Super Mario 64 Source
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Functions
behavior_actions.h File Reference

Go to the source code of this file.

Functions

void func_802AA618 (s32, s32, f32)
 
void bhv_spawn_star_objects (u32)
 
void bhv_star_door_loop_2 ()
 
void spawn_triangle_break_particles (s16, s16, f32, s16)
 
void func_802ADA94 (void)
 
void func_802ADBBC (u32)
 
void func_802ADC20 (s16, s16)
 
s32 func_802B0C54 (f32, f32)
 
s32 func_802B2894 (f32 *, f32 *, f32, f32)
 
void func_802B8F7C (Vec3f dest, Vec3f src)
 
void func_802BCFC4 (f32, f32, s16, s16)
 
void play_penguin_walking_sound (s32)
 
s32 func_802C5A64 (s32 *)
 
void func_802C76E0 (s32, f32, f32, f32, f32)
 

Function Documentation

◆ bhv_spawn_star_objects()

void bhv_spawn_star_objects ( u32  )

◆ bhv_star_door_loop_2()

void bhv_star_door_loop_2 ( )

◆ func_802AA618()

void func_802AA618 ( s32  ,
s32  ,
f32   
)

◆ func_802ADA94()

void func_802ADA94 ( void  )

◆ func_802ADBBC()

void func_802ADBBC ( u32  )

◆ func_802ADC20()

void func_802ADC20 ( s16  ,
s16   
)

◆ func_802B0C54()

s32 func_802B0C54 ( f32  ,
f32   
)

◆ func_802B2894()

s32 func_802B2894 ( f32 ,
f32 ,
f32  ,
f32   
)

◆ func_802B8F7C()

void func_802B8F7C ( Vec3f  dest,
Vec3f  src 
)

◆ func_802BCFC4()

void func_802BCFC4 ( f32  ,
f32  ,
s16  ,
s16   
)

◆ func_802C5A64()

s32 func_802C5A64 ( s32 )

◆ func_802C76E0()

void func_802C76E0 ( s32  ,
f32  ,
f32  ,
f32  ,
f32   
)

◆ play_penguin_walking_sound()

void play_penguin_walking_sound ( s32  )

◆ spawn_triangle_break_particles()

void spawn_triangle_break_particles ( s16  ,
s16  ,
f32  ,
s16   
)