLLING_LOG   0x35

◆ MODEL_TTM_SLIDE_EXIT_PODIUM

#define MODEL_TTM_SLIDE_EXIT_PODIUM   0x7B

◆ MODEL_TTM_STAR_CAGE

#define MODEL_TTM_STAR_CAGE   0x36

◆ MODEL_TTM_STAR_SMILEY

#define MODEL_TTM_STAR_SMILEY   0x39

◆ MODEL_TTM_YELLOW_SMILEY

#define MODEL_TTM_YELLOW_SMILEY   0x38

◆ MODEL_UKIKI

#define MODEL_UKIKI   0x56

◆ MODEL_UNAGI

#define MODEL_UNAGI   0x55

◆ MODEL_UNKNOWN_54

#define MODEL_UNKNOWN_54   0x54

◆ MODEL_UNKNOWN_58

#define MODEL_UNKNOWN_58   0x58

◆ MODEL_UNKNOWN_7D

#define MODEL_UNKNOWN_7D   0x7D

◆ MODEL_UNKNOWN_AC

#define MODEL_UNKNOWN_AC   0xAC

◆ MODEL_UNKNOWN_B8

#define MODEL_UNKNOWN_B8   0xB8

◆ MODEL_UNKNOWN_DOOR_1E

#define MODEL_UNKNOWN_DOOR_1E   0x1E

◆ MODEL_UNKNOWN_DOOR_21

#define MODEL_UNKNOWN_DOOR_21   0x21

◆ MODEL_UNKNOWN_DOOR_28

#define MODEL_UNKNOWN_DOOR_28   0x28

◆ MODEL_UNKNOWN_DOOR_2A

#define MODEL_UNKNOWN_DOOR_2A   0x2A

◆ MODEL_UNKNOWN_DOOR_2B

#define MODEL_UNKNOWN_DOOR_2B   0x2B

◆ MODEL_UNKNOWN_TREE_1A

#define MODEL_UNKNOWN_TREE_1A   0x1A

◆ MODEL_VCUTM_CHECKERBOARD_PLATFORM_SPAWNER

#define MODEL_VCUTM_CHECKERBOARD_PLATFORM_SPAWNER   0x37

◆ MODEL_VCUTM_SEESAW_PLATFORM

#define MODEL_VCUTM_SEESAW_PLATFORM   0x36

◆ MODEL_VCUTM_WARP_PIPE

#define MODEL_VCUTM_WARP_PIPE   MODEL_LEVEL_GEOMETRY_16

◆ MODEL_WATER_BOMB

#define MODEL_WATER_BOMB   0x54

◆ MODEL_WATER_BOMB_SHADOW

#define MODEL_WATER_BOMB_SHADOW   0x55

◆ MODEL_WATER_MINE

#define MODEL_WATER_MINE   0xB3

◆ MODEL_WATER_RING

#define MODEL_WATER_RING   0x68

◆ MODEL_WATER_SPLASH

#define MODEL_WATER_SPLASH   0xA7

◆ MODEL_WATER_WAVES

#define MODEL_WATER_WAVES   0xA3

◆ MODEL_WATER_WAVES_SURF

#define MODEL_WATER_WAVES_SURF   0xA6

◆ MODEL_WDW_ARROW_LIFT

#define MODEL_WDW_ARROW_LIFT   0x37

◆ MODEL_WDW_BUBBLY_TREE

#define MODEL_WDW_BUBBLY_TREE   0x17

◆ MODEL_WDW_EXPRESS_ELEVATOR

#define MODEL_WDW_EXPRESS_ELEVATOR   0x3A

◆ MODEL_WDW_HIDDEN_PLATFORM

#define MODEL_WDW_HIDDEN_PLATFORM   0x39

◆ MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM

#define MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM   0x3B

◆ MODEL_WDW_ROTATING_PLATFORM

#define MODEL_WDW_ROTATING_PLATFORM   0x3C

◆ MODEL_WDW_SQUARE_FLOATING_PLATFORM

#define MODEL_WDW_SQUARE_FLOATING_PLATFORM   0x36

◆ MODEL_WDW_WATER_LEVEL_DIAMOND

