Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
MarioAnimation Struct Reference

#include <types.h>

Data Fields

struct MarioAnimDmaRelatedThinganimDmaTable
 
u32 currentDma
 
struct AnimationtargetAnim
 
u8 padding [4]
 

Field Documentation

◆ animDmaTable

struct MarioAnimDmaRelatedThing* MarioAnimation::animDmaTable

◆ currentDma

u32 MarioAnimation::currentDma

◆ padding

u8 MarioAnimation::padding[4]

◆ targetAnim

struct Animation* MarioAnimation::targetAnim

The documentation for this struct was generated from the following file: