Super Mario 64 Source
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Data Structures | Macros | Functions
printf.h File Reference
#include <stdarg.h>

Go to the source code of this file.

Data Structures

struct  printf_struct
 

Macros

#define FLAGS_SPACE   1
 
#define FLAGS_PLUS   2
 
#define FLAGS_MINUS   4
 
#define FLAGS_HASH   8
 
#define FLAGS_ZERO   16
 

Functions

s32 _Printf (char *(*prout)(char *, const char *, size_t), char *dst, const char *fmt, va_list args)
 
void _Litob (printf_struct *args, u8 type)
 
void _Ldtob (printf_struct *args, u8 type)
 

Macro Definition Documentation

◆ FLAGS_HASH

#define FLAGS_HASH   8

◆ FLAGS_MINUS

#define FLAGS_MINUS   4

◆ FLAGS_PLUS

#define FLAGS_PLUS   2

◆ FLAGS_SPACE

#define FLAGS_SPACE   1

◆ FLAGS_ZERO

#define FLAGS_ZERO   16

Function Documentation

◆ _Ldtob()

void _Ldtob ( printf_struct args,
u8  type 
)

◆ _Litob()

void _Litob ( printf_struct args,
u8  type 
)

◆ _Printf()

s32 _Printf ( char *(*)(char *, const char *, size_t prout,
char dst,
const char fmt,
va_list  args 
)