![]() |
Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
|
Functions | |
void | bhv_ttc_rotating_solid_init (void) |
Init function for bhvTTCRotatingSolid. More... | |
void | bhv_ttc_rotating_solid_update (void) |
Update function for bhvTTCRotatingSolid. More... | |
Variables | |
static void * | sTTCRotatingSolidCollisionModels [] |
Behavior for bhvTTCRotatingSolid, which are the rotating cube and triangular prism. More... | |
static u8 | sTTCRotatingSolidInitialDelays [] |
The number of frames to wait before rotating for the first time. More... | |
Update function for bhvTTCRotatingSolid.
Wait a bit, dip down and back up, play a sound, then rotate.
|
static |
Behavior for bhvTTCRotatingSolid, which are the rotating cube and triangular prism.
The collision models for cube and triangular prism, respectively.
|
static |
The number of frames to wait before rotating for the first time.