Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
uObjSubMtx_t Struct Reference

#include <gs2dex.h>

Data Fields

s16 X
 
s16 Y
 
u16 BaseScaleX
 
u16 BaseScaleY
 

Field Documentation

◆ BaseScaleX

u16 uObjSubMtx_t::BaseScaleX

◆ BaseScaleY

u16 uObjSubMtx_t::BaseScaleY

◆ X

s16 uObjSubMtx_t::X

◆ Y

s16 uObjSubMtx_t::Y

The documentation for this struct was generated from the following file: