Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
GraphNodeObject_sub Struct Reference

#include <types.h>

Data Fields

s16 animID
 
s16 animYTrans
 
struct AnimationcurAnim
 
s16 animFrame
 
u16 animTimer
 
s32 animFrameAccelAssist
 
s32 animAccel
 

Field Documentation

◆ animAccel

s32 GraphNodeObject_sub::animAccel

◆ animFrame

s16 GraphNodeObject_sub::animFrame

◆ animFrameAccelAssist

s32 GraphNodeObject_sub::animFrameAccelAssist

◆ animID

s16 GraphNodeObject_sub::animID

◆ animTimer

u16 GraphNodeObject_sub::animTimer

◆ animYTrans

s16 GraphNodeObject_sub::animYTrans

◆ curAnim

struct Animation* GraphNodeObject_sub::curAnim

The documentation for this struct was generated from the following file: