Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
CommonChunk Struct Reference

#include <vadpcm.h>

Data Fields

s16 numChannels
 
u16 numFramesH
 
u16 numFramesL
 
s16 sampleSize
 
s16 sampleRate [5]
 
u16 compressionTypeH
 
u16 compressionTypeL
 

Field Documentation

◆ compressionTypeH

u16 CommonChunk::compressionTypeH

◆ compressionTypeL

u16 CommonChunk::compressionTypeL

◆ numChannels

s16 CommonChunk::numChannels

◆ numFramesH

u16 CommonChunk::numFramesH

◆ numFramesL

u16 CommonChunk::numFramesL

◆ sampleRate

s16 CommonChunk::sampleRate

◆ sampleSize

s16 CommonChunk::sampleSize

The documentation for this struct was generated from the following files: