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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <gd_types.h>
Data Fields | |
struct GdObj | header |
struct GdVec3f | vec14 |
char * | fmtstr |
s32 | unk24 |
struct ObjValPtrs * | valptr |
valptrproc_t | valfn |
s32 | unk30 |
char* ObjLabel::fmtstr |
s32 ObjLabel::unk24 |
s32 ObjLabel::unk30 |
valptrproc_t ObjLabel::valfn |
struct ObjValPtrs* ObjLabel::valptr |