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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <gd_types.h>
Data Fields | |
| struct GdObj | header |
| struct GdVec3f | vec14 |
| char * | fmtstr |
| s32 | unk24 |
| struct ObjValPtrs * | valptr |
| valptrproc_t | valfn |
| s32 | unk30 |
| char* ObjLabel::fmtstr |
| s32 ObjLabel::unk24 |
| s32 ObjLabel::unk30 |
| valptrproc_t ObjLabel::valfn |
| struct ObjValPtrs* ObjLabel::valptr |
1.8.13