|
#define | OBJECT_FIELD_U32(index) rawData.asU32[index] |
| The array [0x88, 0x1C8) in struct Object consists of fields that can vary by object type. More...
|
|
#define | OBJECT_FIELD_S32(index) rawData.asS32[index] |
|
#define | OBJECT_FIELD_S16(index, subIndex) rawData.asS16[index][subIndex] |
|
#define | OBJECT_FIELD_F32(index) rawData.asF32[index] |
|
#define | OBJECT_FIELD_VOIDP(index) rawData.asVoidP[index] |
|
#define | OBJECT_FIELD_S16P(index) rawData.asS16P[index] |
|
#define | OBJECT_FIELD_S32P(index) rawData.asS32P[index] |
|
#define | OBJECT_FIELD_ANIMS(index) rawData.asAnims[index] |
|
#define | OBJECT_FIELD_WAYPOINT(index) rawData.asWaypoint[index] |
|
#define | OBJECT_FIELD_CHAIN_SEGMENT(index) rawData.asChainSegment[index] |
|
#define | OBJECT_FIELD_OBJECT(index) rawData.asObject[index] |
|
#define | OBJECT_FIELD_SURFACE(index) rawData.asSurface[index] |
|
#define | OBJECT_FIELD_VPTR(index) rawData.asVoidPtr[index] |
|
#define | OBJECT_FIELD_OBJ(index) rawData.asObjPtr[index] |
|
#define | oFlags OBJECT_FIELD_U32(0x01) |
|
#define | oDialogResponse OBJECT_FIELD_S16(0x02, 0) |
|
#define | oDialogState OBJECT_FIELD_S16(0x02, 1) |
|
#define | oIntangibleTimer OBJECT_FIELD_S32(0x05) |
|
#define | O_POS_INDEX 0x06 |
|
#define | oPosX OBJECT_FIELD_F32(O_POS_INDEX + 0) |
|
#define | oPosY OBJECT_FIELD_F32(O_POS_INDEX + 1) |
|
#define | oPosZ OBJECT_FIELD_F32(O_POS_INDEX + 2) |
|
#define | oVelX OBJECT_FIELD_F32(0x09) |
|
#define | oVelY OBJECT_FIELD_F32(0x0A) |
|
#define | oVelZ OBJECT_FIELD_F32(0x0B) |
|
#define | oForwardVel OBJECT_FIELD_F32(0x0C) |
|
#define | oForwardVel2 OBJECT_FIELD_S32(0x0C) |
|
#define | oUnkBC OBJECT_FIELD_F32(0x0D) |
|
#define | oUnkC0 OBJECT_FIELD_F32(0x0E) |
|
#define | O_MOVE_ANGLE_INDEX 0x0F |
|
#define | O_MOVE_ANGLE_PITCH_INDEX (O_MOVE_ANGLE_INDEX + 0) |
|
#define | O_MOVE_ANGLE_YAW_INDEX (O_MOVE_ANGLE_INDEX + 1) |
|
#define | O_MOVE_ANGLE_ROLL_INDEX (O_MOVE_ANGLE_INDEX + 2) |
|
#define | oMoveAnglePitch OBJECT_FIELD_S32(O_MOVE_ANGLE_PITCH_INDEX) |
|
#define | oMoveAngleYaw OBJECT_FIELD_S32(O_MOVE_ANGLE_YAW_INDEX) |
|
#define | oMoveAngleRoll OBJECT_FIELD_S32(O_MOVE_ANGLE_ROLL_INDEX) |
|
#define | O_FACE_ANGLE_INDEX 0x12 |
|
#define | O_FACE_ANGLE_PITCH_INDEX (O_FACE_ANGLE_INDEX + 0) |
|
#define | O_FACE_ANGLE_YAW_INDEX (O_FACE_ANGLE_INDEX + 1) |
|
#define | O_FACE_ANGLE_ROLL_INDEX (O_FACE_ANGLE_INDEX + 2) |
|
#define | oFaceAnglePitch OBJECT_FIELD_S32(O_FACE_ANGLE_PITCH_INDEX) |
|
#define | oFaceAngleYaw OBJECT_FIELD_S32(O_FACE_ANGLE_YAW_INDEX) |
|
#define | oFaceAngleRoll OBJECT_FIELD_S32(O_FACE_ANGLE_ROLL_INDEX) |
|
#define | oGraphYOffset OBJECT_FIELD_F32(0x15) |
|
#define | oActiveParticleFlags OBJECT_FIELD_U32(0x16) |
|
#define | oGravity OBJECT_FIELD_F32(0x17) |
|
#define | oFloorHeight OBJECT_FIELD_F32(0x18) |
|
#define | oMoveFlags OBJECT_FIELD_U32(0x19) |
|
#define | oAnimState OBJECT_FIELD_S32(0x1A) |
|
#define | oAngleVelPitch OBJECT_FIELD_S32(0x23) |
|
#define | oAngleVelYaw OBJECT_FIELD_S32(0x24) |
|
#define | oAngleVelRoll OBJECT_FIELD_S32(0x25) |
|
#define | oAnimations OBJECT_FIELD_ANIMS(0x26) |
|
#define | oHeldState OBJECT_FIELD_U32(0x27) |
|
#define | oWallHitboxRadius OBJECT_FIELD_F32(0x28) |
|
#define | oDragStrength OBJECT_FIELD_F32(0x29) |
|
#define | oInteractType OBJECT_FIELD_U32(0x2A) |
|
#define | oInteractStatus OBJECT_FIELD_S32(0x2B) |
|
#define | O_PARENT_RELATIVE_POS_INDEX 0x2C |
|
#define | oParentRelativePosX OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_INDEX + 0) |
|
#define | oParentRelativePosY OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_INDEX + 1) |
|
#define | oParentRelativePosZ OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_INDEX + 2) |
|
#define | oBehParams2ndByte OBJECT_FIELD_S32(0x2F) |
|
#define | oAction OBJECT_FIELD_S32(0x31) |
|
#define | oSubAction OBJECT_FIELD_S32(0x32) |
|
#define | oTimer OBJECT_FIELD_S32(0x33) |
|
#define | oBounce OBJECT_FIELD_F32(0x34) |
|
#define | oDistanceToMario OBJECT_FIELD_F32(0x35) |
|
#define | oDistanceToMarioS32 OBJECT_FIELD_S32(0x35) |
|
#define | oAngleToMario OBJECT_FIELD_S32(0x36) |
|
#define | oHomeX OBJECT_FIELD_F32(0x37) |
|
#define | oHomeY OBJECT_FIELD_F32(0x38) |
|
#define | oHomeZ OBJECT_FIELD_F32(0x39) |
|
#define | oFriction OBJECT_FIELD_F32(0x3A) |
|
#define | oBuoyancy OBJECT_FIELD_F32(0x3B) |
|
#define | oSoundStateID OBJECT_FIELD_S32(0x3C) |
|
#define | oOpacity OBJECT_FIELD_S32(0x3D) |
|
#define | oDamageOrCoinValue OBJECT_FIELD_S32(0x3E) |
|
#define | oHealth OBJECT_FIELD_S32(0x3F) |
|
#define | oBehParams OBJECT_FIELD_S32(0x40) |
|
#define | oPrevAction OBJECT_FIELD_S32(0x41) |
|
#define | oUnk190 OBJECT_FIELD_U32(0x42) |
|
#define | oCollisionDistance OBJECT_FIELD_F32(0x43) |
|
#define | oNumLootCoins OBJECT_FIELD_S32(0x44) |
|
#define | oDrawingDistance OBJECT_FIELD_F32(0x45) |
|
#define | oRoom OBJECT_FIELD_S32(0x46) |
|
#define | oUnk1A8 OBJECT_FIELD_U32(0x48) |
|
#define | oUnk1AC_VPTR OBJECT_FIELD_VPTR(0x49) |
|
#define | oUnk1AC_S32 OBJECT_FIELD_S32(0x49) |
|
#define | oUnk1AC_F32 OBJECT_FIELD_F32(0x49) |
|
#define | oMipsForwardVelocity OBJECT_FIELD_F32(0x49) |
|
#define | oUnk1AC_S16 OBJECT_FIELD_S16(0x49, 0) |
|
#define | oUnk1AE OBJECT_FIELD_S16(0x49, 1) |
|
