Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ObjectNode Struct Reference

#include <types.h>

Data Fields

struct GraphNodeObject gfx
 
struct ObjectNodenext
 
struct ObjectNodeprev
 

Field Documentation

◆ gfx

struct GraphNodeObject ObjectNode::gfx

◆ next

struct ObjectNode* ObjectNode::next

◆ prev

struct ObjectNode* ObjectNode::prev

The documentation for this struct was generated from the following file: