Super Mario 64 Source
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Functions | Variables
rotating_platform.inc.c File Reference

Functions

void bhv_wf_rotating_wooden_platform_loop (void)
 
void bhv_rotating_platform_loop (void)
 

Variables

u8 wf_seg7_collision_rotating_platform []
 
u8 wdw_seg7_collision_070186B4 []
 
struct Struct8032F24A D_8032F24A []
 

Function Documentation

◆ bhv_rotating_platform_loop()

void bhv_rotating_platform_loop ( void  )

◆ bhv_wf_rotating_wooden_platform_loop()

void bhv_wf_rotating_wooden_platform_loop ( void  )

Variable Documentation

◆ D_8032F24A

struct Struct8032F24A D_8032F24A[]
Initial value:
{ 0, 150, wdw_seg7_collision_070186B4, 1000 } }
u8 wdw_seg7_collision_070186B4[]
u8 wf_seg7_collision_rotating_platform[]

◆ wdw_seg7_collision_070186B4

u8 wdw_seg7_collision_070186B4[]

◆ wf_seg7_collision_rotating_platform

u8 wf_seg7_collision_rotating_platform[]