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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Functions | |
| void | bhv_small_bully_init (void) |
| void | bhv_big_bully_init (void) |
| void | BullyCheckMarioCollision (void) |
| void | BullyChaseMarioLoop (void) |
| void | BullyKnockbackLoop (void) |
| void | BullyBackUpLoop (void) |
| void | BullyBackUpCheck (s16 collisionFlags) |
| void | PlayBullyStompingSound (void) |
| void | BullyStep (void) |
| void | BullySpawnCoin (void) |
| void | BullyLavaDeath (void) |
| void | bhv_bully_loop (void) |
| void | BigBullySpawnMinion (s32 arg0, s32 arg1, s32 arg2, s16 arg3) |
| void | bhv_big_bully_with_minions_init (void) |
| void | BigBullyWithMinionsLavaDeath (void) |
| void | bhv_big_bully_with_minions_loop (void) |
Variables | |
| static struct ObjectHitbox | sSmallBullyHitbox |
| static struct ObjectHitbox | sBigBullyHitbox |
The Big Bully that spawns from killing its 3 minions uses the knockback timer
Because this function runs no matter what, Mario is able to interrupt the bully's
BullyBackUpCheck() happens after this function, and has the potential to reset
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1.8.13