Super Mario 64 Source
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Functions | Variables
fish.inc.c File Reference

Functions

void ActionFish0 (void)
 
void ActionFish1 (void)
 
void ActionFish2 (void)
 
void bhv_fish_loop (void)
 
void func_802BF59C (s32 a0)
 
void ActionFishGroup1 (void)
 
void ActionFishGroup2 (void)
 
void ActionFishGroup0 (void)
 
void bhv_fish_group_2_loop (void)
 

Variables

void(* sFishActions [])(void) = { ActionFish0, ActionFish1, ActionFish2 }
 
void(* sFishGroupActions [])(void) = { ActionFishGroup0, ActionFishGroup1, ActionFishGroup2 }
 

Function Documentation

◆ ActionFish0()

void ActionFish0 ( void  )

◆ ActionFish1()

void ActionFish1 ( void  )

◆ ActionFish2()

void ActionFish2 ( void  )

◆ ActionFishGroup0()

void ActionFishGroup0 ( void  )

◆ ActionFishGroup1()

void ActionFishGroup1 ( void  )

◆ ActionFishGroup2()

void ActionFishGroup2 ( void  )

◆ bhv_fish_group_2_loop()

void bhv_fish_group_2_loop ( void  )

◆ bhv_fish_loop()

void bhv_fish_loop ( void  )

◆ func_802BF59C()

void func_802BF59C ( s32  a0)

Variable Documentation

◆ sFishActions

void(* sFishActions[])(void) = { ActionFish0, ActionFish1, ActionFish2 }

◆ sFishGroupActions

void(* sFishGroupActions[])(void) = { ActionFishGroup0, ActionFishGroup1, ActionFishGroup2 }