![]() |
Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
|
#include <gd_types.h>
Data Fields | |
| struct GdObj | header |
| u8 | pad14 [0x1c-0x14] |
| s32 | id |
| char | name [8] |
| s32 | type |
| u8 | pad2C [4] |
| struct GdColour | Ka |
| struct GdColour | Kd |
| u8 | pad48 [0x58-0x48] |
| void * | texture |
| s32 | gddlNumber |
| s32 ObjMaterial::gddlNumber |
| s32 ObjMaterial::id |
| char ObjMaterial::name[8] |
| u8 ObjMaterial::pad14[0x1c-0x14] |
| u8 ObjMaterial::pad2C[4] |
| u8 ObjMaterial::pad48[0x58-0x48] |
| void* ObjMaterial::texture |
| s32 ObjMaterial::type |
1.8.13