Super Mario 64 Source
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Data Fields
InteractionHandler Struct Reference
Data Fields
u32
interactType
u32
(*
handler
)(
struct
MarioState
*,
u32
,
struct
Object
*)
Field Documentation
◆
handler
u32
(* InteractionHandler::handler) (
struct
MarioState
*,
u32
,
struct
Object
*)
◆
interactType
u32
InteractionHandler::interactType
The documentation for this struct was generated from the following file:
src/game/
interaction.c
Generated by
1.8.13