Go to the source code of this file.
|
enum | ObjTypeFlag {
OBJ_TYPE_GROUPS = 0x00000001,
OBJ_TYPE_BONES = 0x00000002,
OBJ_TYPE_JOINTS = 0x00000004,
OBJ_TYPE_PARTICLES = 0x00000008,
OBJ_TYPE_SHAPES = 0x00000010,
OBJ_TYPE_NETS = 0x00000020,
OBJ_TYPE_PLANES = 0x00000040,
OBJ_TYPE_FACES = 0x00000080,
OBJ_TYPE_VERTICES = 0x00000100,
OBJ_TYPE_CAMERAS = 0x00000200,
OBJ_TYPE_MATERIALS = 0x00000800,
OBJ_TYPE_WEIGHTS = 0x00001000,
OBJ_TYPE_GADGETS = 0x00002000,
OBJ_TYPE_VIEWS = 0x00004000,
OBJ_TYPE_LABELS = 0x00008000,
OBJ_TYPE_ANIMATORS = 0x00010000,
OBJ_TYPE_VALPTRS = 0x00020000,
OBJ_TYPE_LIGHTS = 0x00080000,
OBJ_TYPE_ZONES = 0x00100000,
OBJ_TYPE_UNK200000 = 0x00200000
} |
|
enum | ObjDrawingFlags {
OBJ_DRAW_UNK01 = 0x01,
OBJ_NOT_DRAWABLE = 0x02,
OBJ_PICKED = 0x04,
OBJ_IS_GRABBALE = 0x08,
OBJ_USE_ENV_COLOUR = 0x10
} |
| Flags for the drawFlags field of an GdObj. More...
|
|
enum | GdMtlTypes { GD_MTL_UNK04 = 4,
GD_MTL_UNK16 = 16,
GD_MTL_UNK64 = 64
} |
|
enum | GdViewFlags {
VIEW_2_COL_BUF = 0x000008,
VIEW_ALLOC_ZBUF = 0x000010,
VIEW_SAVE_TO_GLOBAL = 0x000040,
VIEW_DEFAULT_PARENT = 0x000100,
VIEW_BORDERED = 0x000400,
VIEW_UPDATE = 0x000800,
VIEW_UNK_1000 = 0x001000,
VIEW_UNK_2000 = 0x002000,
VIEW_UNK_4000 = 0x004000,
VIEW_COLOUR_BUF = 0x008000,
VIEW_Z_BUF = 0x010000,
VIEW_1_CYCLE = 0x020000,
VIEW_MOVEMENT = 0x040000,
VIEW_DRAW = 0x080000,
VIEW_WAS_UPDATED = 0x100000,
VIEW_LIGHT = 0x200000
} |
|
enum | GdAnimations {
GD_ANIM_EMPTY = 0,
GD_ANIM_MATRIX = 1,
GD_ANIM_TRI_F_2 = 2,
GD_ANIM_9H = 3,
GD_ANIM_TRI_F_4 = 4,
GD_ANIM_STUB = 5,
GD_ANIM_3H_SCALED = 6,
GD_ANIM_3H = 7,
GD_ANIM_6H_SCALED = 8,
GD_ANIM_MTX_VEC = 9,
GD_ANIM_CAMERA = 11
} |
|
enum | ValPtrType { OBJ_VALUE_INT = 1,
OBJ_VALUE_FLOAT = 2
} |
|
enum | GdLightFlags { LIGHT_UNK02 = 0x02,
LIGHT_NEW_UNCOUNTED = 0x10,
LIGHT_UNK20 = 0x20
} |
|
◆ OBJ_TYPE_ALL
#define OBJ_TYPE_ALL 0x00FFFFFF |
◆ drawmethod_t
Function pointer for a GdObj
's drawing routine.
◆ Mat4f
◆ valptrproc_t
◆ GdAnimations
Enumerator |
---|
GD_ANIM_EMPTY | |
GD_ANIM_MATRIX | |
GD_ANIM_TRI_F_2 | |
GD_ANIM_9H | |
GD_ANIM_TRI_F_4 | |
GD_ANIM_STUB | |
GD_ANIM_3H_SCALED | |
GD_ANIM_3H | |
GD_ANIM_6H_SCALED | |
GD_ANIM_MTX_VEC | |
GD_ANIM_CAMERA | |
◆ GdLightFlags
Enumerator |
---|
LIGHT_UNK02 | |
LIGHT_NEW_UNCOUNTED | |
LIGHT_UNK20 | |
◆ GdMtlTypes
Enumerator |
---|
GD_MTL_UNK04 | |
GD_MTL_UNK16 | |
GD_MTL_UNK64 | |
◆ GdViewFlags
Enumerator |
---|
VIEW_2_COL_BUF | |
VIEW_ALLOC_ZBUF | |
VIEW_SAVE_TO_GLOBAL | |
VIEW_DEFAULT_PARENT | |
VIEW_BORDERED | |
VIEW_UPDATE | |
VIEW_UNK_1000 | |
VIEW_UNK_2000 | |
VIEW_UNK_4000 | |
VIEW_COLOUR_BUF | |
VIEW_Z_BUF | |
VIEW_1_CYCLE | |
VIEW_MOVEMENT | |
VIEW_DRAW | |
VIEW_WAS_UPDATED | |
VIEW_LIGHT | |
◆ ObjDrawingFlags
Flags for the drawFlags field of an GdObj.
Enumerator |
---|
OBJ_DRAW_UNK01 | |
OBJ_NOT_DRAWABLE | This GdObj shouldn't be drawn when updating a scene.
|
OBJ_PICKED | This GdObj is held by the cursor.
|
OBJ_IS_GRABBALE | This GdObj can be grabbed/picked by the cursor.
|
OBJ_USE_ENV_COLOUR | |
◆ ObjTypeFlag
Enumerator |
---|
OBJ_TYPE_GROUPS | |
OBJ_TYPE_BONES | |
OBJ_TYPE_JOINTS | |
OBJ_TYPE_PARTICLES | |
OBJ_TYPE_SHAPES | |
OBJ_TYPE_NETS | |
OBJ_TYPE_PLANES | |
OBJ_TYPE_FACES | |
OBJ_TYPE_VERTICES | |
OBJ_TYPE_CAMERAS | |
OBJ_TYPE_MATERIALS | |
OBJ_TYPE_WEIGHTS | |
OBJ_TYPE_GADGETS | |
OBJ_TYPE_VIEWS | |
OBJ_TYPE_LABELS | |
OBJ_TYPE_ANIMATORS | |
OBJ_TYPE_VALPTRS | |
OBJ_TYPE_LIGHTS | |
OBJ_TYPE_ZONES | |
OBJ_TYPE_UNK200000 | |
◆ ValPtrType
Enumerator |
---|
OBJ_VALUE_INT | |
OBJ_VALUE_FLOAT | |