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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Go to the source code of this file.
Functions | |
struct LevelCommand * | level_script_execute (struct LevelCommand *cmd) |
Variables | |
u8 | gFrameBuffer0 [] |
u8 | gFrameBuffer1 [] |
u8 | gFrameBuffer2 [] |
u8 | level_script_entry [] |
struct LevelCommand* level_script_execute | ( | struct LevelCommand * | cmd | ) |
u8 gFrameBuffer0[] |
u8 gFrameBuffer1[] |
u8 gFrameBuffer2[] |
u8 level_script_entry[] |