|
| #define | OBJECT_FIELD_U32(index) rawData.asU32[index] |
| | The array [0x88, 0x1C8) in struct Object consists of fields that can vary by object type. More...
|
| |
| #define | OBJECT_FIELD_S32(index) rawData.asS32[index] |
| |
| #define | OBJECT_FIELD_S16(index, subIndex) rawData.asS16[index][subIndex] |
| |
| #define | OBJECT_FIELD_F32(index) rawData.asF32[index] |
| |
| #define | OBJECT_FIELD_VOIDP(index) rawData.asVoidP[index] |
| |
| #define | OBJECT_FIELD_S16P(index) rawData.asS16P[index] |
| |
| #define | OBJECT_FIELD_S32P(index) rawData.asS32P[index] |
| |
| #define | OBJECT_FIELD_ANIMS(index) rawData.asAnims[index] |
| |
| #define | OBJECT_FIELD_WAYPOINT(index) rawData.asWaypoint[index] |
| |
| #define | OBJECT_FIELD_CHAIN_SEGMENT(index) rawData.asChainSegment[index] |
| |
| #define | OBJECT_FIELD_OBJECT(index) rawData.asObject[index] |
| |
| #define | OBJECT_FIELD_SURFACE(index) rawData.asSurface[index] |
| |
| #define | OBJECT_FIELD_VPTR(index) rawData.asVoidPtr[index] |
| |
| #define | OBJECT_FIELD_OBJ(index) rawData.asObjPtr[index] |
| |
| #define | oFlags OBJECT_FIELD_U32(0x01) |
| |
| #define | oDialogResponse OBJECT_FIELD_S16(0x02, 0) |
| |
| #define | oDialogState OBJECT_FIELD_S16(0x02, 1) |
| |
| #define | oIntangibleTimer OBJECT_FIELD_S32(0x05) |
| |
| #define | O_POS_INDEX 0x06 |
| |
| #define | oPosX OBJECT_FIELD_F32(O_POS_INDEX + 0) |
| |
| #define | oPosY OBJECT_FIELD_F32(O_POS_INDEX + 1) |
| |
| #define | oPosZ OBJECT_FIELD_F32(O_POS_INDEX + 2) |
| |
| #define | oVelX OBJECT_FIELD_F32(0x09) |
| |
| #define | oVelY OBJECT_FIELD_F32(0x0A) |
| |
| #define | oVelZ OBJECT_FIELD_F32(0x0B) |
| |
| #define | oForwardVel OBJECT_FIELD_F32(0x0C) |
| |
| #define | oForwardVel2 OBJECT_FIELD_S32(0x0C) |
| |
| #define | oUnkBC OBJECT_FIELD_F32(0x0D) |
| |
| #define | oUnkC0 OBJECT_FIELD_F32(0x0E) |
| |
| #define | O_MOVE_ANGLE_INDEX 0x0F |
| |
| #define | O_MOVE_ANGLE_PITCH_INDEX (O_MOVE_ANGLE_INDEX + 0) |
| |
| #define | O_MOVE_ANGLE_YAW_INDEX (O_MOVE_ANGLE_INDEX + 1) |
| |
| #define | O_MOVE_ANGLE_ROLL_INDEX (O_MOVE_ANGLE_INDEX + 2) |
| |
| #define | oMoveAnglePitch OBJECT_FIELD_S32(O_MOVE_ANGLE_PITCH_INDEX) |
| |
| #define | oMoveAngleYaw OBJECT_FIELD_S32(O_MOVE_ANGLE_YAW_INDEX) |
| |
| #define | oMoveAngleRoll OBJECT_FIELD_S32(O_MOVE_ANGLE_ROLL_INDEX) |
| |
| #define | O_FACE_ANGLE_INDEX 0x12 |
| |
| #define | O_FACE_ANGLE_PITCH_INDEX (O_FACE_ANGLE_INDEX + 0) |
| |
| #define | O_FACE_ANGLE_YAW_INDEX (O_FACE_ANGLE_INDEX + 1) |
| |
| #define | O_FACE_ANGLE_ROLL_INDEX (O_FACE_ANGLE_INDEX + 2) |
| |
| #define | oFaceAnglePitch OBJECT_FIELD_S32(O_FACE_ANGLE_PITCH_INDEX) |
| |
| #define | oFaceAngleYaw OBJECT_FIELD_S32(O_FACE_ANGLE_YAW_INDEX) |
| |
| #define | oFaceAngleRoll OBJECT_FIELD_S32(O_FACE_ANGLE_ROLL_INDEX) |
| |
| #define | oGraphYOffset OBJECT_FIELD_F32(0x15) |
| |
| #define | oActiveParticleFlags OBJECT_FIELD_U32(0x16) |
| |
| #define | oGravity OBJECT_FIELD_F32(0x17) |
| |
| #define | oFloorHeight OBJECT_FIELD_F32(0x18) |
| |
| #define | oMoveFlags OBJECT_FIELD_U32(0x19) |
| |
| #define | oAnimState OBJECT_FIELD_S32(0x1A) |
| |
| #define | oAngleVelPitch OBJECT_FIELD_S32(0x23) |
| |
| #define | oAngleVelYaw OBJECT_FIELD_S32(0x24) |
| |
| #define | oAngleVelRoll OBJECT_FIELD_S32(0x25) |
| |
| #define | oAnimations OBJECT_FIELD_ANIMS(0x26) |
| |
| #define | oHeldState OBJECT_FIELD_U32(0x27) |
| |
| #define | oWallHitboxRadius OBJECT_FIELD_F32(0x28) |
| |
| #define | oDragStrength OBJECT_FIELD_F32(0x29) |
| |
| #define | oInteractType OBJECT_FIELD_U32(0x2A) |
| |
| #define | oInteractStatus OBJECT_FIELD_S32(0x2B) |
| |
| #define | O_PARENT_RELATIVE_POS_INDEX 0x2C |
| |
| #define | oParentRelativePosX OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_INDEX + 0) |
| |
| #define | oParentRelativePosY OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_INDEX + 1) |
| |
| #define | oParentRelativePosZ OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_INDEX + 2) |
| |
| #define | oBehParams2ndByte OBJECT_FIELD_S32(0x2F) |
| |
| #define | oAction OBJECT_FIELD_S32(0x31) |
| |
| #define | oSubAction OBJECT_FIELD_S32(0x32) |
| |
| #define | oTimer OBJECT_FIELD_S32(0x33) |
| |
| #define | oBounce OBJECT_FIELD_F32(0x34) |
| |
| #define | oDistanceToMario OBJECT_FIELD_F32(0x35) |
| |
| #define | oDistanceToMarioS32 OBJECT_FIELD_S32(0x35) |
| |
| #define | oAngleToMario OBJECT_FIELD_S32(0x36) |
| |
| #define | oHomeX OBJECT_FIELD_F32(0x37) |
| |
| #define | oHomeY OBJECT_FIELD_F32(0x38) |
| |
| #define | oHomeZ OBJECT_FIELD_F32(0x39) |
| |
| #define | oFriction OBJECT_FIELD_F32(0x3A) |
| |
| #define | oBuoyancy OBJECT_FIELD_F32(0x3B) |
| |
| #define | oSoundStateID OBJECT_FIELD_S32(0x3C) |
| |
| #define | oOpacity OBJECT_FIELD_S32(0x3D) |
| |
| #define | oDamageOrCoinValue OBJECT_FIELD_S32(0x3E) |
| |
| #define | oHealth OBJECT_FIELD_S32(0x3F) |
| |
| #define | oBehParams OBJECT_FIELD_S32(0x40) |
| |
| #define | oPrevAction OBJECT_FIELD_S32(0x41) |
| |
| #define | oUnk190 OBJECT_FIELD_U32(0x42) |
| |
| #define | oCollisionDistance OBJECT_FIELD_F32(0x43) |
| |
| #define | oNumLootCoins OBJECT_FIELD_S32(0x44) |
| |
| #define | oDrawingDistance OBJECT_FIELD_F32(0x45) |
| |
| #define | oRoom OBJECT_FIELD_S32(0x46) |
| |
| #define | oUnk1A8 OBJECT_FIELD_U32(0x48) |
| |
| #define | oUnk1AC_VPTR OBJECT_FIELD_VPTR(0x49) |
| |
| #define | oUnk1AC_S32 OBJECT_FIELD_S32(0x49) |
| |
| #define | oUnk1AC_F32 OBJECT_FIELD_F32(0x49) |
| |
| #define | oMipsForwardVelocity OBJECT_FIELD_F32(0x49) |
| |
| #define | oUnk1AC_S16 OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oUnk1AE OBJECT_FIELD_S16(0x49, 1) |
| |
| #define | oUnk1B0 OBJECT_FIELD_S32(0x4A) |
| |
| #define | oEyesShut OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oUnk1B0_S16 OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oUnk1B2 OBJECT_FIELD_S16(0x4A, 1) |
| |
| #define | oWallAngle OBJECT_FIELD_U32(0x4B) |
| |
| #define | oFloorType OBJECT_FIELD_S16(0x4C, 0) |
| |
| #define | oFloorRoom OBJECT_FIELD_S16(0x4C, 1) |
| |
| #define | oUnk1BC OBJECT_FIELD_S32(0x4D) |
| |
| #define | oFloor OBJECT_FIELD_SURFACE(0x4E) |
| |
| #define | oDeathSound OBJECT_FIELD_S32(0x4F) |
| |
| #define | oUnknownUnk88 OBJECT_FIELD_S32(0x00) |
| |
| #define | oUnknownUnkF4_S32 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oUnknownUnkF4_F32 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oUnknownUnkFC_VPtr OBJECT_FIELD_VPTR(0x1D) |
| |
| #define | oUnknownUnk100_VPtr OBJECT_FIELD_VPTR(0x1E) |
| |
| #define | oUnknownUnk104_S32 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oUnknownUnkF8_S32 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oUnknownUnkF8_F32 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oUnknownUnkFC_S32 OBJECT_FIELD_S32(0x1D) |
| |
| #define | oUnknownUnkFC_F32 OBJECT_FIELD_F32(0x1D) |
| |
| #define | oUnknownUnkFC_VOIDP OBJECT_FIELD_VOIDP(0x1D) |
| |
| #define | oUnknownUnk100_S32 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oUnknownUnk104_F32 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oUnknownUnk108_S32 OBJECT_FIELD_S32(0x20) |
| |
| #define | oUnknownUnk108_F32 OBJECT_FIELD_F32(0x20) |
| |
| #define | oUnknownUnk10C_S32 OBJECT_FIELD_S32(0x21) |
| |
| #define | oUnknownUnk10C_F32 OBJECT_FIELD_F32(0x21) |
| |
| #define | oUnknownUnk110_S32 OBJECT_FIELD_S32(0x22) |
| |
| #define | oUnknownUnk110_F32 OBJECT_FIELD_F32(0x22) |
| |
| #define | oUnknownUnk110_S32 OBJECT_FIELD_S32(0x22) |
| |
| #define | oPathedStartWaypoint OBJECT_FIELD_WAYPOINT(0x1D) |
| |
| #define | oPathedPrevWaypoint OBJECT_FIELD_WAYPOINT(0x1E) |
| |
| #define | oPathedPrevWaypointFlags OBJECT_FIELD_S32(0x1F) |
| |
| #define | oPathedTargetPitch OBJECT_FIELD_S32(0x20) |
| |
| #define | oPathedTargetYaw OBJECT_FIELD_S32(0x21) |
| |
| #define | oMarioParticleFlags OBJECT_FIELD_S32(0x1B) |
| |
| #define | oMarioPoleUnk108 OBJECT_FIELD_S32(0x20) |
| |
| #define | oMarioReadingSignDYaw OBJECT_FIELD_S32(0x20) |
| |
| #define | oMarioPoleYawVel OBJECT_FIELD_S32(0x21) |
| |
| #define | oMarioCannonObjectYaw OBJECT_FIELD_S32(0x21) |
| |
| #define | oMarioTornadoYawVel OBJECT_FIELD_S32(0x21) |
| |
| #define | oMarioReadingSignDPosX OBJECT_FIELD_F32(0x21) |
| |
| #define | oMarioPolePos OBJECT_FIELD_F32(0x22) |
| |
| #define | oMarioCannonInputYaw OBJECT_FIELD_S32(0x22) |
| |
| #define | oMarioTornadoPosY OBJECT_FIELD_F32(0x22) |
| |
| #define | oMarioReadingSignDPosZ OBJECT_FIELD_F32(0x22) |
| |
| #define | oMarioWhirlpoolPosY OBJECT_FIELD_F32(0x22) |
| |
| #define | oMarioBurnTimer OBJECT_FIELD_S32(0x22) |
| |
| #define | oMarioLongJumpIsSlow OBJECT_FIELD_S32(0x22) |
| |
| #define | oMarioSteepJumpYaw OBJECT_FIELD_S32(0x22) |
| |
| #define | oMarioWalkingPitch OBJECT_FIELD_S32(0x22) |
| |
| #define | oStarSelectorType OBJECT_FIELD_S32(0x1B) |
| |
| #define | oStarSelectorTimer OBJECT_FIELD_S32(0x1C) |
| |
| #define | oStarSelectorSize OBJECT_FIELD_F32(0x20) |
| |
| #define | oSoundEffectUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oMenuButtonState OBJECT_FIELD_S32(0x1B) |
| |
| #define | oMenuButtonTimer OBJECT_FIELD_S32(0x1C) |
| |
| #define | oMenuButtonOrigPosX OBJECT_FIELD_F32(0x1D) |
| |
| #define | oMenuButtonOrigPosY OBJECT_FIELD_F32(0x1E) |
| |
| #define | oMenuButtonOrigPosZ OBJECT_FIELD_F32(0x1F) |
| |
| #define | oMenuButtonScale OBJECT_FIELD_F32(0x20) |
| |
| #define | oMenuButtonActionPhase OBJECT_FIELD_S32(0x21) |
| |
| #define | oToadMessageDialogNum OBJECT_FIELD_U32(0x20) |
| |
| #define | oToadMessageRecentlyTalked OBJECT_FIELD_S32(0x21) |
| |
| #define | oToadMessageState OBJECT_FIELD_S32(0x22) |
| |
| #define | oUnlockDoorStarState OBJECT_FIELD_U32(0x20) |
| |
| #define | oUnlockDoorStarTimer OBJECT_FIELD_S32(0x21) |
| |
| #define | oUnlockDoorStarYawVel OBJECT_FIELD_S32(0x22) |
| |
| #define | oBobombBlinkTimer OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBobombFuseLit OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBobombFuseTimer OBJECT_FIELD_S32(0x1D) |
| |
| #define | oBobombBuddyBlinkTimer OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBobombBuddyHasTalkedToMario OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBobombBuddyRole OBJECT_FIELD_S32(0x1D) |
| |
| #define | oBobombBuddyCannonStatus OBJECT_FIELD_S32(0x1E) |
| |
| #define | oBobombBuddyPosXCopy OBJECT_FIELD_F32(0x20) |
| |
| #define | oBobombBuddyPosYCopy OBJECT_FIELD_F32(0x21) |
| |
| #define | oBobombBuddyPosZCopy OBJECT_FIELD_F32(0x22) |
| |
| #define | oWhirlpoolInitFacePitch OBJECT_FIELD_S32(0x1B) |
| |
| #define | oWhirlpoolInitFaceRoll OBJECT_FIELD_S32(0x1C) |
| |
| #define | oHomingAmpLockedOn OBJECT_FIELD_S32(0x1B) |
| |
| #define | oHomingAmpAvgY OBJECT_FIELD_F32(0x1D) |
| |
| #define | oAmpRadiusOfRotation OBJECT_FIELD_F32(0x1B) |
| |
| #define | oAmpYPhase OBJECT_FIELD_S32(0x1C) |
| |
| #define | oButterflyYPhase OBJECT_FIELD_S32(0x1B) |
| |
| #define | oHootAvailability OBJECT_FIELD_S32(0x1B) |
| |
| #define | oHootMarioReleaseTime OBJECT_FIELD_S32(0x22) |
| |
| #define | oBobombExpBubGfxScaleFacX OBJECT_FIELD_S32(0x1D) |
| |
| #define | oBobombExpBubGfxScaleFacY OBJECT_FIELD_S32(0x1E) |
| |
| #define | oBobombExpBubGfxExpRateX OBJECT_FIELD_S32(0x1F) |
| |
| #define | oBobombExpBubGfxExpRateY OBJECT_FIELD_S32(0x20) |
| |
| #define | oRespawnerModelToRespawn OBJECT_FIELD_S32(0x1B) |
| |
| #define | oRespawnerMinSpawnDist OBJECT_FIELD_F32(0x1C) |
| |
| #define | oRespawnerBehaviorToRespawn OBJECT_FIELD_VPTR(0x1D) |
| |
| #define | oBullySubtype OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBullyPrevX OBJECT_FIELD_F32(0x1C) |
| |
| #define | oBullyPrevY OBJECT_FIELD_F32(0x1D) |
| |
| #define | oBullyPrevZ OBJECT_FIELD_F32(0x1E) |
| |
| #define | oBullyKBTimerAndMinionKOCounter OBJECT_FIELD_S32(0x1F) |
| |
| #define | oBullyMarioCollisionAngle OBJECT_FIELD_S32(0x20) |
| |
| #define | oWaterRingScalePhaseX OBJECT_FIELD_S32(0x1B) |
| |
| #define | oWaterRingScalePhaseY OBJECT_FIELD_S32(0x1C) |
| |
| #define | oWaterRingScalePhaseZ OBJECT_FIELD_S32(0x1D) |
| |
| #define | oWaterRingNormalX OBJECT_FIELD_F32(0x1E) |
| |
| #define | oWaterRingNormalY OBJECT_FIELD_F32(0x1F) |
| |
| #define | oWaterRingNormalZ OBJECT_FIELD_F32(0x20) |
| |
| #define | oWaterRingMarioDistInFront OBJECT_FIELD_F32(0x21) |
| |
| #define | oWaterRingIndex OBJECT_FIELD_S32(0x22) |
| |
| #define | oWaterRingAvgScale OBJECT_FIELD_F32(0x49) |
| |
| #define | oWaterRingSpawnerRingsCollected OBJECT_FIELD_S32(0x49) |
| |
| #define | oWaterRingMgrNextRingIndex OBJECT_FIELD_S32(0x1B) |
| |
| #define | oWaterRingMgrLastRingCollected OBJECT_FIELD_S32(0x1C) |
| |
| #define | oCelebStarDiameterOfRotation OBJECT_FIELD_S32(0x20) |
| |
| #define | oSmallBompInitX OBJECT_FIELD_F32(0x1E) |
| |
| #define | oWFSlidBrickPtfmMovVel OBJECT_FIELD_F32(0x1B) |
| |
| #define | oMoneybagJumpState OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBowlingBallTargetYaw OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBowlingBallUnkFC OBJECT_FIELD_VPTR(0x1D) |
| |
| #define | oBowlingBallInitYaw OBJECT_FIELD_S32(0x21) |
| |
| #define | oBBallSpwnrMaxSpawnDist OBJECT_FIELD_F32(0x1B) |
| |
| #define | oBBallSpwnrSpawnOdds OBJECT_FIELD_F32(0x1C) |
| |
| #define | oBBallSpwnrPeriodMinus1 OBJECT_FIELD_S32(0x1D) |
| |
| #define | oRRCruiserWingUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oRRCruiserWingUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oMrISize OBJECT_FIELD_F32(0x21) |
| |
| #define | oPlatformTimer OBJECT_FIELD_S32(0x1B) |
| |
| #define | oPlatformUnkF8 OBJECT_FIELD_OBJ(0x1C) |
| |
| #define | oPlatformUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oPlatformUnk10C OBJECT_FIELD_F32(0x21) |
| |
| #define | oPlatformUnk110 OBJECT_FIELD_F32(0x22) |
| |
| #define | oMovingFlameTimer OBJECT_FIELD_S32(0x1B) |
| |
| #define | oFlameThowerFlameUnk110 OBJECT_FIELD_S32(0x22) |
| |
| #define | oFlameThowerUnk110 OBJECT_FIELD_S32(0x22) |
| |
| #define | oBouncingFireBallUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBowserShockWaveUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oBlackSmokeBowserUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oPlatformSpawnerUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oPlatformSpawnerUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oPlatformSpawnerUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oPlatformSpawnerUnk100 OBJECT_FIELD_F32(0x1E) |
| |
| #define | oPlatformSpawnerUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oPlatformSpawnerUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oTreeSnowOrLeafUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTreeSnowOrLeafUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oTreeSnowOrLeafUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oHiddenObjectUnkF4 OBJECT_FIELD_OBJ(0x1B) |
| |
| #define | oHeaveHoUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oBetaTrampolineMarioOnTrampoline OBJECT_FIELD_S32(0x22) |
| |
| #define | oJumpingBoxUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oJumpingBoxUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oGrandStarUnk108 OBJECT_FIELD_S32(0x20) |
| |
| #define | oBulletBillUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBowserUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBowserUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBowserDistToCentre OBJECT_FIELD_F32(0x1D) |
| |
| #define | oBowserUnk106 OBJECT_FIELD_S16(0x1F, 1) |
| |
| #define | oBowserUnk108 OBJECT_FIELD_S16(0x20, 0) |
| |
| #define | oBowserHeldAnglePitch OBJECT_FIELD_S16(0x20, 1) |
| |
| #define | oBowserHeldAngleVelYaw OBJECT_FIELD_S16(0x21, 0) |
| |
| #define | oBowserUnk10E OBJECT_FIELD_S16(0x21, 1) |
| |
| #define | oBowserUnk110 OBJECT_FIELD_S16(0x22, 0) |
| |
| #define | oBowserAngleToCentre OBJECT_FIELD_S16(0x22, 1) |
| |
| #define | oFlameUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oFlameUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oFlameUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oFlameUnk100 OBJECT_FIELD_OBJ(0x1E) |
| |
| #define | oBlueFlameUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oBlueFishUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oBlueFishUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBlueFishUnk100 OBJECT_FIELD_F32(0x1E) |
| |
| #define | oCheckerBoardPlatformUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oCheckerBoardPlatformUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oWaterLevelPillarUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBowserKeyUnlockDoorScale OBJECT_FIELD_F32(0x1B) |
| |
| #define | oBowserKeyCourseExitScale OBJECT_FIELD_F32(0x1B) |
| |
| #define | oUkikiOpenCageUnkF4 OBJECT_FIELD_S16(0x1B, 0) |
| |
| #define | oUkikiOpenCageUnkF6 OBJECT_FIELD_S16(0x1B, 1) |
| |
| #define | oUkikiOpenCageUnkFC OBJECT_FIELD_VPTR(0x1D) |
| |
| #define | oUkikiOpenCageUnk10C OBJECT_FIELD_S32(0x21) |
| |
| #define | oUkikiOpenCageUnk110 OBJECT_FIELD_F32(0x22) |
| |
| #define | oHorizontalMovementUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oHorizontalMovementUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oHorizontalMovementUnk100 OBJECT_FIELD_F32(0x1E) |
| |
| #define | oHorizontalMovementUnk104 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oHorizontalMovementUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oSinkWhenSteppedOnUnk104 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oSinkWhenSteppedOnUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oLllRotatingHexFlameUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oLllRotatingHexFlameUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oLllRotatingHexFlameUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oLllWoodPieceUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTiltingPlatformUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oTiltingPlatformUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oTiltingPlatformUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oTiltingPlatformUnk10C OBJECT_FIELD_S32(0x21) |
| |
| #define | oKoopaShellFlameUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oKoopaShellFlameUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oPiranhaPlantSleepMusicState OBJECT_FIELD_S32(0x1B) |
| |
| #define | oPiranhaPlantScale OBJECT_FIELD_F32(0x1C) |
| |
| #define | oBowserPuzzleCompletionFlags OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBowserPuzzlePieceOffsetX OBJECT_FIELD_F32(0x1D) |
| |
| #define | oBowserPuzzlePieceOffsetY OBJECT_FIELD_F32(0x1E) |
| |
| #define | oBowserPuzzlePieceOffsetZ OBJECT_FIELD_F32(0x1F) |
| |
| #define | oBowserPuzzlePieceContinuePerformingAction OBJECT_FIELD_S32(0x20) |
| |
| #define | oBowserPuzzlePieceActionList OBJECT_FIELD_VPTR(0x21) |
| |
| #define | oBowserPuzzlePieceNextAction OBJECT_FIELD_VPTR(0x22) |
| |
| #define | oSmallPenguinUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oSmallPenguinUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oSmallPenguinUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oSmallPenguinUnk110 OBJECT_FIELD_S32(0x22) |
| |
| #define | oFishGroupUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oFishGroupUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oFishGroupUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oFishGroupUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oFishGroupUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oFishGroupUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oFishGroupUnk10C OBJECT_FIELD_F32(0x21) |
| |
| #define | oFishGroupUnk110 OBJECT_FIELD_F32(0x22) |
| |
| #define | oBirdChirpChirpUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oCheepCheepUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oCheepCheepUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oCheepCheepUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oCheepCheepUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oCheepCheepUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oExclamationBoxUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oExclamationBoxUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oExclamationBoxUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oSushiSharkUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oShipPart3UnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oShipPart3UnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oJrbSlidingBoxUnkF4 OBJECT_FIELD_VPTR(0x1B) |
| |
| #define | oJrbSlidingBoxUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oJrbSlidingBoxUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oHiddenBlueCoinSwitch OBJECT_FIELD_VPTR(0x1C) |
| |
| #define | oOpenableGrillUnkF4 OBJECT_FIELD_VPTR(0x1B) |
| |
| #define | oWaterLevelTriggerUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oWaterLevelTriggerTargetWaterLevel OBJECT_FIELD_S32(0x1C) |
| |
| #define | oTweesterUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTweesterUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oHauntedBookshelfShouldOpen OBJECT_FIELD_S32(0x00) |
| |
| #define | oBooDeathStatus OBJECT_FIELD_S32(0x00) |
| |
| #define | oBooTargetOpacity OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBooBaseScale OBJECT_FIELD_F32(0x1C) |
| |
| #define | oBooOscillationTimer OBJECT_FIELD_S32(0x1D) |
| |
| #define | oBooMoveYawAfterHit OBJECT_FIELD_S32(0x1E) |
| |
| #define | oBooUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oBooParentBigBoo OBJECT_FIELD_OBJ(0x20) |
| |
| #define | oBooUnk10C OBJECT_FIELD_F32(0x21) |
| |
| #define | oBooUnk110 OBJECT_FIELD_S32(0x22) |
| |
| #define | oBigBooNumMinionBoosKilled OBJECT_FIELD_S32(0x49) |
| |
| #define | oMerryGoRoundStopped OBJECT_FIELD_S32(0x00) |
| |
| #define | oMerryGoRoundMusicShouldPlay OBJECT_FIELD_S32(0x1C) |
| |
| #define | oMerryGoRoundMarioIsOutside OBJECT_FIELD_S32(0x1D) |
| |
| #define | oMerryGoRoundBooManagerNumMinionBoosKilled OBJECT_FIELD_S32(0x00) |
| |
| #define | oScuttlebugUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oScuttlebugUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oScuttlebugUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oScuttlebugSpawnerUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oWhompUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oWaveTrailUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oWhiteWindParticleUnkF4 OBJECT_FIELD_VPTR(0x1B) |
| |
| #define | oWalkingPenguinUnk100 OBJECT_FIELD_F32(0x1E) |
| |
| #define | oWalkingPenguinUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oWalkingPenguinUnk10C OBJECT_FIELD_S32(0x21) |
| |
| #define | oWalkingPenguinUnk110 OBJECT_FIELD_S32(0x22) |
| |
| #define | oSnowmanWindBlowingUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oKoopaAgility OBJECT_FIELD_F32(0x1B) |
| |
| #define | oKoopaMovementType OBJECT_FIELD_S32(0x1C) |
| |
| #define | oKoopaTargetYaw OBJECT_FIELD_S32(0x1D) |
| |
| #define | oKoopaUnshelledTimeUntilTurn OBJECT_FIELD_S32(0x1E) |
| |
| #define | oKoopaTurningAwayFromWall OBJECT_FIELD_S32(0x1F) |
| |
| #define | oKoopaDistanceToMario OBJECT_FIELD_F32(0x20) |
| |
| #define | oKoopaAngleToMario OBJECT_FIELD_S32(0x21) |
| |
| #define | oKoopaBlinkTimer OBJECT_FIELD_S32(0x22) |
| |
| #define | oKoopaCountdown OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oKoopaTheQuickRaceIndex OBJECT_FIELD_S16(0x49, 1) |
| |
| #define | oKoopaTheQuickInitTextboxCooldown OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oKoopaRaceEndpointRaceBegun OBJECT_FIELD_S32(0x1B) |
| |
| #define | oKoopaRaceEndpointKoopaFinished OBJECT_FIELD_S32(0x1C) |
| |
| #define | oKoopaRaceEndpointRaceStatus OBJECT_FIELD_S32(0x1D) |
| |
| #define | oKoopaRaceEndpointUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oKoopaRaceEndpointRaceEnded OBJECT_FIELD_S32(0x1F) |
| |
| #define | oPokeyBodyPartDeathDelayAfterHeadKilled OBJECT_FIELD_S32(0x1C) |
| |
| #define | oPokeyBodyPartBlinkTimer OBJECT_FIELD_S32(0x22) |
| |
| #define | oPokeyAliveBodyPartFlags OBJECT_FIELD_U32(0x1B) |
| |
| #define | oPokeyNumAliveBodyParts OBJECT_FIELD_S32(0x1C) |
| |
| #define | oPokeyBottomBodyPartSize OBJECT_FIELD_F32(0x1D) |
| |
| #define | oPokeyHeadWasKilled OBJECT_FIELD_S32(0x1E) |
| |
| #define | oPokeyTargetYaw OBJECT_FIELD_S32(0x1F) |
| |
| #define | oPokeyChangeTargetTimer OBJECT_FIELD_S32(0x20) |
| |
| #define | oPokeyTurningAwayFromWall OBJECT_FIELD_S32(0x21) |
| |
| #define | oSwoopBonkCountdown OBJECT_FIELD_S32(0x1B) |
| |
| #define | oSwoopTargetPitch OBJECT_FIELD_S32(0x1C) |
| |
| #define | oSwoopTargetYaw OBJECT_FIELD_S32(0x1D) |
| |
| #define | oFlyGuyIdleTimer OBJECT_FIELD_S32(0x1B) |
| |
| #define | oFlyGuyOscTimer OBJECT_FIELD_S32(0x1C) |
| |
| #define | oFlyGuyUnusedJitter OBJECT_FIELD_S32(0x1D) |
| |
| #define | oFlyGuyLungeYDecel OBJECT_FIELD_F32(0x1E) |
| |
| #define | oFlyGuyLungeTargetPitch OBJECT_FIELD_S32(0x1F) |
| |
| #define | oFlyGuyTargetRoll OBJECT_FIELD_S32(0x20) |
| |
| #define | oFlyGuyScaleVel OBJECT_FIELD_F32(0x21) |
| |
| #define | oGoombaSize OBJECT_FIELD_S32(0x1B) |
| |
| #define | oGoombaScale OBJECT_FIELD_F32(0x1C) |
| |
| #define | oGoombaWalkTimer OBJECT_FIELD_S32(0x1D) |
| |
| #define | oGoombaTargetYaw OBJECT_FIELD_S32(0x1E) |
| |
| #define | oGoombaBlinkTimer OBJECT_FIELD_S32(0x1F) |
| |
| #define | oGoombaTurningAwayFromWall OBJECT_FIELD_S32(0x20) |
| |
| #define | oGoombaRelativeSpeed OBJECT_FIELD_F32(0x21) |
| |
| #define | oChainChompSegments OBJECT_FIELD_CHAIN_SEGMENT(0x1B) |
| |
| #define | oChainChompMaxDistFromPivotPerChainPart OBJECT_FIELD_F32(0x1C) |
| |
| #define | oChainChompMaxDistBetweenChainParts OBJECT_FIELD_F32(0x1D) |
| |
| #define | oChainChompDistToPivot OBJECT_FIELD_F32(0x1E) |
| |
| #define | oChainChompUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oChainChompRestrictedByChain OBJECT_FIELD_S32(0x20) |
| |
| #define | oChainChompTargetPitch OBJECT_FIELD_S32(0x21) |
| |
| #define | oChainChompNumLunges OBJECT_FIELD_S32(0x22) |
| |
| #define | oChainChompReleaseStatus OBJECT_FIELD_S32(0x49) |
| |
| #define | oChainChompHitGate OBJECT_FIELD_S32(0x4A) |
| |
| #define | oWoodenPostTotalMarioAngle OBJECT_FIELD_S32(0x1B) |
| |
| #define | oWoodenPostPrevAngleToMario OBJECT_FIELD_S32(0x1C) |
| |
| #define | oWoodenPostSpeedY OBJECT_FIELD_F32(0x1D) |
| |
| #define | oWoodenPostMarioPounding OBJECT_FIELD_S32(0x1E) |
| |
| #define | oWoodenPostOffsetY OBJECT_FIELD_F32(0x1F) |
| |
| #define | oWigglerFallThroughFloorsHeight OBJECT_FIELD_F32(0x1B) |
| |
| #define | oWigglerSegments OBJECT_FIELD_CHAIN_SEGMENT(0x1C) |
| |
| #define | oWigglerWalkAnimSpeed OBJECT_FIELD_F32(0x1D) |
| |
| #define | oWigglerSquishSpeed OBJECT_FIELD_F32(0x1F) |
| |
| #define | oWigglerTimeUntilRandomTurn OBJECT_FIELD_S32(0x20) |
| |
| #define | oWigglerTargetYaw OBJECT_FIELD_S32(0x21) |
| |
| #define | oWigglerWalkAwayFromWallTimer OBJECT_FIELD_S32(0x22) |
| |
| #define | oWigglerUnk1AC OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oWigglerTextStatus OBJECT_FIELD_S16(0x49, + 1) |
| |
| #define | oSpinyTimeUntilTurn OBJECT_FIELD_S32(0x1B) |
| |
| #define | oSpinyTargetYaw OBJECT_FIELD_S32(0x1C) |
| |
| #define | oSpinyTurningAwayFromWall OBJECT_FIELD_S32(0x1E) |
| |
| #define | oEnemyLakituNumSpinies OBJECT_FIELD_S32(0x1B) |
| |
| #define | oEnemyLakituBlinkTimer OBJECT_FIELD_S32(0x1C) |
| |
| #define | oEnemyLakituSpinyCooldown OBJECT_FIELD_S32(0x1D) |
| |
| #define | oEnemyLakituFaceForwardCountdown OBJECT_FIELD_S32(0x1E) |
| |
| #define | oCloudCenterX OBJECT_FIELD_F32(0x1B) |
| |
| #define | oCloudCenterY OBJECT_FIELD_F32(0x1C) |
| |
| #define | oCloudBlowing OBJECT_FIELD_S32(0x1D) |
| |
| #define | oCloudGrowSpeed OBJECT_FIELD_F32(0x1E) |
| |
| #define | oCloudFwooshMovementRadius OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oCameraLakituBlinkTimer OBJECT_FIELD_S32(0x1B) |
| |
| #define | oCameraLakituSpeed OBJECT_FIELD_F32(0x1C) |
| |
| #define | oCameraLakituCircleRadius OBJECT_FIELD_F32(0x1D) |
| |
| #define | oCameraLakituFinishedDialog OBJECT_FIELD_S32(0x1E) |
| |
| #define | oCameraLakituUnk104 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oCameraLakituPitchVel OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oCameraLakituYawVel OBJECT_FIELD_S16(0x49, + 1) |
| |
| #define | oMontyMoleHoleCooldown OBJECT_FIELD_S32(0x1B) |
| |
| #define | oMontyMoleCurrentHole OBJECT_FIELD_OBJECT(0x1B) |
| |
| #define | oMontyMoleHeightRelativeToFloor OBJECT_FIELD_F32(0x1C) |
| |
| #define | oPlatformOnTrackBaseBallIndex OBJECT_FIELD_S32(0x00) |
| |
| #define | oPlatformOnTrackDistMovedSinceLastBall OBJECT_FIELD_F32(0x1B) |
| |
| #define | oPlatformOnTrackSkiLiftRollVel OBJECT_FIELD_F32(0x1C) |
| |
| #define | oPlatformOnTrackStartWaypoint OBJECT_FIELD_WAYPOINT(0x1D) |
| |
| #define | oPlatformOnTrackPrevWaypoint OBJECT_FIELD_WAYPOINT(0x1E) |
| |
| #define | oPlatformOnTrackPrevWaypointFlags OBJECT_FIELD_S32(0x1F) |
| |
| #define | oPlatformOnTrackPitch OBJECT_FIELD_S32(0x20) |
| |
| #define | oPlatformOnTrackYaw OBJECT_FIELD_S32(0x21) |
| |
| #define | oPlatformOnTrackOffsetY OBJECT_FIELD_F32(0x22) |
| |
| #define | oPlatformOnTrackIsNotSkiLift OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oPlatformOnTrackIsNotHMC OBJECT_FIELD_S16(0x49, + 1) |
| |
| #define | oPlatformOnTrackType OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oPlatformOnTrackWasStoodOn OBJECT_FIELD_S16(0x4A, + 1) |
| |
| #define | oSeesawPlatformPitchVel OBJECT_FIELD_F32(0x1B) |
| |
| #define | oWaterBombSpawnerBombActive OBJECT_FIELD_S32(0x1B) |
| |
| #define | oWaterBombSpawnerTimeToSpawn OBJECT_FIELD_S32(0x1C) |
| |
| #define | oWaterBombVerticalStretch OBJECT_FIELD_F32(0x1C) |
| |
| #define | oWaterBombStretchSpeed OBJECT_FIELD_F32(0x1D) |
| |
| #define | oWaterBombOnGround OBJECT_FIELD_S32(0x1E) |
| |
| #define | oWaterBombNumBounces OBJECT_FIELD_F32(0x1F) |
| |
| #define | oTTCRotatingSolidNumTurns OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTTCRotatingSolidNumSides OBJECT_FIELD_S32(0x1C) |
| |
| #define | oTTCRotatingSolidRotationDelay OBJECT_FIELD_S32(0x1D) |
| |
| #define | oTTCRotatingSolidVelY OBJECT_FIELD_F32(0x1E) |
| |
| #define | oTTCRotatingSolidSoundTimer OBJECT_FIELD_S32(0x1F) |
| |
| #define | oTTCPendulumAccelDir OBJECT_FIELD_F32(0x1B) |
| |
| #define | oTTCPendulumAngle OBJECT_FIELD_F32(0x1C) |
| |
| #define | oTTCPendulumAngleVel OBJECT_FIELD_F32(0x1D) |
| |
| #define | oTTCPendulumAngleAccel OBJECT_FIELD_F32(0x1E) |
| |
| #define | oTTCPendulumDelay OBJECT_FIELD_S32(0x1F) |
| |
| #define | oTTCPendulumSoundTimer OBJECT_FIELD_S32(0x20) |
| |
| #define | oTTCTreadmillBigSurface OBJECT_FIELD_S16P(0x1B) |
| |
| #define | oTTCTreadmillSmallSurface OBJECT_FIELD_S16P(0x1C) |
| |
| #define | oTTCTreadmillSpeed OBJECT_FIELD_F32(0x1D) |
| |
| #define | oTTCTreadmillTargetSpeed OBJECT_FIELD_F32(0x1E) |
| |
| #define | oTTCTreadmillTimeUntilSwitch OBJECT_FIELD_S32(0x1F) |
| |
| #define | oTTCMovingBarDelay OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTTCMovingBarStoppedTimer OBJECT_FIELD_S32(0x1C) |
| |
| #define | oTTCMovingBarOffset OBJECT_FIELD_F32(0x1D) |
| |
| #define | oTTCMovingBarSpeed OBJECT_FIELD_F32(0x1E) |
| |
| #define | oTTCMovingBarStartOffset OBJECT_FIELD_F32(0x1F) |
| |
| #define | oTTCCogDir OBJECT_FIELD_F32(0x1B) |
| |
| #define | oTTCCogSpeed OBJECT_FIELD_F32(0x1C) |
| |
| #define | oTTCCogTargetVel OBJECT_FIELD_F32(0x1D) |
| |
| #define | oTTCPitBlockPeakY OBJECT_FIELD_F32(0x1B) |
| |
| #define | oTTCPitBlockDir OBJECT_FIELD_S32(0x1C) |
| |
| #define | oTTCPitBlockWaitTime OBJECT_FIELD_S32(0x1D) |
| |
| #define | oTTCElevatorDir OBJECT_FIELD_F32(0x1B) |
| |
| #define | oTTCElevatorPeakY OBJECT_FIELD_F32(0x1C) |
| |
| #define | oTTCElevatorMoveTime OBJECT_FIELD_S32(0x1D) |
| |
| #define | oTTC2DRotatorMinTimeUntilNextTurn OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTTC2DRotatorTargetYaw OBJECT_FIELD_S32(0x1C) |
| |
| #define | oTTC2DRotatorIncrement OBJECT_FIELD_S32(0x1D) |
| |
| #define | oTTC2DRotatorRandomDirTimer OBJECT_FIELD_S32(0x1F) |
| |
| #define | oTTC2DRotatorSpeed OBJECT_FIELD_S32(0x20) |
| |
| #define | oTTCSpinnerDir OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTTCChangeDirTimer OBJECT_FIELD_S32(0x1C) |
| |
| #define | oMrBlizzardUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oMrBlizzardUnkF8 OBJECT_FIELD_OBJECT(0x1C) |
| |
| #define | oMrBlizzardUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oMrBlizzardUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oMrBlizzardUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oMrBlizzardUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oMrBlizzardUnk10C OBJECT_FIELD_F32(0x21) |
| |
| #define | oMrBlizzardUnk110 OBJECT_FIELD_S32(0x22) |
| |
| #define | oMrBlizzardUnk1AC OBJECT_FIELD_S32(0x49) |
| |
| #define | oBackAndForthPlatformUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oBackAndForthPlatformUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oBackAndForthPlatformUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oBackAndForthPlatformUnk100 OBJECT_FIELD_F32(0x1E) |
| |
| #define | oFloorSwitchPressAnimationUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oFloorSwitchPressAnimationUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oFloorSwitchPressAnimationUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oFloorSwitchPressAnimationUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oActivatedBackAndForthPlatformMaxOffset OBJECT_FIELD_F32(0x1B) |
| |
| #define | oActivatedBackAndForthPlatformOffset OBJECT_FIELD_F32(0x1C) |
| |
| #define | oActivatedBackAndForthPlatformVel OBJECT_FIELD_F32(0x1D) |
| |
| #define | oActivatedBackAndForthPlatformCountdown OBJECT_FIELD_S32(0x1E) |
| |
| #define | oActivatedBackAndForthPlatformStartYaw OBJECT_FIELD_S32(0x1F) |
| |
| #define | oActivatedBackAndForthPlatformVertical OBJECT_FIELD_S32(0x20) |
| |
| #define | oActivatedBackAndForthPlatformFlipRotation OBJECT_FIELD_S32(0x21) |
| |
| #define | oSpinningHeartTotalSpin OBJECT_FIELD_S32(0x1B) |
| |
| #define | oSpinningHeartPlayedSound OBJECT_FIELD_S32(0x1C) |
| |
| #define | oCannonBarrelBubblesUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oCannonUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oCannonUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oCannonUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oCannonUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oUnagiUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oUnagiUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oUnagiUnkFC OBJECT_FIELD_S16P(0x1D) |
| |
| #define | oUnagiUnk100 OBJECT_FIELD_S16P(0x1E) |
| |
| #define | oUnagiUnk104 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oUnagiUnk108 OBJECT_FIELD_S32(0x20) |
| |
| #define | oUnagiUnk10C OBJECT_FIELD_S32(0x21) |
| |
| #define | oUnagiUnk110 OBJECT_FIELD_F32(0x22) |
| |
| #define | oUnagiUnk1AC OBJECT_FIELD_F32(0x49) |
| |
| #define | oUnagiUnk1B0 OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oUnagiUnk1B2 OBJECT_FIELD_S16(0x4A, + 1) |
| |
| #define | oDorrieDistToHome OBJECT_FIELD_F32(0x1B) |
| |
| #define | oDorrieOffsetY OBJECT_FIELD_F32(0x1C) |
| |
| #define | oDorrieVelY OBJECT_FIELD_F32(0x1D) |
| |
| #define | oDorrieForwardDistToMario OBJECT_FIELD_F32(0x1E) |
| |
| #define | oDorrieYawVel OBJECT_FIELD_S32(0x1F) |
| |
| #define | oDorrieLiftingMario OBJECT_FIELD_S32(0x21) |
| |
| #define | oDorrieGroundPounded OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oDorrieAngleToHome OBJECT_FIELD_S16(0x49, + 1) |
| |
| #define | oDorrieNeckAngle OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oDorrieHeadRaiseSpeed OBJECT_FIELD_S16(0x4A, + 1) |
| |
| #define | oHauntedChairUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oHauntedChairUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oHauntedChairUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oHauntedChairUnk100 OBJECT_FIELD_S32P(0x1E) |
| |
| #define | oHauntedChairUnk104 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oBookendUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBookendUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBookSwitchManagerUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBookSwitchManagerUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBookSwitchUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oFirePiranhaPlantNeutralScale OBJECT_FIELD_F32(0x1B) |
| |
| #define | oFirePiranhaPlantScale OBJECT_FIELD_F32(0x1C) |
| |
| #define | oFirePiranhaPlantActive OBJECT_FIELD_S32(0x1D) |
| |
| #define | oFirePiranhaPlantDeathSpinTimer OBJECT_FIELD_S32(0x1E) |
| |
| #define | oFirePiranhaPlantDeathSpinVel OBJECT_FIELD_F32(0x1F) |
| |
| #define | oSmallPiranhaFlameUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oSmallPiranhaFlameUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oSmallPiranhaFlameUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oSmallPiranhaFlameUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oSmallPiranhaFlameUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oFireSpitterScaleVel OBJECT_FIELD_F32(0x1B) |
| |
| #define | oSnufitUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oSnufitUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oSnufitUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oSnufitUnk104 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oSnufitUnk108 OBJECT_FIELD_S32(0x20) |
| |
| #define | oSnufitUnk10C OBJECT_FIELD_S32(0x21) |
| |
| #define | oSnufitUnk1AE OBJECT_FIELD_S16(0x49, + 1) |
| |
| #define | oSnufitUnk1B0 OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oSnufitUnk1B2 OBJECT_FIELD_S16(0x4A, + 1) |
| |
| #define | oHorizontalGrindelTargetYaw OBJECT_FIELD_S32(0x1B) |
| |
| #define | oHorizontalGrindelDistToHome OBJECT_FIELD_F32(0x1C) |
| |
| #define | oHorizontalGrindelOnGround OBJECT_FIELD_S32(0x1D) |
| |
| #define | oEyerokBossNumHands OBJECT_FIELD_S32(0x1C) |
| |
| #define | oEyerokBossUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oEyerokBossActiveHand OBJECT_FIELD_S32(0x1E) |
| |
| #define | oEyerokBossUnk104 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oEyerokBossUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oEyerokBossUnk10C OBJECT_FIELD_F32(0x21) |
| |
| #define | oEyerokBossUnk110 OBJECT_FIELD_F32(0x22) |
| |
| #define | oEyerokBossUnk1AC OBJECT_FIELD_S32(0x49) |
| |
| #define | oEyerokHandWakeUpTimer OBJECT_FIELD_S32(0x1B) |
| |
| #define | oEyerokReceivedAttack OBJECT_FIELD_S32(0x1C) |
| |
| #define | oEyerokHandUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oEyerokHandUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oKleptoDistanceToTarget OBJECT_FIELD_F32(0x1B) |
| |
| #define | oKleptoUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oKleptoUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oKleptoSpeed OBJECT_FIELD_F32(0x1E) |
| |
| #define | oKleptoStartPosX OBJECT_FIELD_F32(0x1F) |
| |
| #define | oKleptoStartPosY OBJECT_FIELD_F32(0x20) |
| |
| #define | oKleptoStartPosZ OBJECT_FIELD_F32(0x21) |
| |
| #define | oKleptoTimeUntilTargetChange OBJECT_FIELD_S32(0x22) |
| |
| #define | oKleptoTargetNumber OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oKleptoUnk1AE OBJECT_FIELD_S16(0x49, + 1) |
| |
| #define | oKleptoUnk1B0 OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oKleptoYawToTarget OBJECT_FIELD_S16(0x4A, + 1) |
| |
| #define | oBirdSpeed OBJECT_FIELD_F32(0x1B) |
| |
| #define | oBirdTargetPitch OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBirdTargetYaw OBJECT_FIELD_S32(0x1D) |
| |
| #define | oRacingPenguinInitTextCooldown OBJECT_FIELD_S32(0x1B) |
| |
| #define | oRacingPenguinWeightedNewTargetSpeed OBJECT_FIELD_F32(0x22) |
| |
| #define | oRacingPenguinFinalTextbox OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oRacingPenguinMarioWon OBJECT_FIELD_S16(0x49, + 1) |
| |
| #define | oRacingPenguinReachedBottom OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oRacingPenguinMarioCheated OBJECT_FIELD_S16(0x4A, + 1) |
| |
| #define | oClamUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oSkeeterTargetAngle OBJECT_FIELD_S32(0x1B) |
| |
| #define | oSkeeterUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oSkeeterUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oSkeeterWaitTime OBJECT_FIELD_S32(0x1E) |
| |
| #define | oSkeeterUnk1AC OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oSwingPlatformAngle OBJECT_FIELD_F32(0x1B) |
| |
| #define | oSwingPlatformSpeed OBJECT_FIELD_F32(0x1C) |
| |
| #define | oDonutPlatformSpawnerSpawnedPlatforms OBJECT_FIELD_S32(0x1B) |
| |
| #define | oDDDPoleVel OBJECT_FIELD_F32(0x1B) |
| |
| #define | oDDDPoleMaxOffset OBJECT_FIELD_F32(0x1C) |
| |
| #define | oDDDPoleOffset OBJECT_FIELD_F32(0x1D) |
| |
| #define | oTripletButterflyScale OBJECT_FIELD_F32(0x1B) |
| |
| #define | oTripletButterflySpeed OBJECT_FIELD_F32(0x1C) |
| |
| #define | oTripletButterflyBaseYaw OBJECT_FIELD_F32(0x1D) |
| |
| #define | oTripletButterflyTargetPitch OBJECT_FIELD_S32(0x1E) |
| |
| #define | oTripletButterflyTargetYaw OBJECT_FIELD_S32(0x1F) |
| |
| #define | oTripletButterflyType OBJECT_FIELD_S32(0x20) |
| |
| #define | oTripletButterflyModel OBJECT_FIELD_S32(0x21) |
| |
| #define | oTripletButterflySelectedButterfly OBJECT_FIELD_S32(0x22) |
| |
| #define | oTripletButterflyScalePhase OBJECT_FIELD_S32(0x49) |
| |
| #define | oBubbaUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oBubbaUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oBubbaUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oBubbaUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oBubbaUnk104 OBJECT_FIELD_S32(0x1F) |
| |
| #define | oBubbaUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oBubbaUnk10C OBJECT_FIELD_F32(0x21) |
| |
| #define | oBubbaUnk1AC OBJECT_FIELD_S16(0x49, 0) |
| |
| #define | oBubbaUnk1AE OBJECT_FIELD_S16(0x49, + 1) |
| |
| #define | oBubbaUnk1B0 OBJECT_FIELD_S16(0x4A, 0) |
| |
| #define | oBubbaUnk1B2 OBJECT_FIELD_S16(0x4A, + 1) |
| |
| #define | oPyramidTopPillarsTouched OBJECT_FIELD_S32(0x1B) |
| |
| #define | oPyramidTopFragmentsScale OBJECT_FIELD_F32(0x1B) |
| |
| #define | oSnowmansBottomUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oSnowmansBottomUnkF8 OBJECT_FIELD_S32(0x1C) |
| |
| #define | oSnowmansBottomUnkFC OBJECT_FIELD_VOIDP(0x1D) |
| |
| #define | oSnowmansBottomUnk10C OBJECT_FIELD_S32(0x21) |
| |
| #define | oSnowmansHeadUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oStarSpawnDisFromHome OBJECT_FIELD_F32(0x1B) |
| |
| #define | oStarSpawnUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oHiddenRedCoinStarCoinsCollected OBJECT_FIELD_S32(0x1B) |
| |
| #define | oHiddenStarSecretsCollected OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBowserCourseRedCoinStarCoinsCollected OBJECT_FIELD_S32(0x1B) |
| |
| #define | oPitouneUnkF4 OBJECT_FIELD_F32(0x1B) |
| |
| #define | oPitouneUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oPitouneUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | o1UpHiddenUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oControllablePlatformUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oControllablePlatformUnk100 OBJECT_FIELD_S32(0x1E) |
| |
| #define | oBreakableBoxSmallReleased OBJECT_FIELD_S32(0x1B) |
| |
| #define | oBreakableBoxSmallFramesSinceReleased OBJECT_FIELD_S32(0x1D) |
| |
| #define | oFloatingPlatformUnkFC OBJECT_FIELD_S32(0x1B) |
| |
| #define | oArrowLiftDisplacement OBJECT_FIELD_F32(0x1B) |
| |
| #define | oFallingPillarPitchAcceleration OBJECT_FIELD_F32(0x1B) |
| |
| #define | oTreasureChestJrbUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTreasureChestJrbUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oTreasureChestUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oTreasureChestUnkFC OBJECT_FIELD_S32(0x1D) |
| |
| #define | oMipsStarStatus OBJECT_FIELD_S32(0x1B) |
| |
| #define | oMipsStartWaypointIndex OBJECT_FIELD_S32(0x1C) |
| |
| #define | oYoshiUnkF4 OBJECT_FIELD_S32(0x1B) |
| |
| #define | oYoshiChosenHome OBJECT_FIELD_S32(0x1D) |
| |
| #define | oYoshiTargetYaw OBJECT_FIELD_S32(0x1E) |
| |
| #define | oEndBirdUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oIntroLakituUnkF8 OBJECT_FIELD_F32(0x1C) |
| |
| #define | oIntroLakituUnkFC OBJECT_FIELD_F32(0x1D) |
| |
| #define | oIntroLakituUnk100 OBJECT_FIELD_F32(0x1E) |
| |
| #define | oIntroLakituUnk104 OBJECT_FIELD_F32(0x1F) |
| |
| #define | oIntroLakituUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oIntroLakituUnk10C OBJECT_FIELD_F32(0x21) |
| |
| #define | oIntroLakituUnk110 OBJECT_FIELD_F32(0x22) |
| |
| #define | oIntroPeachUnk108 OBJECT_FIELD_F32(0x20) |
| |
| #define | oIntroPeachUnk10C OBJECT_FIELD_F32(0x21) |
| |
| #define | oIntroPeachUnk110 OBJECT_FIELD_F32(0x22) |
| |