Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
UnusedArea28 Struct Reference

#include <area.h>

Data Fields

s16 unk00
 
s16 unk02
 
s16 unk04
 
s16 unk06
 
s16 unk08
 

Field Documentation

◆ unk00

s16 UnusedArea28::unk00

◆ unk02

s16 UnusedArea28::unk02

◆ unk04

s16 UnusedArea28::unk04

◆ unk06

s16 UnusedArea28::unk06

◆ unk08

s16 UnusedArea28::unk08

The documentation for this struct was generated from the following file: