Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
door.inc.c File Reference

Functions

void func_802AC070 (s32 sp18)
 
void func_802AC0B8 (void)
 
void func_802AC130 (void)
 
void func_802AC1CC (void)
 
void bhv_door_loop (void)
 
void bhv_door_init (void)
 
void bhv_star_door_loop_2 (void)
 

Variables

s32 D_8032F300 [][2] = { { 0x40000, 3 }, { 0x80000, 4 }, { 0x10000, 1 }, { 0x20000, 2 }, { -1, 0 } }
 
s32 D_8032F328 [] = { SOUND_GENERAL_OPENWOODDOOR, SOUND_GENERAL_OPENIRONDOOR }
 
s32 D_8032F330 [] = { SOUND_GENERAL_CLOSEWOODDOOR, SOUND_GENERAL_CLOSEIRONDOOR }
 

Function Documentation

◆ bhv_door_init()

void bhv_door_init ( void  )

◆ bhv_door_loop()

void bhv_door_loop ( void  )

◆ bhv_star_door_loop_2()

void bhv_star_door_loop_2 ( void  )

◆ func_802AC070()

void func_802AC070 ( s32  sp18)

◆ func_802AC0B8()

void func_802AC0B8 ( void  )

◆ func_802AC130()

void func_802AC130 ( void  )

◆ func_802AC1CC()

void func_802AC1CC ( void  )

Variable Documentation

◆ D_8032F300

s32 D_8032F300[][2] = { { 0x40000, 3 }, { 0x80000, 4 }, { 0x10000, 1 }, { 0x20000, 2 }, { -1, 0 } }

◆ D_8032F328

◆ D_8032F330