Super Mario 64 Source
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Data Fields
CameraPlayerStatus Struct Reference

#include <camera.h>

Data Fields

u32 action
 
Vec3f pos
 
Vec3s faceAngle
 
Vec3s unk16
 
s16 unk1C [2]
 
struct ObjectusedObj
 

Field Documentation

◆ action

u32 CameraPlayerStatus::action

◆ faceAngle

Vec3s CameraPlayerStatus::faceAngle

◆ pos

Vec3f CameraPlayerStatus::pos

◆ unk16

Vec3s CameraPlayerStatus::unk16

◆ unk1C

s16 CameraPlayerStatus::unk1C[2]

◆ usedObj

struct Object* CameraPlayerStatus::usedObj

The documentation for this struct was generated from the following file: