Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
switch_hidden_objects.inc.c File Reference

Functions

void func_802B0E74 (void)
 
void func_802B0F54 (void)
 
void func_802B1138 (void)
 
void bhv_hidden_object_loop (void)
 

Variables

struct ObjectHitbox sBreakableBoxHitbox
 

Function Documentation

◆ bhv_hidden_object_loop()

void bhv_hidden_object_loop ( void  )

◆ func_802B0E74()

void func_802B0E74 ( void  )

◆ func_802B0F54()

void func_802B0F54 ( void  )

◆ func_802B1138()

void func_802B1138 ( void  )

Variable Documentation

◆ sBreakableBoxHitbox

struct ObjectHitbox sBreakableBoxHitbox
Initial value:
= {
20,
0,
1,
0,
150,
200,
150,
200,
}
#define INTERACT_BREAKABLE
Definition: interaction.h:15