Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
OSContPackedRead Struct Reference

#include <osContInternal.h>

Data Fields

u8 unk00
 
u8 unk01
 
u8 unk02
 
u8 unk03
 
u16 button
 
s8 rawStickX
 
s8 rawStickY
 

Field Documentation

◆ button

u16 OSContPackedRead::button

◆ rawStickX

s8 OSContPackedRead::rawStickX

◆ rawStickY

s8 OSContPackedRead::rawStickY

◆ unk00

u8 OSContPackedRead::unk00

◆ unk01

u8 OSContPackedRead::unk01

◆ unk02

u8 OSContPackedRead::unk02

◆ unk03

u8 OSContPackedRead::unk03

The documentation for this struct was generated from the following file: