Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
SoundState Struct Reference

#include <spawn_sound.h>

Data Fields

s16 playSound
 
s8 animFrame1
 
s8 animFrame2
 
s32 soundMagic
 

Field Documentation

◆ animFrame1

s8 SoundState::animFrame1

◆ animFrame2

s8 SoundState::animFrame2

◆ playSound

s16 SoundState::playSound

◆ soundMagic

s32 SoundState::soundMagic

The documentation for this struct was generated from the following file: