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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Information about a dynamically created GdObj
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Data Fields | |
char | name [DYNOBJ_NAME_SIZE] |
struct GdObj * | obj |
s32 | num |
s32 | unk |
Information about a dynamically created GdObj
char DynObjInfo::name[DYNOBJ_NAME_SIZE] |
s32 DynObjInfo::num |
s32 DynObjInfo::unk |