1 #ifndef _MARIO_ACTIONS_MOVING 2 #define _MARIO_ACTIONS_MOVING signed short int s16
Definition: ultratypes.h:13
void func_80263AD4(struct MarioState *m, s16 arg1, s16 arg2)
Definition: mario_actions_moving.c:69
def m
Definition: first-diff.py:153
s32 mario_execute_moving_action(struct MarioState *m)
Definition: mario_actions_moving.c:1766
signed int s32
Definition: ultratypes.h:15