#define MODEL_WDW_WATER_LEVEL_DIAMOND   0x38

◆ MODEL_WF_BREAKABLE_WALL_LEFT

#define MODEL_WF_BREAKABLE_WALL_LEFT   0x37

◆ MODEL_WF_BREAKABLE_WALL_RIGHT

#define MODEL_WF_BREAKABLE_WALL_RIGHT   0x36

◆ MODEL_WF_BUBBLY_TREE

#define MODEL_WF_BUBBLY_TREE   0x17

◆ MODEL_WF_GIANT_POLE

#define MODEL_WF_GIANT_POLE   MODEL_LEVEL_GEOMETRY_0D

◆ MODEL_WF_KICKABLE_BOARD

#define MODEL_WF_KICKABLE_BOARD   0x38

◆ MODEL_WF_KICKABLE_BOARD_FELLED

#define MODEL_WF_KICKABLE_BOARD_FELLED   0x3A

◆ MODEL_WF_LARGE_BOMP

#define MODEL_WF_LARGE_BOMP   0xB1

◆ MODEL_WF_ROTATING_PLATFORM

#define MODEL_WF_ROTATING_PLATFORM   MODEL_LEVEL_GEOMETRY_10

◆ MODEL_WF_ROTATING_WOODEN_PLATFORM

#define MODEL_WF_ROTATING_WOODEN_PLATFORM   0xAF

◆ MODEL_WF_SLIDING_PLATFORM

#define MODEL_WF_SLIDING_PLATFORM   0xAD

◆ MODEL_WF_SMALL_BOMP

#define MODEL_WF_SMALL_BOMP   0xAE

◆ MODEL_WF_TOWER_DOOR

#define MODEL_WF_TOWER_DOOR   0x39

◆ MODEL_WF_TOWER_SQUARE_PLATORM

#define MODEL_WF_TOWER_SQUARE_PLATORM   0x2D

◆ MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR

#define MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR   0x2F

◆ MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED

#define MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED   0x2E

◆ MODEL_WF_TOWER_TRAPEZOID_PLATORM

#define MODEL_WF_TOWER_TRAPEZOID_PLATORM   0x2C

◆ MODEL_WF_TUMBLING_BRIDGE

#define MODEL_WF_TUMBLING_BRIDGE   0xB2

◆ MODEL_WF_TUMBLING_BRIDGE_PART

#define MODEL_WF_TUMBLING_BRIDGE_PART   0xB0

◆ MODEL_WHITE_PARTICLE

#define MODEL_WHITE_PARTICLE   0xA0

◆ MODEL_WHITE_PARTICLE_DL

#define MODEL_WHITE_PARTICLE_DL   0x9E

◆ MODEL_WHITE_PARTICLE_SMALL

#define MODEL_WHITE_PARTICLE_SMALL   0xA4

◆ MODEL_WHITE_PUFF

#define MODEL_WHITE_PUFF   0xE0

◆ MODEL_WHOMP

#define MODEL_WHOMP   0x67

◆ MODEL_WIGGLER

#define MODEL_WIGGLER   0x57

◆ MODEL_WIGGLER_BODY_PART

#define MODEL_WIGGLER_BODY_PART   0x58

◆ MODEL_WOODEN_POST

#define MODEL_WOODEN_POST   0x6B

◆ MODEL_WOODEN_SIGNPOST

#define MODEL_WOODEN_SIGNPOST   0x7C

◆ MODEL_YELLOW_COIN

#define MODEL_YELLOW_COIN   0x74

◆ MODEL_YELLOW_COIN_NO_SHADOW

#define MODEL_YELLOW_COIN_NO_SHADOW   0x75

◆ MODEL_YELLOW_SPHERE

#define MODEL_YELLOW_SPHERE   0x55

◆ MODEL_YOSHI

#define MODEL_YOSHI   0x55

◆ MODEL_YOSHI_EGG

#define MODEL_YOSHI_EGG   0x57