Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
uObjTxtrBlock_t Struct Reference

#include <gs2dex.h>

Data Fields

u32 type
 
u64image
 
u16 tmem
 
u16 tsize
 
u16 tline
 
u16 sid
 
u32 flag
 
u32 mask
 

Field Documentation

◆ flag

u32 uObjTxtrBlock_t::flag

◆ image

u64* uObjTxtrBlock_t::image

◆ mask

u32 uObjTxtrBlock_t::mask

◆ sid

u16 uObjTxtrBlock_t::sid

◆ tline

u16 uObjTxtrBlock_t::tline

◆ tmem

u16 uObjTxtrBlock_t::tmem

◆ tsize

u16 uObjTxtrBlock_t::tsize

◆ type

u32 uObjTxtrBlock_t::type

The documentation for this struct was generated from the following file: