1 #ifndef GD_TEXTURE_DL_H 2 #define GD_TEXTURE_DL_H Gfx * silverSparkleDlArray[]
unsigned short int u16
Definition: ultratypes.h:14
Gfx marioHeadDl801B5170[]
Gfx marioHeadDl801B5100[]
Gfx marioHeadDl801B5188[]
Gfx * redSparkleDlArray[]
float f32
Definition: ultratypes.h:29
Gfx * silverStarDlArray[]
Gfx marioHeadDl801B52D8[]