#define | oUnk1B0 OBJECT_FIELD_S32(0x4A) |
|
#define | oEyesShut OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oUnk1B0_S16 OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oUnk1B2 OBJECT_FIELD_S16(0x4A, 1) |
|
#define | oWallAngle OBJECT_FIELD_U32(0x4B) |
|
#define | oFloorType OBJECT_FIELD_S16(0x4C, 0) |
|
#define | oFloorRoom OBJECT_FIELD_S16(0x4C, 1) |
|
#define | oUnk1BC OBJECT_FIELD_S32(0x4D) |
|
#define | oFloor OBJECT_FIELD_SURFACE(0x4E) |
|
#define | oDeathSound OBJECT_FIELD_S32(0x4F) |
|
#define | oUnknownUnk88 OBJECT_FIELD_S32(0x00) |
|
#define | oUnknownUnkF4_S32 OBJECT_FIELD_S32(0x1B) |
|
#define | oUnknownUnkF4_F32 OBJECT_FIELD_F32(0x1B) |
|
#define | oUnknownUnkFC_VPtr OBJECT_FIELD_VPTR(0x1D) |
|
#define | oUnknownUnk100_VPtr OBJECT_FIELD_VPTR(0x1E) |
|
#define | oUnknownUnk104_S32 OBJECT_FIELD_S32(0x1F) |
|
#define | oUnknownUnkF8_S32 OBJECT_FIELD_S32(0x1C) |
|
#define | oUnknownUnkF8_F32 OBJECT_FIELD_F32(0x1C) |
|
#define | oUnknownUnkFC_S32 OBJECT_FIELD_S32(0x1D) |
|
#define | oUnknownUnkFC_F32 OBJECT_FIELD_F32(0x1D) |
|
#define | oUnknownUnkFC_VOIDP OBJECT_FIELD_VOIDP(0x1D) |
|
#define | oUnknownUnk100_S32 OBJECT_FIELD_S32(0x1E) |
|
#define | oUnknownUnk104_F32 OBJECT_FIELD_F32(0x1F) |
|
#define | oUnknownUnk108_S32 OBJECT_FIELD_S32(0x20) |
|
#define | oUnknownUnk108_F32 OBJECT_FIELD_F32(0x20) |
|
#define | oUnknownUnk10C_S32 OBJECT_FIELD_S32(0x21) |
|
#define | oUnknownUnk10C_F32 OBJECT_FIELD_F32(0x21) |
|
#define | oUnknownUnk110_S32 OBJECT_FIELD_S32(0x22) |
|
#define | oUnknownUnk110_F32 OBJECT_FIELD_F32(0x22) |
|
#define | oUnknownUnk110_S32 OBJECT_FIELD_S32(0x22) |
|
#define | oPathedStartWaypoint OBJECT_FIELD_WAYPOINT(0x1D) |
|
#define | oPathedPrevWaypoint OBJECT_FIELD_WAYPOINT(0x1E) |
|
#define | oPathedPrevWaypointFlags OBJECT_FIELD_S32(0x1F) |
|
#define | oPathedTargetPitch OBJECT_FIELD_S32(0x20) |
|
#define | oPathedTargetYaw OBJECT_FIELD_S32(0x21) |
|
#define | oMarioParticleFlags OBJECT_FIELD_S32(0x1B) |
|
#define | oMarioPoleUnk108 OBJECT_FIELD_S32(0x20) |
|
#define | oMarioReadingSignDYaw OBJECT_FIELD_S32(0x20) |
|
#define | oMarioPoleYawVel OBJECT_FIELD_S32(0x21) |
|
#define | oMarioCannonObjectYaw OBJECT_FIELD_S32(0x21) |
|
#define | oMarioTornadoYawVel OBJECT_FIELD_S32(0x21) |
|
#define | oMarioReadingSignDPosX OBJECT_FIELD_F32(0x21) |
|
#define | oMarioPolePos OBJECT_FIELD_F32(0x22) |
|
#define | oMarioCannonInputYaw OBJECT_FIELD_S32(0x22) |
|
#define | oMarioTornadoPosY OBJECT_FIELD_F32(0x22) |
|
#define | oMarioReadingSignDPosZ OBJECT_FIELD_F32(0x22) |
|
#define | oMarioWhirlpoolPosY OBJECT_FIELD_F32(0x22) |
|
#define | oMarioBurnTimer OBJECT_FIELD_S32(0x22) |
|
#define | oMarioLongJumpIsSlow OBJECT_FIELD_S32(0x22) |
|
#define | oMarioSteepJumpYaw OBJECT_FIELD_S32(0x22) |
|
#define | oMarioWalkingPitch OBJECT_FIELD_S32(0x22) |
|
#define | oStarSelectorType OBJECT_FIELD_S32(0x1B) |
|
#define | oStarSelectorTimer OBJECT_FIELD_S32(0x1C) |
|
#define | oStarSelectorSize OBJECT_FIELD_F32(0x20) |
|
#define | oSoundEffectUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oMenuButtonState OBJECT_FIELD_S32(0x1B) |
|
#define | oMenuButtonTimer OBJECT_FIELD_S32(0x1C) |
|
#define | oMenuButtonOrigPosX OBJECT_FIELD_F32(0x1D) |
|
#define | oMenuButtonOrigPosY OBJECT_FIELD_F32(0x1E) |
|
#define | oMenuButtonOrigPosZ OBJECT_FIELD_F32(0x1F) |
|
#define | oMenuButtonScale OBJECT_FIELD_F32(0x20) |
|
#define | oMenuButtonActionPhase OBJECT_FIELD_S32(0x21) |
|
#define | oToadMessageDialogNum OBJECT_FIELD_U32(0x20) |
|
#define | oToadMessageRecentlyTalked OBJECT_FIELD_S32(0x21) |
|
#define | oToadMessageState OBJECT_FIELD_S32(0x22) |
|
#define | oUnlockDoorStarState OBJECT_FIELD_U32(0x20) |
|
#define | oUnlockDoorStarTimer OBJECT_FIELD_S32(0x21) |
|
#define | oUnlockDoorStarYawVel OBJECT_FIELD_S32(0x22) |
|
#define | oBobombBlinkTimer OBJECT_FIELD_S32(0x1B) |
|
#define | oBobombFuseLit OBJECT_FIELD_S32(0x1C) |
|
#define | oBobombFuseTimer OBJECT_FIELD_S32(0x1D) |
|
#define | oBobombBuddyBlinkTimer OBJECT_FIELD_S32(0x1B) |
|
#define | oBobombBuddyHasTalkedToMario OBJECT_FIELD_S32(0x1C) |
|
#define | oBobombBuddyRole OBJECT_FIELD_S32(0x1D) |
|
#define | oBobombBuddyCannonStatus OBJECT_FIELD_S32(0x1E) |
|
#define | oBobombBuddyPosXCopy OBJECT_FIELD_F32(0x20) |
|
#define | oBobombBuddyPosYCopy OBJECT_FIELD_F32(0x21) |
|
#define | oBobombBuddyPosZCopy OBJECT_FIELD_F32(0x22) |
|
#define | oWhirlpoolInitFacePitch OBJECT_FIELD_S32(0x1B) |
|
#define | oWhirlpoolInitFaceRoll OBJECT_FIELD_S32(0x1C) |
|
#define | oHomingAmpLockedOn OBJECT_FIELD_S32(0x1B) |
|
#define | oHomingAmpAvgY OBJECT_FIELD_F32(0x1D) |
|
#define | oAmpRadiusOfRotation OBJECT_FIELD_F32(0x1B) |
|
#define | oAmpYPhase OBJECT_FIELD_S32(0x1C) |
|
#define | oButterflyYPhase OBJECT_FIELD_S32(0x1B) |
|
#define | oHootAvailability OBJECT_FIELD_S32(0x1B) |
|
#define | oHootMarioReleaseTime OBJECT_FIELD_S32(0x22) |
|
#define | oBobombExpBubGfxScaleFacX OBJECT_FIELD_S32(0x1D) |
|
#define | oBobombExpBubGfxScaleFacY OBJECT_FIELD_S32(0x1E) |
|
#define | oBobombExpBubGfxExpRateX OBJECT_FIELD_S32(0x1F) |
|
#define | oBobombExpBubGfxExpRateY OBJECT_FIELD_S32(0x20) |
|
#define | oRespawnerModelToRespawn OBJECT_FIELD_S32(0x1B) |
|
#define | oRespawnerMinSpawnDist OBJECT_FIELD_F32(0x1C) |
|
#define | oRespawnerBehaviorToRespawn OBJECT_FIELD_VPTR(0x1D) |
|
#define | oBullySubtype OBJECT_FIELD_S32(0x1B) |
|
#define | oBullyPrevX OBJECT_FIELD_F32(0x1C) |
|
#define | oBullyPrevY OBJECT_FIELD_F32(0x1D) |
|
#define | oBullyPrevZ OBJECT_FIELD_F32(0x1E) |
|
#define | oBullyKBTimerAndMinionKOCounter OBJECT_FIELD_S32(0x1F) |
|
#define | oBullyMarioCollisionAngle OBJECT_FIELD_S32(0x20) |
|
#define | oWaterRingScalePhaseX OBJECT_FIELD_S32(0x1B) |
|
#define | oWaterRingScalePhaseY OBJECT_FIELD_S32(0x1C) |
|
#define | oWaterRingScalePhaseZ OBJECT_FIELD_S32(0x1D) |
|
#define | oWaterRingNormalX OBJECT_FIELD_F32(0x1E) |
|
#define | oWaterRingNormalY OBJECT_FIELD_F32(0x1F) |
|
#define | oWaterRingNormalZ OBJECT_FIELD_F32(0x20) |
|
#define | oWaterRingMarioDistInFront OBJECT_FIELD_F32(0x21) |
|
#define | oWaterRingIndex OBJECT_FIELD_S32(0x22) |
|
#define | oWaterRingAvgScale OBJECT_FIELD_F32(0x49) |
|
#define | oWaterRingSpawnerRingsCollected OBJECT_FIELD_S32(0x49) |
|
#define | oWaterRingMgrNextRingIndex OBJECT_FIELD_S32(0x1B) |
|
#define | oWaterRingMgrLastRingCollected OBJECT_FIELD_S32(0x1C) |
|
#define | oCelebStarDiameterOfRotation OBJECT_FIELD_S32(0x20) |
|
#define | oSmallBompInitX OBJECT_FIELD_F32(0x1E) |
|
#define | oWFSlidBrickPtfmMovVel OBJECT_FIELD_F32(0x1B) |
|
#define | oMoneybagJumpState OBJECT_FIELD_S32(0x1B) |
|
#define | oBowlingBallTargetYaw OBJECT_FIELD_S32(0x1B) |
|
#define | oBowlingBallUnkFC OBJECT_FIELD_VPTR(0x1D) |
|
#define | oBowlingBallInitYaw OBJECT_FIELD_S32(0x21) |
|
#define | oBBallSpwnrMaxSpawnDist OBJECT_FIELD_F32(0x1B) |
|
#define | oBBallSpwnrSpawnOdds OBJECT_FIELD_F32(0x1C) |
|
#define | oBBallSpwnrPeriodMinus1 OBJECT_FIELD_S32(0x1D) |
|
#define | oRRCruiserWingUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oRRCruiserWingUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oMrISize OBJECT_FIELD_F32(0x21) |
|
#define | oPlatformTimer OBJECT_FIELD_S32(0x1B) |
|
#define | oPlatformUnkF8 OBJECT_FIELD_OBJ(0x1C) |
|
#define | oPlatformUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oPlatformUnk10C OBJECT_FIELD_F32(0x21) |
|
#define | oPlatformUnk110 OBJECT_FIELD_F32(0x22) |
|
#define | oMovingFlameTimer OBJECT_FIELD_S32(0x1B) |
|
#define | oFlameThowerFlameUnk110 OBJECT_FIELD_S32(0x22) |
|
#define | oFlameThowerUnk110 OBJECT_FIELD_S32(0x22) |
|
#define | oBouncingFireBallUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oBowserShockWaveUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oBlackSmokeBowserUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oPlatformSpawnerUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oPlatformSpawnerUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oPlatformSpawnerUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oPlatformSpawnerUnk100 OBJECT_FIELD_F32(0x1E) |
|
#define | oPlatformSpawnerUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oPlatformSpawnerUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oTreeSnowOrLeafUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oTreeSnowOrLeafUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oTreeSnowOrLeafUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oHiddenObjectUnkF4 OBJECT_FIELD_OBJ(0x1B) |
|
#define | oHeaveHoUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oBetaTrampolineMarioOnTrampoline OBJECT_FIELD_S32(0x22) |
|
#define | oJumpingBoxUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oJumpingBoxUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oGrandStarUnk108 OBJECT_FIELD_S32(0x20) |
|
#define | oBulletBillUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oBowserUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oBowserUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oBowserDistToCentre OBJECT_FIELD_F32(0x1D) |
|
#define | oBowserUnk106 OBJECT_FIELD_S16(0x1F, 1) |
|
#define | oBowserUnk108 OBJECT_FIELD_S16(0x20, 0) |
|
#define | oBowserHeldAnglePitch OBJECT_FIELD_S16(0x20, 1) |
|
#define | oBowserHeldAngleVelYaw OBJECT_FIELD_S16(0x21, 0) |
|
#define | oBowserUnk10E OBJECT_FIELD_S16(0x21, 1) |
|
#define | oBowserUnk110 OBJECT_FIELD_S16(0x22, 0) |
|
#define | oBowserAngleToCentre OBJECT_FIELD_S16(0x22, 1) |
|
#define | oFlameUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oFlameUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oFlameUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oFlameUnk100 OBJECT_FIELD_OBJ(0x1E) |
|
#define | oBlueFlameUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oBlueFishUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oBlueFishUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oBlueFishUnk100 OBJECT_FIELD_F32(0x1E) |
|
#define | oCheckerBoardPlatformUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oCheckerBoardPlatformUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oWaterLevelPillarUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oBowserKeyUnlockDoorScale OBJECT_FIELD_F32(0x1B) |
|
#define | oBowserKeyCourseExitScale OBJECT_FIELD_F32(0x1B) |
|
#define | oUkikiOpenCageUnkF4 OBJECT_FIELD_S16(0x1B, 0) |
|
#define | oUkikiOpenCageUnkF6 OBJECT_FIELD_S16(0x1B, 1) |
|
#define | oUkikiOpenCageUnkFC OBJECT_FIELD_VPTR(0x1D) |
|
#define | oUkikiOpenCageUnk10C OBJECT_FIELD_S32(0x21) |
|
#define | oUkikiOpenCageUnk110 OBJECT_FIELD_F32(0x22) |
|
#define | oHorizontalMovementUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oHorizontalMovementUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oHorizontalMovementUnk100 OBJECT_FIELD_F32(0x1E) |
|
#define | oHorizontalMovementUnk104 OBJECT_FIELD_S32(0x1F) |
|
#define | oHorizontalMovementUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oSinkWhenSteppedOnUnk104 OBJECT_FIELD_S32(0x1F) |
|
#define | oSinkWhenSteppedOnUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oLllRotatingHexFlameUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oLllRotatingHexFlameUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oLllRotatingHexFlameUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oLllWoodPieceUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oTiltingPlatformUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oTiltingPlatformUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oTiltingPlatformUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oTiltingPlatformUnk10C OBJECT_FIELD_S32(0x21) |
|
#define | oKoopaShellFlameUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oKoopaShellFlameUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oPiranhaPlantSleepMusicState OBJECT_FIELD_S32(0x1B) |
|
#define | oPiranhaPlantScale OBJECT_FIELD_F32(0x1C) |
|
#define | oBowserPuzzleCompletionFlags OBJECT_FIELD_S32(0x1B) |
|
#define | oBowserPuzzlePieceOffsetX OBJECT_FIELD_F32(0x1D) |
|
#define | oBowserPuzzlePieceOffsetY OBJECT_FIELD_F32(0x1E) |
|
#define | oBowserPuzzlePieceOffsetZ OBJECT_FIELD_F32(0x1F) |
|
#define | oBowserPuzzlePieceContinuePerformingAction OBJECT_FIELD_S32(0x20) |
|
#define | oBowserPuzzlePieceActionList OBJECT_FIELD_VPTR(0x21) |
|
#define | oBowserPuzzlePieceNextAction OBJECT_FIELD_VPTR(0x22) |
|
#define | oSmallPenguinUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oSmallPenguinUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oSmallPenguinUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oSmallPenguinUnk110 OBJECT_FIELD_S32(0x22) |
|
#define | oFishGroupUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oFishGroupUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oFishGroupUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oFishGroupUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oFishGroupUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oFishGroupUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oFishGroupUnk10C OBJECT_FIELD_F32(0x21) |
|
#define | oFishGroupUnk110 OBJECT_FIELD_F32(0x22) |
|
#define | oBirdChirpChirpUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oCheepCheepUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oCheepCheepUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oCheepCheepUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oCheepCheepUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oCheepCheepUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oExclamationBoxUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oExclamationBoxUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oExclamationBoxUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oSushiSharkUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oShipPart3UnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oShipPart3UnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oJrbSlidingBoxUnkF4 OBJECT_FIELD_VPTR(0x1B) |
|
#define | oJrbSlidingBoxUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oJrbSlidingBoxUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oHiddenBlueCoinSwitch OBJECT_FIELD_VPTR(0x1C) |
|
#define | oOpenableGrillUnkF4 OBJECT_FIELD_VPTR(0x1B) |
|
#define | oWaterLevelTriggerUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oWaterLevelTriggerTargetWaterLevel OBJECT_FIELD_S32(0x1C) |
|
#define | oTweesterUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oTweesterUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oHauntedBookshelfShouldOpen OBJECT_FIELD_S32(0x00) |
|
#define | oBooDeathStatus OBJECT_FIELD_S32(0x00) |
|
#define | oBooTargetOpacity OBJECT_FIELD_S32(0x1B) |
|
#define | oBooBaseScale OBJECT_FIELD_F32(0x1C) |
|
#define | oBooOscillationTimer OBJECT_FIELD_S32(0x1D) |
|
#define | oBooMoveYawAfterHit OBJECT_FIELD_S32(0x1E) |
|
#define | oBooUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oBooParentBigBoo OBJECT_FIELD_OBJ(0x20) |
|
#define | oBooUnk10C OBJECT_FIELD_F32(0x21) |
|
#define | oBooUnk110 OBJECT_FIELD_S32(0x22) |
|
#define | oBigBooNumMinionBoosKilled OBJECT_FIELD_S32(0x49) |
|
#define | oMerryGoRoundStopped OBJECT_FIELD_S32(0x00) |
|
#define | oMerryGoRoundMusicShouldPlay OBJECT_FIELD_S32(0x1C) |
|
#define | oMerryGoRoundMarioIsOutside OBJECT_FIELD_S32(0x1D) |
|
#define | oMerryGoRoundBooManagerNumMinionBoosKilled OBJECT_FIELD_S32(0x00) |
|
#define | oScuttlebugUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oScuttlebugUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oScuttlebugUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oScuttlebugSpawnerUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oWhompUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oWaveTrailUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oWhiteWindParticleUnkF4 OBJECT_FIELD_VPTR(0x1B) |
|
#define | oWalkingPenguinUnk100 OBJECT_FIELD_F32(0x1E) |
|
#define | oWalkingPenguinUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oWalkingPenguinUnk10C OBJECT_FIELD_S32(0x21) |
|
#define | oWalkingPenguinUnk110 OBJECT_FIELD_S32(0x22) |
|
#define | oSnowmanWindBlowingUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oKoopaAgility OBJECT_FIELD_F32(0x1B) |
|
#define | oKoopaMovementType OBJECT_FIELD_S32(0x1C) |
|
#define | oKoopaTargetYaw OBJECT_FIELD_S32(0x1D) |
|
#define | oKoopaUnshelledTimeUntilTurn OBJECT_FIELD_S32(0x1E) |
|
#define | oKoopaTurningAwayFromWall OBJECT_FIELD_S32(0x1F) |
|
#define | oKoopaDistanceToMario OBJECT_FIELD_F32(0x20) |
|
#define | oKoopaAngleToMario OBJECT_FIELD_S32(0x21) |
|
#define | oKoopaBlinkTimer OBJECT_FIELD_S32(0x22) |
|
#define | oKoopaCountdown OBJECT_FIELD_S16(0x49, 0) |
|
#define | oKoopaTheQuickRaceIndex OBJECT_FIELD_S16(0x49, 1) |
|
#define | oKoopaTheQuickInitTextboxCooldown OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oKoopaRaceEndpointRaceBegun OBJECT_FIELD_S32(0x1B) |
|
#define | oKoopaRaceEndpointKoopaFinished OBJECT_FIELD_S32(0x1C) |
|
#define | oKoopaRaceEndpointRaceStatus OBJECT_FIELD_S32(0x1D) |
|
#define | oKoopaRaceEndpointUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oKoopaRaceEndpointRaceEnded OBJECT_FIELD_S32(0x1F) |
|
#define | oPokeyBodyPartDeathDelayAfterHeadKilled OBJECT_FIELD_S32(0x1C) |
|
#define | oPokeyBodyPartBlinkTimer OBJECT_FIELD_S32(0x22) |
|
#define | oPokeyAliveBodyPartFlags OBJECT_FIELD_U32(0x1B) |
|
#define | oPokeyNumAliveBodyParts OBJECT_FIELD_S32(0x1C) |
|
#define | oPokeyBottomBodyPartSize OBJECT_FIELD_F32(0x1D) |
|
#define | oPokeyHeadWasKilled OBJECT_FIELD_S32(0x1E) |
|
#define | oPokeyTargetYaw OBJECT_FIELD_S32(0x1F) |
|
#define | oPokeyChangeTargetTimer OBJECT_FIELD_S32(0x20) |
|
#define | oPokeyTurningAwayFromWall OBJECT_FIELD_S32(0x21) |
|
#define | oSwoopBonkCountdown OBJECT_FIELD_S32(0x1B) |
|
#define | oSwoopTargetPitch OBJECT_FIELD_S32(0x1C) |
|
#define | oSwoopTargetYaw OBJECT_FIELD_S32(0x1D) |
|
#define | oFlyGuyIdleTimer OBJECT_FIELD_S32(0x1B) |
|
#define | oFlyGuyOscTimer OBJECT_FIELD_S32(0x1C) |
|
#define | oFlyGuyUnusedJitter OBJECT_FIELD_S32(0x1D) |
|
#define | oFlyGuyLungeYDecel OBJECT_FIELD_F32(0x1E) |
|
#define | oFlyGuyLungeTargetPitch OBJECT_FIELD_S32(0x1F) |
|
#define | oFlyGuyTargetRoll OBJECT_FIELD_S32(0x20) |
|
#define | oFlyGuyScaleVel OBJECT_FIELD_F32(0x21) |
|
#define | oGoombaSize OBJECT_FIELD_S32(0x1B) |
|
#define | oGoombaScale OBJECT_FIELD_F32(0x1C) |
|
#define | oGoombaWalkTimer OBJECT_FIELD_S32(0x1D) |
|
#define | oGoombaTargetYaw OBJECT_FIELD_S32(0x1E) |
|
#define | oGoombaBlinkTimer OBJECT_FIELD_S32(0x1F) |
|
#define | oGoombaTurningAwayFromWall OBJECT_FIELD_S32(0x20) |
|
#define | oGoombaRelativeSpeed OBJECT_FIELD_F32(0x21) |
|
#define | oChainChompSegments OBJECT_FIELD_CHAIN_SEGMENT(0x1B) |
|
#define | oChainChompMaxDistFromPivotPerChainPart OBJECT_FIELD_F32(0x1C) |
|
#define | oChainChompMaxDistBetweenChainParts OBJECT_FIELD_F32(0x1D) |
|
#define | oChainChompDistToPivot OBJECT_FIELD_F32(0x1E) |
|
#define | oChainChompUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oChainChompRestrictedByChain OBJECT_FIELD_S32(0x20) |
|
#define | oChainChompTargetPitch OBJECT_FIELD_S32(0x21) |
|
#define | oChainChompNumLunges OBJECT_FIELD_S32(0x22) |
|
#define | oChainChompReleaseStatus OBJECT_FIELD_S32(0x49) |
|
#define | oChainChompHitGate OBJECT_FIELD_S32(0x4A) |
|
#define | oWoodenPostTotalMarioAngle OBJECT_FIELD_S32(0x1B) |
|
#define | oWoodenPostPrevAngleToMario OBJECT_FIELD_S32(0x1C) |
|
#define | oWoodenPostSpeedY OBJECT_FIELD_F32(0x1D) |
|
#define | oWoodenPostMarioPounding OBJECT_FIELD_S32(0x1E) |
|
#define | oWoodenPostOffsetY OBJECT_FIELD_F32(0x1F) |
|
#define | oWigglerFallThroughFloorsHeight OBJECT_FIELD_F32(0x1B) |
|
#define | oWigglerSegments OBJECT_FIELD_CHAIN_SEGMENT(0x1C) |
|
#define | oWigglerWalkAnimSpeed OBJECT_FIELD_F32(0x1D) |
|
#define | oWigglerSquishSpeed OBJECT_FIELD_F32(0x1F) |
|
#define | oWigglerTimeUntilRandomTurn OBJECT_FIELD_S32(0x20) |
|
#define | oWigglerTargetYaw OBJECT_FIELD_S32(0x21) |
|
#define | oWigglerWalkAwayFromWallTimer OBJECT_FIELD_S32(0x22) |
|
#define | oWigglerUnk1AC OBJECT_FIELD_S16(0x49, 0) |
|
#define | oWigglerTextStatus OBJECT_FIELD_S16(0x49, + 1) |
|
#define | oSpinyTimeUntilTurn OBJECT_FIELD_S32(0x1B) |
|
#define | oSpinyTargetYaw OBJECT_FIELD_S32(0x1C) |
|
#define | oSpinyTurningAwayFromWall OBJECT_FIELD_S32(0x1E) |
|
#define | oEnemyLakituNumSpinies OBJECT_FIELD_S32(0x1B) |
|
#define | oEnemyLakituBlinkTimer OBJECT_FIELD_S32(0x1C) |
|
#define | oEnemyLakituSpinyCooldown OBJECT_FIELD_S32(0x1D) |
|
#define | oEnemyLakituFaceForwardCountdown OBJECT_FIELD_S32(0x1E) |
|
#define | oCloudCenterX OBJECT_FIELD_F32(0x1B) |
|
#define | oCloudCenterY OBJECT_FIELD_F32(0x1C) |
|
#define | oCloudBlowing OBJECT_FIELD_S32(0x1D) |
|
#define | oCloudGrowSpeed OBJECT_FIELD_F32(0x1E) |
|
#define | oCloudFwooshMovementRadius OBJECT_FIELD_S16(0x49, 0) |
|
#define | oCameraLakituBlinkTimer OBJECT_FIELD_S32(0x1B) |
|
#define | oCameraLakituSpeed OBJECT_FIELD_F32(0x1C) |
|
#define | oCameraLakituCircleRadius OBJECT_FIELD_F32(0x1D) |
|
#define | oCameraLakituFinishedDialog OBJECT_FIELD_S32(0x1E) |
|
#define | oCameraLakituUnk104 OBJECT_FIELD_S32(0x1F) |
|
#define | oCameraLakituPitchVel OBJECT_FIELD_S16(0x49, 0) |
|
#define | oCameraLakituYawVel OBJECT_FIELD_S16(0x49, + 1) |
|
#define | oMontyMoleHoleCooldown OBJECT_FIELD_S32(0x1B) |
|
#define | oMontyMoleCurrentHole OBJECT_FIELD_OBJECT(0x1B) |
|
#define | oMontyMoleHeightRelativeToFloor OBJECT_FIELD_F32(0x1C) |
|
#define | oPlatformOnTrackBaseBallIndex OBJECT_FIELD_S32(0x00) |
|
#define | oPlatformOnTrackDistMovedSinceLastBall OBJECT_FIELD_F32(0x1B) |
|
#define | oPlatformOnTrackSkiLiftRollVel OBJECT_FIELD_F32(0x1C) |
|
#define | oPlatformOnTrackStartWaypoint OBJECT_FIELD_WAYPOINT(0x1D) |
|
#define | oPlatformOnTrackPrevWaypoint OBJECT_FIELD_WAYPOINT(0x1E) |
|
#define | oPlatformOnTrackPrevWaypointFlags OBJECT_FIELD_S32(0x1F) |
|
#define | oPlatformOnTrackPitch OBJECT_FIELD_S32(0x20) |
|
#define | oPlatformOnTrackYaw OBJECT_FIELD_S32(0x21) |
|
#define | oPlatformOnTrackOffsetY OBJECT_FIELD_F32(0x22) |
|
#define | oPlatformOnTrackIsNotSkiLift OBJECT_FIELD_S16(0x49, 0) |
|
#define | oPlatformOnTrackIsNotHMC OBJECT_FIELD_S16(0x49, + 1) |
|
#define | oPlatformOnTrackType OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oPlatformOnTrackWasStoodOn OBJECT_FIELD_S16(0x4A, + 1) |
|
#define | oSeesawPlatformPitchVel OBJECT_FIELD_F32(0x1B) |
|
#define | oWaterBombSpawnerBombActive OBJECT_FIELD_S32(0x1B) |
|
#define | oWaterBombSpawnerTimeToSpawn OBJECT_FIELD_S32(0x1C) |
|
#define | oWaterBombVerticalStretch OBJECT_FIELD_F32(0x1C) |
|
#define | oWaterBombStretchSpeed OBJECT_FIELD_F32(0x1D) |
|
#define | oWaterBombOnGround OBJECT_FIELD_S32(0x1E) |
|
#define | oWaterBombNumBounces OBJECT_FIELD_F32(0x1F) |
|
#define | oTTCRotatingSolidNumTurns OBJECT_FIELD_S32(0x1B) |
|
#define | oTTCRotatingSolidNumSides OBJECT_FIELD_S32(0x1C) |
|
#define | oTTCRotatingSolidRotationDelay OBJECT_FIELD_S32(0x1D) |
|
#define | oTTCRotatingSolidVelY OBJECT_FIELD_F32(0x1E) |
|
#define | oTTCRotatingSolidSoundTimer OBJECT_FIELD_S32(0x1F) |
|
#define | oTTCPendulumAccelDir OBJECT_FIELD_F32(0x1B) |
|
#define | oTTCPendulumAngle OBJECT_FIELD_F32(0x1C) |
|
#define | oTTCPendulumAngleVel OBJECT_FIELD_F32(0x1D) |
|
#define | oTTCPendulumAngleAccel OBJECT_FIELD_F32(0x1E) |
|
#define | oTTCPendulumDelay OBJECT_FIELD_S32(0x1F) |
|
#define | oTTCPendulumSoundTimer OBJECT_FIELD_S32(0x20) |
|
#define | oTTCTreadmillBigSurface OBJECT_FIELD_S16P(0x1B) |
|
#define | oTTCTreadmillSmallSurface OBJECT_FIELD_S16P(0x1C) |
|
#define | oTTCTreadmillSpeed OBJECT_FIELD_F32(0x1D) |
|
#define | oTTCTreadmillTargetSpeed OBJECT_FIELD_F32(0x1E) |
|
#define | oTTCTreadmillTimeUntilSwitch OBJECT_FIELD_S32(0x1F) |
|
#define | oTTCMovingBarDelay OBJECT_FIELD_S32(0x1B) |
|
#define | oTTCMovingBarStoppedTimer OBJECT_FIELD_S32(0x1C) |
|
#define | oTTCMovingBarOffset OBJECT_FIELD_F32(0x1D) |
|
#define | oTTCMovingBarSpeed OBJECT_FIELD_F32(0x1E) |
|
#define | oTTCMovingBarStartOffset OBJECT_FIELD_F32(0x1F) |
|
#define | oTTCCogDir OBJECT_FIELD_F32(0x1B) |
|
#define | oTTCCogSpeed OBJECT_FIELD_F32(0x1C) |
|
#define | oTTCCogTargetVel OBJECT_FIELD_F32(0x1D) |
|
#define | oTTCPitBlockPeakY OBJECT_FIELD_F32(0x1B) |
|
#define | oTTCPitBlockDir OBJECT_FIELD_S32(0x1C) |
|
#define | oTTCPitBlockWaitTime OBJECT_FIELD_S32(0x1D) |
|
#define | oTTCElevatorDir OBJECT_FIELD_F32(0x1B) |
|
#define | oTTCElevatorPeakY OBJECT_FIELD_F32(0x1C) |
|
#define | oTTCElevatorMoveTime OBJECT_FIELD_S32(0x1D) |
|
#define | oTTC2DRotatorMinTimeUntilNextTurn OBJECT_FIELD_S32(0x1B) |
|
#define | oTTC2DRotatorTargetYaw OBJECT_FIELD_S32(0x1C) |
|
#define | oTTC2DRotatorIncrement OBJECT_FIELD_S32(0x1D) |
|
#define | oTTC2DRotatorRandomDirTimer OBJECT_FIELD_S32(0x1F) |
|
#define | oTTC2DRotatorSpeed OBJECT_FIELD_S32(0x20) |
|
#define | oTTCSpinnerDir OBJECT_FIELD_S32(0x1B) |
|
#define | oTTCChangeDirTimer OBJECT_FIELD_S32(0x1C) |
|
#define | oMrBlizzardUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oMrBlizzardUnkF8 OBJECT_FIELD_OBJECT(0x1C) |
|
#define | oMrBlizzardUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oMrBlizzardUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oMrBlizzardUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oMrBlizzardUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oMrBlizzardUnk10C OBJECT_FIELD_F32(0x21) |
|
#define | oMrBlizzardUnk110 OBJECT_FIELD_S32(0x22) |
|
#define | oMrBlizzardUnk1AC OBJECT_FIELD_S32(0x49) |
|
#define | oBackAndForthPlatformUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oBackAndForthPlatformUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oBackAndForthPlatformUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oBackAndForthPlatformUnk100 OBJECT_FIELD_F32(0x1E) |
|
#define | oFloorSwitchPressAnimationUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oFloorSwitchPressAnimationUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oFloorSwitchPressAnimationUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oFloorSwitchPressAnimationUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oActivatedBackAndForthPlatformMaxOffset OBJECT_FIELD_F32(0x1B) |
|
#define | oActivatedBackAndForthPlatformOffset OBJECT_FIELD_F32(0x1C) |
|
#define | oActivatedBackAndForthPlatformVel OBJECT_FIELD_F32(0x1D) |
|
#define | oActivatedBackAndForthPlatformCountdown OBJECT_FIELD_S32(0x1E) |
|
#define | oActivatedBackAndForthPlatformStartYaw OBJECT_FIELD_S32(0x1F) |
|
#define | oActivatedBackAndForthPlatformVertical OBJECT_FIELD_S32(0x20) |
|
#define | oActivatedBackAndForthPlatformFlipRotation OBJECT_FIELD_S32(0x21) |
|
#define | oSpinningHeartTotalSpin OBJECT_FIELD_S32(0x1B) |
|
#define | oSpinningHeartPlayedSound OBJECT_FIELD_S32(0x1C) |
|
#define | oCannonBarrelBubblesUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oCannonUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oCannonUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oCannonUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oCannonUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oUnagiUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oUnagiUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oUnagiUnkFC OBJECT_FIELD_S16P(0x1D) |
|
#define | oUnagiUnk100 OBJECT_FIELD_S16P(0x1E) |
|
#define | oUnagiUnk104 OBJECT_FIELD_S32(0x1F) |
|
#define | oUnagiUnk108 OBJECT_FIELD_S32(0x20) |
|
#define | oUnagiUnk10C OBJECT_FIELD_S32(0x21) |
|
#define | oUnagiUnk110 OBJECT_FIELD_F32(0x22) |
|
#define | oUnagiUnk1AC OBJECT_FIELD_F32(0x49) |
|
#define | oUnagiUnk1B0 OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oUnagiUnk1B2 OBJECT_FIELD_S16(0x4A, + 1) |
|
#define | oDorrieDistToHome OBJECT_FIELD_F32(0x1B) |
|
#define | oDorrieOffsetY OBJECT_FIELD_F32(0x1C) |
|
#define | oDorrieVelY OBJECT_FIELD_F32(0x1D) |
|
#define | oDorrieForwardDistToMario OBJECT_FIELD_F32(0x1E) |
|
#define | oDorrieYawVel OBJECT_FIELD_S32(0x1F) |
|
#define | oDorrieLiftingMario OBJECT_FIELD_S32(0x21) |
|
#define | oDorrieGroundPounded OBJECT_FIELD_S16(0x49, 0) |
|
#define | oDorrieAngleToHome OBJECT_FIELD_S16(0x49, + 1) |
|
#define | oDorrieNeckAngle OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oDorrieHeadRaiseSpeed OBJECT_FIELD_S16(0x4A, + 1) |
|
#define | oHauntedChairUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oHauntedChairUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oHauntedChairUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oHauntedChairUnk100 OBJECT_FIELD_S32P(0x1E) |
|
#define | oHauntedChairUnk104 OBJECT_FIELD_S32(0x1F) |
|
#define | oBookendUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oBookendUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oBookSwitchManagerUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oBookSwitchManagerUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oBookSwitchUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oFirePiranhaPlantNeutralScale OBJECT_FIELD_F32(0x1B) |
|
#define | oFirePiranhaPlantScale OBJECT_FIELD_F32(0x1C) |
|
#define | oFirePiranhaPlantActive OBJECT_FIELD_S32(0x1D) |
|
#define | oFirePiranhaPlantDeathSpinTimer OBJECT_FIELD_S32(0x1E) |
|
#define | oFirePiranhaPlantDeathSpinVel OBJECT_FIELD_F32(0x1F) |
|
#define | oSmallPiranhaFlameUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oSmallPiranhaFlameUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oSmallPiranhaFlameUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oSmallPiranhaFlameUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oSmallPiranhaFlameUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oFireSpitterScaleVel OBJECT_FIELD_F32(0x1B) |
|
#define | oSnufitUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oSnufitUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oSnufitUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oSnufitUnk104 OBJECT_FIELD_S32(0x1F) |
|
#define | oSnufitUnk108 OBJECT_FIELD_S32(0x20) |
|
#define | oSnufitUnk10C OBJECT_FIELD_S32(0x21) |
|
#define | oSnufitUnk1AE OBJECT_FIELD_S16(0x49, + 1) |
|
#define | oSnufitUnk1B0 OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oSnufitUnk1B2 OBJECT_FIELD_S16(0x4A, + 1) |
|
#define | oHorizontalGrindelTargetYaw OBJECT_FIELD_S32(0x1B) |
|
#define | oHorizontalGrindelDistToHome OBJECT_FIELD_F32(0x1C) |
|
#define | oHorizontalGrindelOnGround OBJECT_FIELD_S32(0x1D) |
|
#define | oEyerokBossNumHands OBJECT_FIELD_S32(0x1C) |
|
#define | oEyerokBossUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oEyerokBossActiveHand OBJECT_FIELD_S32(0x1E) |
|
#define | oEyerokBossUnk104 OBJECT_FIELD_S32(0x1F) |
|
#define | oEyerokBossUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oEyerokBossUnk10C OBJECT_FIELD_F32(0x21) |
|
#define | oEyerokBossUnk110 OBJECT_FIELD_F32(0x22) |
|
#define | oEyerokBossUnk1AC OBJECT_FIELD_S32(0x49) |
|
#define | oEyerokHandWakeUpTimer OBJECT_FIELD_S32(0x1B) |
|
#define | oEyerokReceivedAttack OBJECT_FIELD_S32(0x1C) |
|
#define | oEyerokHandUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oEyerokHandUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oKleptoDistanceToTarget OBJECT_FIELD_F32(0x1B) |
|
#define | oKleptoUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oKleptoUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oKleptoSpeed OBJECT_FIELD_F32(0x1E) |
|
#define | oKleptoStartPosX OBJECT_FIELD_F32(0x1F) |
|
#define | oKleptoStartPosY OBJECT_FIELD_F32(0x20) |
|
#define | oKleptoStartPosZ OBJECT_FIELD_F32(0x21) |
|
#define | oKleptoTimeUntilTargetChange OBJECT_FIELD_S32(0x22) |
|
#define | oKleptoTargetNumber OBJECT_FIELD_S16(0x49, 0) |
|
#define | oKleptoUnk1AE OBJECT_FIELD_S16(0x49, + 1) |
|
#define | oKleptoUnk1B0 OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oKleptoYawToTarget OBJECT_FIELD_S16(0x4A, + 1) |
|
#define | oBirdSpeed OBJECT_FIELD_F32(0x1B) |
|
#define | oBirdTargetPitch OBJECT_FIELD_S32(0x1C) |
|
#define | oBirdTargetYaw OBJECT_FIELD_S32(0x1D) |
|
#define | oRacingPenguinInitTextCooldown OBJECT_FIELD_S32(0x1B) |
|
#define | oRacingPenguinWeightedNewTargetSpeed OBJECT_FIELD_F32(0x22) |
|
#define | oRacingPenguinFinalTextbox OBJECT_FIELD_S16(0x49, 0) |
|
#define | oRacingPenguinMarioWon OBJECT_FIELD_S16(0x49, + 1) |
|
#define | oRacingPenguinReachedBottom OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oRacingPenguinMarioCheated OBJECT_FIELD_S16(0x4A, + 1) |
|
#define | oClamUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oSkeeterTargetAngle OBJECT_FIELD_S32(0x1B) |
|
#define | oSkeeterUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oSkeeterUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oSkeeterWaitTime OBJECT_FIELD_S32(0x1E) |
|
#define | oSkeeterUnk1AC OBJECT_FIELD_S16(0x49, 0) |
|
#define | oSwingPlatformAngle OBJECT_FIELD_F32(0x1B) |
|
#define | oSwingPlatformSpeed OBJECT_FIELD_F32(0x1C) |
|
#define | oDonutPlatformSpawnerSpawnedPlatforms OBJECT_FIELD_S32(0x1B) |
|
#define | oDDDPoleVel OBJECT_FIELD_F32(0x1B) |
|
#define | oDDDPoleMaxOffset OBJECT_FIELD_F32(0x1C) |
|
#define | oDDDPoleOffset OBJECT_FIELD_F32(0x1D) |
|
#define | oTripletButterflyScale OBJECT_FIELD_F32(0x1B) |
|
#define | oTripletButterflySpeed OBJECT_FIELD_F32(0x1C) |
|
#define | oTripletButterflyBaseYaw OBJECT_FIELD_F32(0x1D) |
|
#define | oTripletButterflyTargetPitch OBJECT_FIELD_S32(0x1E) |
|
#define | oTripletButterflyTargetYaw OBJECT_FIELD_S32(0x1F) |
|
#define | oTripletButterflyType OBJECT_FIELD_S32(0x20) |
|
#define | oTripletButterflyModel OBJECT_FIELD_S32(0x21) |
|
#define | oTripletButterflySelectedButterfly OBJECT_FIELD_S32(0x22) |
|
#define | oTripletButterflyScalePhase OBJECT_FIELD_S32(0x49) |
|
#define | oBubbaUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oBubbaUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oBubbaUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oBubbaUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oBubbaUnk104 OBJECT_FIELD_S32(0x1F) |
|
#define | oBubbaUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oBubbaUnk10C OBJECT_FIELD_F32(0x21) |
|
#define | oBubbaUnk1AC OBJECT_FIELD_S16(0x49, 0) |
|
#define | oBubbaUnk1AE OBJECT_FIELD_S16(0x49, + 1) |
|
#define | oBubbaUnk1B0 OBJECT_FIELD_S16(0x4A, 0) |
|
#define | oBubbaUnk1B2 OBJECT_FIELD_S16(0x4A, + 1) |
|
#define | oPyramidTopPillarsTouched OBJECT_FIELD_S32(0x1B) |
|
#define | oPyramidTopFragmentsScale OBJECT_FIELD_F32(0x1B) |
|
#define | oSnowmansBottomUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oSnowmansBottomUnkF8 OBJECT_FIELD_S32(0x1C) |
|
#define | oSnowmansBottomUnkFC OBJECT_FIELD_VOIDP(0x1D) |
|
#define | oSnowmansBottomUnk10C OBJECT_FIELD_S32(0x21) |
|
#define | oSnowmansHeadUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oStarSpawnDisFromHome OBJECT_FIELD_F32(0x1B) |
|
#define | oStarSpawnUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oHiddenRedCoinStarCoinsCollected OBJECT_FIELD_S32(0x1B) |
|
#define | oHiddenStarSecretsCollected OBJECT_FIELD_S32(0x1B) |
|
#define | oBowserCourseRedCoinStarCoinsCollected OBJECT_FIELD_S32(0x1B) |
|
#define | oPitouneUnkF4 OBJECT_FIELD_F32(0x1B) |
|
#define | oPitouneUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oPitouneUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | o1UpHiddenUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oControllablePlatformUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oControllablePlatformUnk100 OBJECT_FIELD_S32(0x1E) |
|
#define | oBreakableBoxSmallReleased OBJECT_FIELD_S32(0x1B) |
|
#define | oBreakableBoxSmallFramesSinceReleased OBJECT_FIELD_S32(0x1D) |
|
#define | oFloatingPlatformUnkFC OBJECT_FIELD_S32(0x1B) |
|
#define | oArrowLiftDisplacement OBJECT_FIELD_F32(0x1B) |
|
#define | oFallingPillarPitchAcceleration OBJECT_FIELD_F32(0x1B) |
|
#define | oTreasureChestJrbUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oTreasureChestJrbUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oTreasureChestUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oTreasureChestUnkFC OBJECT_FIELD_S32(0x1D) |
|
#define | oMipsStarStatus OBJECT_FIELD_S32(0x1B) |
|
#define | oMipsStartWaypointIndex OBJECT_FIELD_S32(0x1C) |
|
#define | oYoshiUnkF4 OBJECT_FIELD_S32(0x1B) |
|
#define | oYoshiChosenHome OBJECT_FIELD_S32(0x1D) |
|
#define | oYoshiTargetYaw OBJECT_FIELD_S32(0x1E) |
|
#define | oEndBirdUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oIntroLakituUnkF8 OBJECT_FIELD_F32(0x1C) |
|
#define | oIntroLakituUnkFC OBJECT_FIELD_F32(0x1D) |
|
#define | oIntroLakituUnk100 OBJECT_FIELD_F32(0x1E) |
|
#define | oIntroLakituUnk104 OBJECT_FIELD_F32(0x1F) |
|
#define | oIntroLakituUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oIntroLakituUnk10C OBJECT_FIELD_F32(0x21) |
|
#define | oIntroLakituUnk110 OBJECT_FIELD_F32(0x22) |
|
#define | oIntroPeachUnk108 OBJECT_FIELD_F32(0x20) |
|
#define | oIntroPeachUnk10C OBJECT_FIELD_F32(0x21) |
|
#define | oIntroPeachUnk110 OBJECT_FIELD_F32(0x22) |
|