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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <gd_types.h>
Data Fields | |
struct GdObj | header |
struct GdPlaneF | unk14 |
struct ObjGroup * | unk2C |
struct ObjGroup * | unk30 |
u8 | pad [4] |
u8 ObjZone::pad[4] |