Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
src
game
skybox.h
Go to the documentation of this file.
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#ifndef _SKYBOX_H
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#define _SKYBOX_H
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#include "
types.h
"
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// extern ? func_802CEAD0(?);
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// extern ? func_802CEBBC(?);
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// extern ? func_802CEC9C(?);
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// extern ? make_skybox_rect(?);
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// extern ? func_802CEF4C(?);
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// extern ? func_802CF188(?);
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// extern ? func_802CF2A8(?);
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extern
Gfx
*
func_802CF414
(
s8
a
,
s8
b,
f32
c,
f32
d,
f32
e,
f32
f,
f32
g,
14
f32
h,
f32
i
);
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#endif
/* _SKYBOX_H */
types.h
s8
signed char s8
Definition:
ultratypes.h:11
func_802CF414
Gfx * func_802CF414(s8 a, s8 b, f32 c, f32 d, f32 e, f32 f, f32 g, f32 h, f32 i)
Definition:
skybox.c:173
Gfx
Definition:
gbi_old.h:59
f32
float f32
Definition:
ultratypes.h:29
a
at end of structure union member declaration In standard C each member declaration must be terminated by a
Definition:
err.english.cc:690
first-diff.i
i
Definition:
first-diff.py:181
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