Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ObjLabel Struct Reference

#include <gd_types.h>

Data Fields

struct GdObj header
 
struct GdVec3f vec14
 
charfmtstr
 
s32 unk24
 
struct ObjValPtrsvalptr
 
valptrproc_t valfn
 
s32 unk30
 

Field Documentation

◆ fmtstr

char* ObjLabel::fmtstr

◆ header

struct GdObj ObjLabel::header

◆ unk24

s32 ObjLabel::unk24

◆ unk30

s32 ObjLabel::unk30

◆ valfn

valptrproc_t ObjLabel::valfn

◆ valptr

struct ObjValPtrs* ObjLabel::valptr

◆ vec14

struct GdVec3f ObjLabel::vec14

The documentation for this struct was generated from the following file: