Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ObjVertex Struct Reference

#include <gd_types.h>

Data Fields

struct GdObj header
 
struct GdVec3f initPos
 
struct GdVec3f pos
 
struct GdVec3f normal
 
s16 id
 
u8 pad3A [2]
 
f32 unk3C
 
f32 alpha
 
struct VtxLinkgbiVerts
 

Field Documentation

◆ alpha

f32 ObjVertex::alpha

◆ gbiVerts

struct VtxLink* ObjVertex::gbiVerts

◆ header

struct GdObj ObjVertex::header

◆ id

s16 ObjVertex::id

◆ initPos

struct GdVec3f ObjVertex::initPos

◆ normal

struct GdVec3f ObjVertex::normal

◆ pad3A

u8 ObjVertex::pad3A[2]

◆ pos

struct GdVec3f ObjVertex::pos

◆ unk3C

f32 ObjVertex::unk3C

The documentation for this struct was generated from the following file: