Super Mario 64 Source
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Data Fields
GraphNodeCullingRadius Struct Reference

A node that allows an object to specify a different culling radius than the default one of 300. More...

#include <graph_node.h>

Data Fields

struct GraphNode node
 
s16 cullingRadius
 
u8 pad1E [2]
 

Detailed Description

A node that allows an object to specify a different culling radius than the default one of 300.

For this to work, it needs to be a direct child of the object node. Used for very large objects, such as shockwave rings that Bowser creates, tornados, the big eel.

Field Documentation

◆ cullingRadius

s16 GraphNodeCullingRadius::cullingRadius

◆ node

struct GraphNode GraphNodeCullingRadius::node

◆ pad1E

u8 GraphNodeCullingRadius::pad1E[2]

The documentation for this struct was generated from the following file: