Super Mario 64 Source
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Data Fields
GraphNodeTranslation Struct Reference

GraphNode that translates itself and its children. More...

#include <graph_node.h>

Data Fields

struct GraphNode node
 
voiddisplayList
 
Vec3s translation
 
u8 pad1E [2]
 

Detailed Description

GraphNode that translates itself and its children.

Usage example: SUPER MARIO logo letters in debug level select. The display list can be null, in which case it won't draw anything itself.

Field Documentation

◆ displayList

void* GraphNodeTranslation::displayList

◆ node

struct GraphNode GraphNodeTranslation::node

◆ pad1E

u8 GraphNodeTranslation::pad1E[2]

◆ translation

Vec3s GraphNodeTranslation::translation

The documentation for this struct was generated from the following file: