Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
boo_cage.inc.c File Reference

Functions

void bhv_boo_cage_loop (void)
 Update function for bhvBooCage. More...
 

Variables

static struct ObjectHitbox sBooCageHitbox
 Behavior for bhvBooCage. More...
 

Function Documentation

◆ bhv_boo_cage_loop()

void bhv_boo_cage_loop ( void  )

Update function for bhvBooCage.

Variable Documentation

◆ sBooCageHitbox

struct ObjectHitbox sBooCageHitbox
static
Initial value:
= {
0,
0,
0,
0,
120,
300,
0,
0,
}
#define INTERACT_BBH_ENTRANCE
Definition: interaction.h:33

Behavior for bhvBooCage.

This is the cage inside the big boo in the castle courtyard that lets Mario enter BBH. It has its own special interaction type, INTERACT_BBH_ENTRANCE. Boo cage hitbox. It's not tangible; this is the hitbox Mario has to enter to enter BBH.