Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
MainPoolState Struct Reference

Data Fields

u32 freeSpace
 
struct MainPoolBlocklistHeadL
 
struct MainPoolBlocklistHeadR
 
voidprev
 

Field Documentation

◆ freeSpace

u32 MainPoolState::freeSpace

◆ listHeadL

struct MainPoolBlock* MainPoolState::listHeadL

◆ listHeadR

struct MainPoolBlock* MainPoolState::listHeadR

◆ prev

void* MainPoolState::prev

The documentation for this struct was generated from the following file: