Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
breakable_box_small.inc.c File Reference

Functions

void bhv_breakable_box_small_init (void)
 
void func_802F4CE8 (void)
 
void func_802F4DB4 (void)
 
void breakable_box_small_released_loop (void)
 
void breakable_box_small_idle_loop (void)
 
void breakable_box_small_get_dropped (void)
 
void breakable_box_small_get_thrown (void)
 
void bhv_breakable_box_small_loop (void)
 

Variables

struct ObjectHitbox sBreakableBoxSmallHitbox
 

Function Documentation

◆ bhv_breakable_box_small_init()

void bhv_breakable_box_small_init ( void  )

◆ bhv_breakable_box_small_loop()

void bhv_breakable_box_small_loop ( void  )

◆ breakable_box_small_get_dropped()

void breakable_box_small_get_dropped ( void  )

◆ breakable_box_small_get_thrown()

void breakable_box_small_get_thrown ( void  )

◆ breakable_box_small_idle_loop()

void breakable_box_small_idle_loop ( void  )

◆ breakable_box_small_released_loop()

void breakable_box_small_released_loop ( void  )

◆ func_802F4CE8()

void func_802F4CE8 ( void  )

◆ func_802F4DB4()

void func_802F4DB4 ( void  )

Variable Documentation

◆ sBreakableBoxSmallHitbox

struct ObjectHitbox sBreakableBoxSmallHitbox
Initial value:
= {
20,
0,
1,
0,
150,
250,
150,
250,
}
#define INTERACT_GRABBABLE
Definition: interaction.h:7