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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Functions | |
void | func_802AC070 (s32 sp18) |
void | func_802AC0B8 (void) |
void | func_802AC130 (void) |
void | func_802AC1CC (void) |
void | bhv_door_loop (void) |
void | bhv_door_init (void) |
void | bhv_star_door_loop_2 (void) |
Variables | |
s32 | D_8032F300 [][2] = { { 0x40000, 3 }, { 0x80000, 4 }, { 0x10000, 1 }, { 0x20000, 2 }, { -1, 0 } } |
s32 | D_8032F328 [] = { SOUND_GENERAL_OPENWOODDOOR, SOUND_GENERAL_OPENIRONDOOR } |
s32 | D_8032F330 [] = { SOUND_GENERAL_CLOSEWOODDOOR, SOUND_GENERAL_CLOSEIRONDOOR } |
s32 D_8032F300[][2] = { { 0x40000, 3 }, { 0x80000, 4 }, { 0x10000, 1 }, { 0x20000, 2 }, { -1, 0 } } |
s32 D_8032F328[] = { SOUND_GENERAL_OPENWOODDOOR, SOUND_GENERAL_OPENIRONDOOR } |
s32 D_8032F330[] = { SOUND_GENERAL_CLOSEWOODDOOR, SOUND_GENERAL_CLOSEIRONDOOR } |