Super Mario 64 Source
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Data Fields
SoundAllocPool Struct Reference

#include <memory.h>

Data Fields

u8start
 
u8cur
 
u32 size
 
s32 unused
 

Field Documentation

◆ cur

u8* SoundAllocPool::cur

◆ size

u32 SoundAllocPool::size

◆ start

u8* SoundAllocPool::start

◆ unused

s32 SoundAllocPool::unused

The documentation for this struct was generated from the following file: