Super Mario 64 Source
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Functions | Variables
controllable_platform.inc.c File Reference

Functions

void func_802F3BD8 (void)
 
void func_802F3C50 (void)
 
void bhv_controllable_platform_sub_loop (void)
 
void bhv_controllable_platform_init (void)
 
void func_802F3F80 (s8 sp1B)
 
void func_802F3FD8 (s8 sp1B, s8 sp1C[3], Vec3f sp20, UNUSED Vec3f sp24, Vec3f sp28)
 
void func_802F4230 (void)
 
void func_802F43EC (void)
 
void bhv_controllable_platform_loop (void)
 

Variables

static s8 D_80331694 = 0
 

Function Documentation

◆ bhv_controllable_platform_init()

void bhv_controllable_platform_init ( void  )

◆ bhv_controllable_platform_loop()

void bhv_controllable_platform_loop ( void  )

◆ bhv_controllable_platform_sub_loop()

void bhv_controllable_platform_sub_loop ( void  )

◆ func_802F3BD8()

void func_802F3BD8 ( void  )

◆ func_802F3C50()

void func_802F3C50 ( void  )

◆ func_802F3F80()

void func_802F3F80 ( s8  sp1B)

◆ func_802F3FD8()

void func_802F3FD8 ( s8  sp1B,
s8  sp1C[3],
Vec3f  sp20,
UNUSED Vec3f  sp24,
Vec3f  sp28 
)

◆ func_802F4230()

void func_802F4230 ( void  )

◆ func_802F43EC()

void func_802F43EC ( void  )

Variable Documentation

◆ D_80331694

s8 D_80331694 = 0
static