Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
WarpTransition Struct Reference

#include <area.h>

Data Fields

u8 isActive
 
u8 type
 
u8 time
 
u8 pauseRendering
 
struct WarpTransitionData data
 

Field Documentation

◆ data

struct WarpTransitionData WarpTransition::data

◆ isActive

u8 WarpTransition::isActive

◆ pauseRendering

u8 WarpTransition::pauseRendering

◆ time

u8 WarpTransition::time

◆ type

u8 WarpTransition::type

The documentation for this struct was generated from the following file: