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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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This is test documentation comment for ObjGroup. More...
#include <gd_types.h>
Data Fields | |
| struct GdObj | header |
| struct ObjGroup * | prev |
| struct ObjGroup * | next |
| struct Links * | link1C |
| Head of a linked list for objects contained in this group. More... | |
| struct Links * | link20 |
| s32 | groupObjTypes |
| OR'd collection of type flags for all objects in this group. More... | |
| s32 | objCount |
| s32 | debugPrint |
| s32 | linkType |
| char | name [0x40] |
| possibly, only referenced in old code More... | |
| s32 | id |
This is test documentation comment for ObjGroup.
| s32 ObjGroup::debugPrint |
| s32 ObjGroup::groupObjTypes |
OR'd collection of type flags for all objects in this group.
| s32 ObjGroup::id |
| s32 ObjGroup::linkType |
| char ObjGroup::name[0x40] |
possibly, only referenced in old code
| s32 ObjGroup::objCount |
1.8.13