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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <ultra64.h>
#include "sm64.h"
#include "mario.h"
#include "debug.h"
#include "spawn_object.h"
#include "object_list_processor.h"
Functions | |
struct Object * | Unknown802C8460 (struct Object *a) |
int | func_802C8504 (struct Object *a, struct Object *b) |
int | func_802C870C (struct Object *a, struct Object *b) |
void | func_802C88A8 (struct Object *a) |
void | func_802C8918 (struct Object *a, struct Object *b, struct Object *c) |
void | func_802C89CC (void) |
void | func_802C8AD4 (void) |
void | func_802C8B50 (void) |
void | detect_object_collisions (void) |