Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
skybox.h
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1 #ifndef _SKYBOX_H
2 #define _SKYBOX_H
3 
4 #include "types.h"
5 
6 // extern ? func_802CEAD0(?);
7 // extern ? func_802CEBBC(?);
8 // extern ? func_802CEC9C(?);
9 // extern ? make_skybox_rect(?);
10 // extern ? func_802CEF4C(?);
11 // extern ? func_802CF188(?);
12 // extern ? func_802CF2A8(?);
13 extern Gfx *func_802CF414(s8 a, s8 b, f32 c, f32 d, f32 e, f32 f, f32 g,
14  f32 h, f32 i);
15 
16 #endif /* _SKYBOX_H */
signed char s8
Definition: ultratypes.h:11
Gfx * func_802CF414(s8 a, s8 b, f32 c, f32 d, f32 e, f32 f, f32 g, f32 h, f32 i)
Definition: skybox.c:173
Definition: gbi_old.h:59
float f32
Definition: ultratypes.h:29
at end of structure union member declaration In standard C each member declaration must be terminated by a
Definition: err.english.cc:690
i
Definition: first-diff.py:181