Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ObjZone Struct Reference

#include <gd_types.h>

Data Fields

struct GdObj header
 
struct GdPlaneF unk14
 
struct ObjGroupunk2C
 
struct ObjGroupunk30
 
u8 pad [4]
 

Field Documentation

◆ header

struct GdObj ObjZone::header

◆ pad

u8 ObjZone::pad[4]

◆ unk14

struct GdPlaneF ObjZone::unk14

◆ unk2C

struct ObjGroup* ObjZone::unk2C

◆ unk30

struct ObjGroup* ObjZone::unk30

The documentation for this struct was generated from the following file: