Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
src
game
behaviors
Functions
mushroom_1up.inc.c File Reference
Functions
void
bhv_1up_interact
(
void
)
void
bhv_1up_common_init
(
void
)
void
bhv_1up_init
(
void
)
void
func_802F2D40
(
void
)
void
func_802F2E18
(
void
)
void
func_802F2F8C
(
s16
sp1A)
void
bhv_1up_walking_loop
(
void
)
void
bhv_1up_running_away_loop
(
void
)
void
func_802F3328
(
void
)
void
bhv_1up_sliding_loop
(
void
)
void
bhv_1up_loop
(
void
)
void
bhv_1up_jump_on_approach_loop
(
void
)
void
bhv_1up_hidden_loop
(
void
)
void
bhv_1up_hidden_trigger_loop
(
void
)
void
bhv_1up_hidden_in_pole_loop
(
void
)
void
bhv_1up_hidden_in_pole_trigger_loop
(
void
)
void
bhv_1up_hidden_in_pole_spawner_loop
(
void
)
Function Documentation
◆
bhv_1up_common_init()
void
bhv_1up_common_init
(
void
)
◆
bhv_1up_hidden_in_pole_loop()
void
bhv_1up_hidden_in_pole_loop
(
void
)
◆
bhv_1up_hidden_in_pole_spawner_loop()
void
bhv_1up_hidden_in_pole_spawner_loop
(
void
)
◆
bhv_1up_hidden_in_pole_trigger_loop()
void
bhv_1up_hidden_in_pole_trigger_loop
(
void
)
◆
bhv_1up_hidden_loop()
void
bhv_1up_hidden_loop
(
void
)
◆
bhv_1up_hidden_trigger_loop()
void
bhv_1up_hidden_trigger_loop
(
void
)
◆
bhv_1up_init()
void
bhv_1up_init
(
void
)
◆
bhv_1up_interact()
void
bhv_1up_interact
(
void
)
◆
bhv_1up_jump_on_approach_loop()
void
bhv_1up_jump_on_approach_loop
(
void
)
◆
bhv_1up_loop()
void
bhv_1up_loop
(
void
)
◆
bhv_1up_running_away_loop()
void
bhv_1up_running_away_loop
(
void
)
◆
bhv_1up_sliding_loop()
void
bhv_1up_sliding_loop
(
void
)
◆
bhv_1up_walking_loop()
void
bhv_1up_walking_loop
(
void
)
◆
func_802F2D40()
void
func_802F2D40
(
void
)
◆
func_802F2E18()
void
func_802F2E18
(
void
)
◆
func_802F2F8C()
void
func_802F2F8C
(
s16
sp1A
)
◆
func_802F3328()
void
func_802F3328
(
void
)
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