Super Mario 64 Source
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Functions | Variables
chuckya.inc.c File Reference

Functions

void func_802A8D18 (f32 sp28, f32 sp2C, s32 sp30)
 
void bhv_chuckya_anchor_mario_loop (void)
 
s32 Unknown802A8EC8 (s32 sp20, f32 sp24, f32 sp28, s32 sp2C)
 
s32 func_802A9050 (f32 *arr, f32 spC, f32 sp10)
 
void ActionChuckya0 (void)
 
void ActionChuckya1 (void)
 
void ActionChuckya3 (void)
 
void ActionChuckya2 (void)
 
void func_802A97B8 (void)
 
void bhv_chuckya_loop (void)
 

Variables

void(* sChuckyaActions [])(void) = { ActionChuckya0, ActionChuckya1, ActionChuckya2, ActionChuckya3 }
 

Function Documentation

◆ ActionChuckya0()

void ActionChuckya0 ( void  )

◆ ActionChuckya1()

void ActionChuckya1 ( void  )

◆ ActionChuckya2()

void ActionChuckya2 ( void  )

◆ ActionChuckya3()

void ActionChuckya3 ( void  )

◆ bhv_chuckya_anchor_mario_loop()

void bhv_chuckya_anchor_mario_loop ( void  )

◆ bhv_chuckya_loop()

void bhv_chuckya_loop ( void  )

◆ func_802A8D18()

void func_802A8D18 ( f32  sp28,
f32  sp2C,
s32  sp30 
)

◆ func_802A9050()

s32 func_802A9050 ( f32 arr,
f32  spC,
f32  sp10 
)

◆ func_802A97B8()

void func_802A97B8 ( void  )

◆ Unknown802A8EC8()

s32 Unknown802A8EC8 ( s32  sp20,
f32  sp24,
f32  sp28,
s32  sp2C 
)

Variable Documentation

◆ sChuckyaActions