Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
mad_piano.inc.c File Reference

Functions

static void mad_piano_act_wait (void)
 
static void mad_piano_act_attack (void)
 
void bhv_mad_piano_update (void)
 

Variables

static struct ObjectHitbox sMadPianoHitbox
 

Function Documentation

◆ bhv_mad_piano_update()

void bhv_mad_piano_update ( void  )

◆ mad_piano_act_attack()

static void mad_piano_act_attack ( void  )
static

◆ mad_piano_act_wait()

static void mad_piano_act_wait ( void  )
static

Variable Documentation

◆ sMadPianoHitbox

struct ObjectHitbox sMadPianoHitbox
static
Initial value:
= {
0,
3,
99,
0,
200,
150,
200,
150,
}
#define INTERACT_MR_BLIZZARD
Definition: interaction.h:27