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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <area.h>
Data Fields | |
Vec3s | startPos |
Vec3s | startAngle |
s8 | areaIndex |
s8 | activeAreaIndex |
u32 | behaviorArg |
void * | behaviorScript |
struct GraphNode * | unk18 |
struct SpawnInfo * | next |
s8 SpawnInfo::activeAreaIndex |
s8 SpawnInfo::areaIndex |
u32 SpawnInfo::behaviorArg |
void* SpawnInfo::behaviorScript |
Vec3s SpawnInfo::startAngle |
Vec3s SpawnInfo::startPos |